Weaponsmith Archive
Thread: Ok Publish is live Servers up And yes the bug did go live And its not just us.....
Hmm I experienced something very strange.
I started experimenting on some Power blaster handlers and at first it didnt update as exspected, but I think around my 6th point it suddently did and I didnt tap out or anything...
Anyone else tried this?
Okay did some more testing. Seem the stats are updating on subcomponents (at least those Ive tried) but not on the final combine...
Cherisse wrote:
lbfoofoo wrote:
Maceey wrote:
my mind is working overtime right now figuring out how in the world a bug that is this huge can make it into gameplay.
Same here. What I want to know is why there is even an issue with the exp not working right. I read the publish 20 notes again just now and there is nothing about any fixes done to crafters. This is like taking your car in for an il change and having it come back a different color. How can the devs be this bad? They didn't even touch experimentation in the update and yet somehow they broke it ROFL. I guess thier devs are that stupid huh?
As a programmer by trade, it's my professional opinion that when they fixed theImage Designergui issue, they modified a subroutine that EACH and EVERY CLIENT uses to update the client screens at a very basic level. This is the 'fix' I'm talking about:
Profession: Image Designer
- Image Designers will no longer see other players avatars in the user interface as swimming
Apparently they modified the code for ALL interfaces instead of just the specific interface used by IDs. It should be easy enough to fix if they back out this change or limit/localize it to the particular ID window.
It's also possible that due to the CTDs that ppl got when trying to play yesterday, they backed out a dll which had a fix for this.
Just my 2 creds
Muzz wrote:
Summerflame wrote:
Okay did some more testing. Seem the stats are updating on subcomponents (at least those Ive tried) but not on the final combine...
Exactly what I am finding.
Ditto. With the "Workaround" I can get components to update......eventually. But have yet to have the final product update at all.
But a dev found some time to talk about this game-breaking issue for every single player : seeker not giving the name ....
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Summerflame wrote:
Okay did some more testing. Seem the stats are updating on subcomponents (at least those Ive tried) but not on the final combine...
Exactly what I am finding.