Weaponsmith Archive

Thread: Create-A-Weapon

NumeroUno1
Sun Sep 19, 2004 11:41 am
#40






Grisbilen wrote:

Laser Pistol

30-230dmg

3.6spd

medium ap

energy dmg

same resource types used as the laser rifle/carbines






You copied me!
NumeroUno1
Sun Sep 19, 2004 12:10 pm
#41

Bumpybumpitybump
Grisbilen
Sun Sep 19, 2004 1:00 pm
#42






Amana wrote:

"gives Grisbilen a chocolate chip cookie with sprinkles". Good boy now tell me about the Gibbs free energy law and state what debeys are for the rest of us . Glad I brought some humor along.







Energy are 2cpu generally, no such thing as free energy


Me wants another cookie!!






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NumeroUno1
Mon Sep 20, 2004 11:58 pm
#43

Bump.
Amana
Thu Sep 23, 2004 2:11 pm
#44






Grisbilen wrote:





Amana wrote:

"gives Grisbilen a chocolate chip cookie with sprinkles". Good boy now tell me about the Gibbs free energy law and state what debeys are for the rest of us . Glad I brought some humor along.







Energy are 2cpu generally, no such thing as free energy


Me wants another cookie!!








I will give you half a cookie for that little energetic answer .


The commandos have been tossing this idea around and I am actually in agreement with em. I say we take away their launcher pistol and give em a brandspanking new Launcher Rifle.


Specs for the LR and a new idea i'm toying with the AGL. (both commando weaponry)


Launcher Rifle


60 units Quadranium steel


40 units Axidite iron


20 units Mythra Copper


5 units (needed for rockets) Liquid petro chemical


1x Projectile feed mechanism


1x Projectile rifle barrel


1x weapon scope (optional)


1x weapon stock (optional)


50% heat resistance/ 50% Overall Quality


description: Through high advancements in the field of combative technology the launcher pistol was modified into the X29 Launcher Assualt Rifle. Utilizing new targeting sequencial advancements it can preciselly pinpoint a target and fire a single rocket for maximum damage versus the launcher pistol which fired a volley of four rockets to successfully damage the target.


(Now the true idea of mine > evil grin )


S72X9 Alternating Grenade Launcher


130 units Mythra Copper


70 units Codoan Copper


50 units Quadranium steel


20 units Skevon Reactive Gas


10 units class 4 liquid petro chemical


5 units Duralloy steel


2x projectile feed mechanism


1x Projectile rifle barrel


1 (special) energy coil distributer


1x weapon stock (optional)


1x Weapon scope required


33% CD/33%OQ/33% Heat resistance


this is an evil toy meant for only master commandos


Background: An underground group known has the black suns has been employing a new devasting weapon they have nicked named nuker. The S72X9 Alternating Grenade Launcher was a high priority Imperial project that entrusted to Doctor Zog. Utilizing a revolving cylinder combined with a dual projectile feed mechanism and a high grade energy coil distributer this weapon would fire a grenade a stagering 120m greatly increasing the range of the grenade and allowing for more accurate firing. However the project was compromised when Zog stole the plans and eliminated the research crew assigned to the project. He sold the plans to the blacksuns but was promptly killed after the transaction so not to leave any trace of the dealings.


Description: Due to the guns unique design and special requirments the Black sun operative only trust this weapon to their top members. This gun is not to be used by those who do not know how to use it. (requires master commando tree to fully use it).




______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
Amana
Mon Sep 27, 2004 7:14 pm
#45

aww come on I want to hear some other peoples ideas on newer weaponry . Don't make me crack out my MAG rifle rail gun idea .



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
FoeHammerOne
Tue Sep 28, 2004 2:47 pm
#46

M4A1 Carbine
Certification: Master Carbineer
Damage: Kinetic
Armor Piercing: Medium
Speed: 1.0
Damage: 200-300
Range mods +10,+100,-25

Requires:
50 units of link steel aluminum
35 units of carbonate steel
20 units of metal
1 Projectile rifle barrel
1 Projectile feed mechanism
1 stock(optional)
1 scope(optional)
1 Grenade Launcher(optional)



FoeHammer - Retired Weaponsmith
Natakku Asada - Retired PvPer.
Tepic_Sand
Wed Sep 29, 2004 3:06 pm
#47



Rocket Barrage

Certification: Master commando

Damage: Blast

Armour Piercing: Heavy

Speed: 60.0

Damage: 30,000-50,000

Uses: 1

Range Mods: -50, +75, +25


400 Polysteel Copper

250 Doonium Iron

100 non-ferrous metal

50 Polymer

10 Identical Proton Grenades

3 IdenticalHeavy Warheads

1 Warhead Fusing Mechanism

15Blaster Power Handlers



Bascially a single use commando weapon capable of obliterating or severly damaging anything it targets, very effective against turrets and at-st. The downside of this weapon is that it takes a full60 seconds after deployment for the weapon to target the enemy/structure before it can fire. During this time the weapon is vulnerable to enemy attacks and if destroyed it will detonate, taking theuserwith it. Should the target move out of site then the weapon will be returned to the users inventory.

