Weaponsmith Archive
Thread: Create-A-Weapon
Grisbilen wrote:
Laser Pistol
30-230dmg
3.6spd
medium ap
energy dmg
same resource types used as the laser rifle/carbines
You copied me!
Amana wrote:
"gives Grisbilen a chocolate chip cookie with sprinkles". Good boy now tell me about the Gibbs free energy law and state what debeys are for the rest of us. Glad I brought some humor along.
Energy are 2cpu generally, no such thing as free energy
Me wants another cookie!!
Grisbilen wrote:
Amana wrote:
"gives Grisbilen a chocolate chip cookie with sprinkles". Good boy now tell me about the Gibbs free energy law and state what debeys are for the rest of us. Glad I brought some humor along.
Energy are 2cpu generally, no such thing as free energy
Me wants another cookie!!
I will give you half a cookie for that little energetic answer
.
The commandos have been tossing this idea around and I am actually in agreement with em. I say we take away their launcher pistol and give em a brandspanking new Launcher Rifle.
Specs for the LR and a new idea i'm toying with the AGL. (both commando weaponry)
Launcher Rifle
60 units Quadranium steel
40 units Axidite iron
20 units Mythra Copper
5 units (needed for rockets) Liquid petro chemical
1x Projectile feed mechanism
1x Projectile rifle barrel
1x weapon scope (optional)
1x weapon stock (optional)
50% heat resistance/ 50% Overall Quality
description: Through high advancements in the field of combative technology the launcher pistol was modified into the X29 Launcher Assualt Rifle. Utilizing new targeting sequencial advancements it can preciselly pinpoint a target and fire a single rocket for maximum damage versus the launcher pistol which fired a volley of four rockets to successfully damage the target.
(Now the true idea of mine
>
evil grin )
S72X9 Alternating Grenade Launcher
130 units Mythra Copper
70 units Codoan Copper
50 units Quadranium steel
20 units Skevon Reactive Gas
10 units class 4 liquid petro chemical
5 units Duralloy steel
2x projectile feed mechanism
1x Projectile rifle barrel
1 (special) energy coil distributer
1x weapon stock (optional)
1x Weapon scope required
33% CD/33%OQ/33% Heat resistance
this is an evil toy meant for only master commandos
Background: An underground group known has the black suns has been employing a new devasting weapon they have nicked named nuker. The S72X9 Alternating Grenade Launcher was a high priority Imperial project that entrusted to Doctor Zog. Utilizing a revolving cylinder combined with a dual projectile feed mechanism and a high grade energy coil distributer this weapon would fire a grenade a stagering 120m greatly increasing the range of the grenade and allowing for more accurate firing. However the project was compromised when Zog stole the plans and eliminated the research crew assigned to the project. He sold the plans to the blacksuns but was promptly killed after the transaction so not to leave any trace of the dealings.
Description: Due to the guns unique design and special requirments the Black sun operative only trust this weapon to their top members. This gun is not to be used by those who do not know how to use it. (requires master commando tree to fully use it).
Certification: Master Carbineer
Damage: Kinetic
Armor Piercing: Medium
Speed: 1.0
Damage: 200-300
Range mods +10,+100,-25
Requires:
50 units of link steel aluminum
35 units of carbonate steel
20 units of metal
1 Projectile rifle barrel
1 Projectile feed mechanism
1 stock(optional)
1 scope(optional)
1 Grenade Launcher(optional)
Message Edited by Tepic_Sand on 09-29-2004 11:10 PM
Certification: Master Entertainer
Damage: Kinetic
Speed: 8.0
Damage: 100-3000
Uses: 1
45 Soft Wood
15 Metal
This would improve the ability of musicians to defend themselves and make people think twice about attacking an entertainer. Unfortunately the mando would splinter after the first hit and be no longer of any use (hmm, maybe add a minor mind bleed dot if it was a head hit, because of splinters).
cheers
*goes back to the entertainer forums*