Weaponsmith Archive

Thread: Petition non vednorable sliced goods.

ana-mo-cara
Mon Feb 14, 2005 9:06 am
#1

The purpose of this thread is straight forward to act as a petition on a subject discussed in the weaponsmith prechat. The proposition is straight forward enough.


Sliced goods will only be tradeable. They will not be placeable on player vendors of any level or the bizarre. This probabally could use the Lightsabre code that will not allow lightsabres to go on to selling machines. Instead sliced items will only be tradeable between players.


The problem this addresses is as follows. Weaponsmiths and by default armorsmiths are makeing huge runs of items. With the express purpose of immediate sliceing by the crafter or a designee order slicer. Most often its the crafter him or her self. The crafter then proceeds to slice all the items. Being mindful to keep the choisest slices, and discard of destroy the ones whos slices did not measure up. This is usually plus thirty speed damage slices on weapons. The customer then gets to buy a weapon with no risk entailed from the randomness of slices. These items go for high cost to cover the discarded items. With the surplus of cash in the game alot of players can afford to pay 200k for a perfectly sliced T21.


This entire phenomena has a number of drawbacks for the community. Sliceing becomes the over rideing quality measure on an item not the original quality. This allows for garbage to be turned into gold and gold into garbage. The non crafting smuggler is left out of the loop when it comes to his sliceing line a full fourth of his profession. The non crafting smuggler is still subject to the randomness of slices. This is detering combats from useing his skills. Better to go to a vendor and get the slice you want. The crafter/slicer can always churn out hundreds of items and only sell the ones that slice over 30. This means that most customers will invariably choose to pay more for certainty of slice. Another major issue is that this system leads to negative aspects in weapons production. A crafter that is self sliceing is usually going to go through alot more resources then he or she will otherwise. If only 30 percent of your slices meet the quality criteria your going to throw away the rest as being to weak to sell. This has given rise to crafters needing 3 times the resources they would otherwise need. In other words where 40k of a resource could last you for a month without the mass production. Now you have a system where you will need 200k of a resource. This also requires that a crafter spend a huge ammount of time churning out a more popular item then actually haveing a balanced vendor. If you have ever gone to a vendor looking for a tusken rifle or a particle beam cannon, and did not find atleast 1 this is part of why that is. Far better to make sliceable items, or common use weapons, and since you are going to make a run of 200 vk odds are your going to end up with 60 on a vendor. Far simpler for a crafter to make a massive run then 7 or 8 smaller runs.


This petition in a sense is designed in a way that will allow the bringing back of crafter quality, and the re establishment of the smuggler skill in the game in the form of sliceing revenue. If you like this idea please link it to your favorite forums. Maybe the devs might pay attention and something along these lines could be done. Its not as if it would be a difficult implimentation.
Tiolel
Mon Feb 14, 2005 9:29 am
#2

/deny


Gryph 12 point weaponsmith, sunrunner.




Nnod Ppuh, TKM/Pikeman
Tiolel Awei, Combat Medic/MD

XEN f Citadel f Sunrunner
Friends don't let friends play solo

Lotok
Mon Feb 14, 2005 9:38 am
#3

I think preventing sliced weapons being put on vendors is a bad idea



Lotok Lekkmen
Elder 12pt Master Weaponsmith
-
Location:Tatooine -4453 5977 (behind bandits Hideout shuttleport)
DragonSnack
Mon Feb 14, 2005 9:49 am
#4

/nope


Or did you plan on selling a 25% sp slicedT21 at the same prijce as 30% sp sliced T21?


EdOWar
Mon Feb 14, 2005 10:06 am
#5

This is a tough one, and sure to be very, very unpopular with the masses.In principleI agree with this idea. We are talking about an illegal item being placed on the public bazaar or on the vendor of a supposedly legitimate business (same goes for spice and slicing equipment). That's like me selling crack and Uzi's out of a 7-11. Doesn't make sense, especially in light of the Imperial Crackdown and random scans for illegal items.


That said, this idea will never be implemented. 90% of the player-base would be up in arms about this change, not just MWS/Master Smug templates. And though it doesn't make sense that we can sell illegal stuff on a public bazaar, there's a lot of stuff that doesn't make sense in SWG...this would be just one more thing.


Too badthe Devsdidn't have the foresight to implement this from launch. Hehe, put it on the list for SWG2.


Slim Vargo, Corbantis


Koch20
Mon Feb 14, 2005 10:15 am
#6

/veto



"To tired to attack" Ciry
ana-mo-cara
Mon Feb 14, 2005 10:25 am
#7

Lol look at merchants going on about the global bizarre. It seems the devs have the screws to do unpopular things if it helps gameplay.


Then again if its implemented wait to here the wailing from crafters as only perfect sliced items sell. Now people might not have to settle for a 28 percent slice. Thats a question in and of itself. In a preslice market how exactly will you compete in price wars with sliceing in the mix. After all If I see a perfect sliced laser rifle for 10k guess what I will buy that first.


