Weaponsmith Archive
Thread: DXR-6 results fyi
Cond: 611/611
Speed: 5.5
Min/Max 162/318 199/518 pwr up and slice
Wound 60.0%
ham cost 59/63/87
Message Edited by Onodrim666 on 03-05-2004 04:21 PM
DXR6-b
Cond:805/805
Speed 5.3
154-326
Wound 43.6%
Pointblank -72 @ 0
Ideal +82 @ 45m
Max +13 @ 64
HAM 36-41-66
I'm Assuming for one we've got a bit of a resource difference. Not showing your ideal range rating bothers me a bit, it makes it harder for me to determine how you crafted the weapon. From the looks of it you used an Advanced Scope with wound experimentation. I used the common No ham Ideal 13 Ranged scope. White cubes as well so we know there wasnt any bonuses. Plus I have 12 experimentation points, where from the condition i'm taking a guess you have 10.
Maybe the craze for your server is wounds. Craze for my server is 2 creations i call Heavy Damage and Sniper Editions. Either they want all the damage they can possiblly get out of a weapon, or they want the ideal range cranked up to the max, reguardless of ham costs.
Heavy DMG Edition stats: 194-366 5.8, 857/857 (possible amazing success, cant remember heh), 51.5% wound, ideal +92 @ 54m, HAM 65/70/95
Sniper Edition stats: 172-345, 5.9, 52.4% wound, 857/857, ideal +147 @ 54m, HAM 81-86-110
Both of those versions used white cubes as well... And condition of my first one was because i had my backpack on instead of my bandolier causing me to lose an experimentation point hehe. hate when i do that.
Thing is Onodrim, you can make multiple versions of these weapons tailored to what people prefer in a weapon. Seems my most popular model is the sniper edition of these. People want that super high ideal because they claim it helps with the accuracy of the weapon at any range. But I beleive for standard weapons when we post stats are base weapons, no stock. Standard no ham ideal range scope.
Contacting you cross server now to see if i can help ya ![]()
Myrrax Hellfyre
-CSA- Master Wookiee Weaponsmith
Starsider
AS 5.8 , 189 - 384 damage
1007 condition, +82 at ideal, 66-71-96 HAM
without slice / powerup
I asked the customer to give me the slicing results, but they either haven't gotten it sliced yet, or haven't told me
People want that super high ideal because they claim it helps with the accuracy of the weapon at any range.
Myrrax Hellfyre
-CSA- Master Wookiee Weaponsmith
Starsider
target something with it at ideal range and read the mod next to its name
will read +50 its bugged
waaha wrote:
People want that super high ideal because they claim it helps with the accuracy of the weapon at any range.
Myrrax Hellfyre
-CSA- Master Wookiee Weaponsmith
Starsider
target something with it at ideal range and read the mod next to its name
will read +50 its bugged
Ok, ask your defense stacker swordsman/carbineer friend to COB and start running around....
Pull a T-21 and shoot at them. Try not to get discrouaraged while they laugh at your seeming incompetance. They may start saying things like "there is no spoon!" or "I know kung-fu!"... I'm not sure what that means, but they seem to think it's funny.
Now whip out one of Myrrax's (or mine :smileyvery-happy
finely crafted snipers with +146 Ideal range. Watch as hits start to land. You're still not hitting very often, but at least you're hitting.
http://www.tucko.com/critsuccesstenloss.jpg
My normal tenloss is 5.7speed 352max damage with wound% in the 40-50's
So 6.0/185/369