Weaponsmith Archive
Thread: Gernade prices
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Whittany
Mon Oct 11, 2004 11:31 pm
#40
Guys here is the Complete load-down on the resource cost to make Imperial Dent with their times.
First you have to make the 3 Components.
Fusing Device (120 Factory time) = 120x1000=120000 = 33.33 Hours
6 Amorphous Gemstone (6000)
4 Steel (4000)
5 Metal (5000)
3 Low-Grade Ore (3000)
Stabilizing Device (240 Factory Time) = 240x1000=240000 = 66.66 Hours.
5 Low-Grade ore (5000)
5 Carbonite Ore (5000)
5 Amorphous Gem (5000)
21 Inert Gas (21000)
3 Steel (3000)
Medium Warhead (240 Factory Time) = 240x1000=240000 = 66.66 Hours.
20 Metal (20000)
20 Steal (20000)
30 Reactive gas (30000)
10 Radioactive (10000)
5 Polymer(5000)
Imperial Detonator (320 Factory Time) = 320x999=319680 = 88.8 Hours
100 Steel (99900)
3 Polymer (2997)
Total Time from start to Finish = 155.46hrs = 6.48 Days
Maintance Cost - 42/hr(255.45hr)= 10728.90
Power Cost - 50/hr(255.45hr)= 12772.5
Now if you have 4 Factories, Like I do, You can lower the total hours almost by 1/2. After 8 hours of crafting components. Start crafting your Imperial Detonators in your 4th factory and boom.
But, Like the others said.. it takes away from other items to be factory made.
Now with all this Jedi Grinding your going to get Tons of orders.. Tell them sure I will make it for you it will take 7 Days to make 999 grenades and Costs 2.4 million credits (2400 cpu I charge, Which is really Cheap).
Take all this into account and see where you stand
Then lets say you were lucky enough to Buy all your resources at 3 cpu.
Your Out of pocket expensive is: 244897 x 3 = 734691 + (10728.9 + 12772.5) = 758192.4
I Hope this clears up a few things about making Imperial Detonators
Message Edited by Whittany on 10-12-2004 12:00 AM
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