Scarey thought makeing 20000 items to sell 200.
haristyles
Mon Feb 14, 2005 11:14 am
#8

Maybe I'm nuts but I don't delete anything I craft. Everything goes on my vendors or the bazaar. I get all kinds of players coming to my vendors from Noobs to Uber-Elites. I make 1-5 crates of eachiItem I sell, slice about 60% and leave the rest. I have seperate vendors for each so it's easy for the cutomers to find what they are looking for. If you get really low slices, 10-15%, put them on the bazaar, I typically sell everything I put on the bazaar in less than 3 days and I usually get more for it than I would on my vendor. I just don't see any reason to stop me from slicing and vendorizing my products.Would you have me stand next to my vendors just incase a customer wanted a slice. That's just rediculous.




Alca Inc Resource Emporium - Closed

Ubolo - Cancelled
Avolo - Cancelled
Olova - Cancelled
ofim
Mon Feb 14, 2005 11:44 am
#9






haristyles wrote:

Maybe I'm nuts but I don't delete anything I craft. Everything goes on my vendors or the bazaar. I get all kinds of players coming to my vendors from Noobs to Uber-Elites. I make 1-5 crates of eachiItem I sell, slice about 60% and leave the rest. I have seperate vendors for each so it's easy for the cutomers to find what they are looking for. If you get really low slices, 10-15%, put them on the bazaar, I typically sell everything I put on the bazaar in less than 3 days and I usually get more for it than I would on my vendor. I just don't see any reason to stop me from slicing and vendorizing my products.Would you have me stand next to my vendors just incase a customer wanted a slice. That's just rediculous.





I also don't delete my bad slices...I sell them for 500cr.ea. on a blowout vendor for grinders.


Have to say I personaly don't like the idea of not being able to sell sliced weapons.







Ofim Fote
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Agasa Stormrider Master Architect
New Camelot Mall-- New Camelot, Dantooine

Sturngard_Blastshield
Mon Feb 14, 2005 12:21 pm
#10

Sliced Items are illegal under the current laws imposed by the Evil Empire.

As a Rebel I think that sliced weapons should be illegal on vendors.



Sturngard Blastshield
TFO Military Commander
Executor of TBF‘s Will


bell1202
Mon Feb 14, 2005 12:26 pm
#11

Technically any weapon is deemed illegal by the Empire.




Myth: Luke Skywalker blew up the Death Star

Fact: It was Stimpy and the shiny red button.


Haljo Rann, Elder Jedi
Giamai
Mon Feb 14, 2005 12:40 pm
#12

i give this one a NO


i don't destroy bad slices...i sell them for less. worst case, i dump them on the bazaar for cheap. the preslice stats are in the title so the buyer can decide for themselves if it will work just fine for grinding.


in terms of rp, i can see where it makes no sense to be able to sell sliced and therefore illegal items on vendors or bazaar. this is why i jokingly called my smuggler supply vendor "gia's super secret smuggler stuff" ... yes get crack here. however, there are 2 lines that a smuggler has that produces illegal items. its all well and good to consider rp but to eliminate such sales would prevent smugglers from being able to sell what they can craft, spices, tools, knives etc as well as hitting sliced weapons. this actually would hurt my smuggler's income rather hard. i make a fair amount of money off tools etc.


to be honest i don't see how selling sliced weapons increases resource usage over not vendoring them. i think it would be the same if not more. lots of people who now just choose a weapon off a vendor will instead ask for crates and get 25 slices so they can keep the good ones and destroy the rest. good for smugglers? yes but i slice 25 at a time anyways. only now i get to charge more per slice because of demand. so to keep up with demand for crates, i now actually have to increase my run sizes.


in addition, you have to consider that the Imperial presence may be strong on Naboo, it isn't necessarily on Lok and Tatooine. a universal ban on illegal items on vendors stops making sense given what should be pretty low level control on all planets.



since someone has to examine the weapon to know its sliced, in theory this could slide by the stormtroopers in the same way that buying items from pawn shops irl runs the risk that you are actually buying something stolen and the cops won't see it.



TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
ana-mo-cara
Mon Feb 14, 2005 12:51 pm
#13

Personally I have tried to put bad slices on the bizarre or sell them on my vendor. On my vendor the bad slice will not sell no matter how low the price. The customer will just snatch up the good slice. So that leaves the bizarre at drastically reduced prices usually around 500, and even then they might not sell.


A BH is just not going to buy a subpar scatter pistol, grinding or not the good sliced one is not all that expensive. So eventually I got fed up wasteing time bizarre posting my bad slices just to have a week go by and see nobody bought a poorly sliced VK or Power hammer.


Somehow a 5k profit is nothing compared to the 500k profit from the good slices. If I am produceing 1000 weapons a week. I just have no time wasteing valuable vendor space or refilling a bizarre for marginal profits.


On another note I am a master smuggler, and I see that the master smuggler is suffering for this. While the weaponsmith/armorsmith makes a windfall the master smuggler. Isnt getting his bread and butter is that really fair. For the master smuggler that his profession is getting destroyed for this phenomena.
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