Message Edited by Tepic_Sand on 09-29-2004 11:10 PM



@@@@@@@@@@@@@@@@@@@@@@@@@ COLONEL TEPIC
@@@@@@@@@@@@@@@@@@@@@@@@@ OE
@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@ MASTER WEAPONSMITH
@@@@@@@@@@@@@@@@@@@@@@@@@ SMUGGLER'S ALLIANCE PILOT
@@@@@@@@@@@@@@@@@@@@@@@@@ REBEL SOLDIER

Amana
Fri Oct 01, 2004 8:19 am
#48

hmm sounds like a MLRS from the military to me. I guess we can see that wheeled vehicle from episode 2 (2 creds to anyone who knows what a MLRS is. )



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
Gaius_Kavadas
Fri Oct 01, 2004 10:25 am
#49

The M270 MRLS(Multiple Launch Rocket System).


<------In the military, Cavalry Scout, I call for fire with these things all the time...



############################################################
############################################################ Gaius Kavadas
############################################################ Stormtrooper
############################################################ 47th IEF
############################################################ Imperial Army
############################################################

AtheneNoctua
Tue Oct 05, 2004 6:55 am
#50

Mandoviol
Certification: Master Entertainer
Damage: Kinetic
Speed: 8.0
Damage: 100-3000
Uses: 1

45 Soft Wood
15 Metal

This would improve the ability of musicians to defend themselves and make people think twice about attacking an entertainer. Unfortunately the mando would splinter after the first hit and be no longer of any use (hmm, maybe add a minor mind bleed dot if it was a head hit, because of splinters).


cheers

*goes back to the entertainer forums*




Yso'met - certified entertainer quest helper (Starsider)
Cinod Agewiv - cantina crawler (Bria)
iMaul - Sith Lord for the rest of us (Eclipse, name nicked from here)

-I support ATK people and playstyles.
Amana
Tue Oct 05, 2004 7:06 am
#51

ok? hmm I will come up with some more maybe a sliver stun baton with light armor piercing for our fencer friends. Really though our TKA buddies need some lovin I will post up some ideas.



______________________________________________________________________
Amana Wolf Master BE/Master Rifleman (server: radiant)
Vendor open!!! 340 -5364 outside Cnet The Armory the misc item vendor.
Selling great weaponry both krayt,spiderfanged,and custom orders.
Game Guide Links
StrandedonEarth
Tue Oct 05, 2004 4:38 pm
#52

Stabilized Medium Warhead / Stabilized Heavy Warhead / Heavy Mortar


A tired and nervous WS, exhausted from cranking out separate warheads and stabilizing devices only to use them together in every device that requires a medium or heavy warhead, finally invents a way to manufacture the warhead and stabilizer together into one component. Safety around the factory is also improved without unstabilized warheads lying around, which could accidentally detonate in the event of fire, firefights, tectonic movements, or simply dropped, which is not a worry with the new stabilized warheads.


The new stabilized warheads require all the resources normally used when crafting warheads and stabilizing devices, but are conveniently all put into one schematic. Experimentation can be done on either damage or range, with damage depending on DR/OQ and range depending on OQ/UT. Devices which previously used separate warheads and stabilizing devices have had their draft schematics modified to use the new component. Previously, a medium warhead and stabilizer took a combined 8 minutes of factory time, the new medium warhead consumessix minutes of one factory's time.


Heavy warheads were developed for an unknown reason, presumably for top-secret Imperial purposes. The unstabilized Heavy warhead was so dangerous to work with, it killed many weaponsmith's who tried to develop a weapon with it. The safety of the new Stabilized Heavy Warhead has allowed the development of the Heavy Mortar, which can lob a powerful guided warhead up to 64m with pinpoint accuracy, showering everything within 20m with red-hot shrapnel


Heavy Mortar:

Feed System: 2 proj. feed mechanisms.

Guidance:2 advanced weaponsscopes

Warheads: 5 Stabilized Heavy Warheads

Power supply: 1 Droid battery

Ignition: 1 Blaster Power Handler

Mortar propellant: 100 class 7 solid petrochem fuel

Launch tube: 150 Duralloy steel

Base : 50 iron

Mortar body: 20 Ditanium steel

Guidance circuitry: 15 copper

Guidance circuitry substrate: 15 carbonate ore

Guidance Calibration: A Partridge in a pear tree


Requires Heavy Weapons 3

AP2, 1000/1000, Blast damage, 50-100 uses

Min Damage 1000-2000 Max Damage 3600-6000 Speed 5.0-9.9

Blast radius: 20m, Wound chance 40-80%

Range: -100 @ 0m, ~+80 @ 55m, +40 @ 64m

HAM ~120/120/50




Bornov Erthumoi, 12pt (was FS) maker of Fine Melee and Ranged Weaponry
Gone on Hiatus, Clearance sale at:
Bornov's Implements of Destruction, -1130, -3050 NW of Coronet, Tempest

"Duct Tape is like The Force. It has a Light side and a Dark side and binds the Universe together"
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