Weaponsmith Archive

Thread: Comprehensive Weaponsmith Loot Enhancements/Components/Schematics (updated 9/10/2004)

Gron_DM
Tue Jul 06, 2004 9:26 am
#79






ElanMak wrote:

Oh, and all droppedgeonosian sword cores and reinforcement cores are valuable, no matter the stats. Identical sword core pairs are especially valuable (for making scythes).




This may have been true at the beginning but here is the new list for geo loot interpretations for those loot sellers out there:


White cubes: Groups of 6 or 7 (7 for scythe 6 for geo pistol/rifle), got a group less then 6? odds are most WS wont touch it


Green Cubes: groups of 2-4 for most smiths and Groups of 6 or more high value for geo pistol use. Most WS need these as they make the rifles with 200+ to its condition same with the pistol.


Yellow Cubes: Great for scythes but need group of 7-or WS willing to not get full use on scythe schem....very rare...so any group size of these are worth alot but used in georifle and sometimes pistol.


Red Cubes: good for ppl wanting low ham swords/non-vibro melee wpns...otherwise little value they dont spawn often but if a smith is needing some low ham wpns there good, if you cannot find said smith ditch them.


Geo Sword cores: Dmg 25-25 unless this is a group of 6 kill them, over 36-36 they hold value most under 36-36 ppl can make them using white cubes.


Geo Reinforced cores: Dmg 41...if its less then dmg 41 it stinks especially 25-25 ones those are safe to ditch any size group.



just my 2 cents








Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
RussStryker
Wed Jul 07, 2004 3:16 pm
#80

nice thread




The point of war is not to die for your country, but to make the ******* die for his.~General George S. Patton.

MBH/Master Carbineer

~Hellbrecht The-witchfinder

(come join fists of lightning an imperial guild 500m out of the talus imperial outpost, if intrested send Hellbrecht tell)
SWROChandler
Thu Jul 15, 2004 9:52 am
#81

Razor VKs went to the big nerf bin in the sky. Does anyone have the info on the Executioner's Hacks though...?
RawlingsSc
Thu Jul 15, 2004 10:29 am
#82

I noticed the High Powered Vibro Motors are listed as only +20 max damage. I was recently given 2 that are +22 and 4 that are +25. How high do they go?
Hicinus
Fri Jul 16, 2004 3:21 pm
#83

I currently have a 42 max damage Spider Fang. The health cost was-7 and I'll check on the other stats whenI can log into the game.It came in a set of 11 and was looted from the Fire Spider in the geo cave. The Fire Spider respawnsafter 1hour.



__________________________

Knights of Valor
s Hircinus Regno s
Paladin of WoW
______________________

SmithingWeapons
Sat Jul 17, 2004 10:14 pm
#84



RawlingsSc wrote:
I noticed the High Powered Vibro Motors are listed as only +20 max damage. I was recently given 2 that are +22 and 4 that are +25. How high do they go?





+25 is the best I seen, I am a mayor of lokian city with about 10 TKMS in the guild, they are always getting me motors for their VK's.



Jenner Arwan
Guild Leader SWP/Mayor of Pride
Master Weaponsmith (12pt)/ Master Artisan (13pt)
Master Shipwright
Weaponsystems (17pt) / Engines (17pt) / Chassis (11pt)
Nym is only renting Lok from me!

Syllus
Mon Jul 19, 2004 7:57 am
#85

Sorry if this was covered,
but I have been trying to find this info somewhere
and have only found a couple hints.
I was pointed to this sticky but still can't figure this out.
When making an Item like a vibro blade unit, there is a box for enhancments.
What are the resources used here?
Is it stuff like Rancor teeth or what?
Thanks for any help

TK/Pikeman/Fencer/Scout/Ranger/Medic/Doctor/Brawler/Marksman/Artisan/Architect/Musician/Weaponsmith



(Place Signature here)
Arrya
Fri Jul 30, 2004 8:41 pm
#86






Syllus wrote:

When making an Item like a vibro blade unit, there is a box for enhancments.
What are the resources used here?
Is it stuff like Rancor teeth or what?
Thanks for any help

TK/Pikeman/Fencer/Scout/Ranger/Medic/Doctor/Brawler/Marksman/Artisan/Architect/Musician/Weaponsmith




If you look in the first post,its all Enhancements. These are loot items that you can put in that brown box to enhance a component.


Rancor teeth are in the second post - Components. These completely replace the component when you craft with them, in this case they replace sword cores.





_______________________________________________________
Arsenal
The little green Napoleon
_______________________________________________________
Arrya
Thu Aug 12, 2004 8:14 am
#87

Did the Blacksun vibro knucker ever get added to the game?



_______________________________________________________
Arsenal
The little green Napoleon
_______________________________________________________
SmithingWeapons
Fri Aug 13, 2004 5:14 am
#88



Syllus wrote:
Sorry if this was covered,
but I have been trying to find this info somewhere
and have only found a couple hints.
I was pointed to this sticky but still can't figure this out.
When making an Item like a vibro blade unit, there is a box for enhancments.
What are the resources used here?
Is it stuff like Rancor teeth or what?
Thanks for any help

TK/Pikeman/Fencer/Scout/Ranger/Medic/Doctor/Brawler/Marksman/Artisan/Architect/Musician/Weaponsmith




The items listed in the thred here are the items that go into the enhancment boxs. Like in making VK's you can put high velocity motors (Nyms men drop them once in a great while) in the advance vibro motors. Or High Engery Capacitors (also found on Nyms men) into Power Handler enhancement box.


Jenner - Master Weaponsmith



Jenner Arwan
Guild Leader SWP/Mayor of Pride
Master Weaponsmith (12pt)/ Master Artisan (13pt)
Master Shipwright
Weaponsystems (17pt) / Engines (17pt) / Chassis (11pt)
Nym is only renting Lok from me!

HoxStarclipper
Fri Aug 13, 2004 6:45 am
#89

I got a fever to make this friggin Rifle!!!!



See this link...this will make one heck of a Bezerker....




Gorax Projectile Feed Mech for Bezerker



Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
HoxStarclipper
Fri Aug 13, 2004 8:26 am
#90






HoxStarclipper wrote:

I got a fever to make this friggin Rifle!!!!



See this link...this will make one heck of a Bezerker....



Gorax Projectile Feed Mech for Bezerker






Sorry...I do not know how this ended up here...it was suppose to end up in the petition to have the barrel fixed.



: )




Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
samijx
Sat Aug 14, 2004 12:59 am
#91

I looted some High Power vibro motors with +25 to max damage.....but most were +20



Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
Master Bounty Hunter, Master Combat Medic, Carbineer 0400, Reflexes 0300
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