Weaponsmith Archive
Thread: Cost of Weapons Just a thought
Naxet wrote:
And I suppose not a single on of you has any problem paying 10K for a doctor buff or 150K for a case of Vaserian Brandy. But you think 18K is too much for a Republic Blaster that a Master Pistoleer will use to run ONE Janta mission on Dant and make 22K .... and that pistol will LONG outlast the casebrandy.
oh yeah and i personaly think you should charge whatever the market will take and more power too you if that is 10,000 cpu on your items. However your statement isnt correct on the gun outlasting the brandy for most people.
I personaly go through a gun before i finish one of the 25 stacks of brandy of of a crate. Just ask DK how many i haul around and get him to periodicly repair.
beccamallawrrl wrote:
Di-Kiem you should make a new chart that includes subcomponents. Or stop complaining.
Hmmm I wasn't complaining. The point is, yes I understand if a nice slice you could ofcourse sell it much higher. The primary purpose of it was to see in actuallity how low can you go with suffering lost.
If you get a 35% slice on it, sure by all mean sell it for 100k, 200k, or higher. But un UNSLICED weapon. You honestly think selling an unenhanced, unsliced normal scout blaster for 15k is reasonable? My goal is to accommodate the newbie and other people who don't have tons of money to blow.
If I get a 35% slice on that scout blaster, hell I'll sell it for 100k or more because it is the elite class at that point willing to pay for the best.
So the point is, how low can I go to help out newbie w/o burning out my money. Pricing it average @ 10cpu is very reasonable. Especially current spawn material is much lower in price.