Weaponsmith Archive
Thread: Conversion of existing Weapons question....
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MaxPhoenix
Mon Apr 04, 2005 4:22 pm
#40
helios whats the point in paying the 20mill for exceptional weapons or spending the days hunting for them? i mean right now in live they are THE best weapon of its type compared to the best crafted, but now it seems your saying it will be just like the others
chyenfel
Mon Apr 04, 2005 5:47 pm
#41
MaxPhoenix wrote:
helios whats the point in paying the 20mill for exceptional weapons or spending the days hunting for them? i mean right now in live they are THE best weapon of its type compared to the best crafted, but now it seems your saying it will be just like the others
The worst thing is the lack of information. There is almost no point inhunting/crafting/buying/selling anything on Live since you dont know how anything will turn out after the CU. ![]()
The only ones who have still something to do are the jedi who are grinding like mad to finish their template before CU goes live.
untochableT
Mon Apr 04, 2005 6:07 pm
#42
my vendors are stocked to the brim but I'm only selling nades/nade pups
kAotiC_HeRo
Tue Apr 05, 2005 6:56 pm
#43
Helios_SOE wrote:
DOTs of this sort will indeed be removed completely from all weapons. The point values of the DOTs will not be converted on a 1-1 ratio; instead a formula is used to derive a more reasonable value for the end weapon. All weapon valueswill be modified to be within acceptable (from a balance perspective) ranges of the new weapon target numbers. The truth of the matter is that there are some very overpowered DOT weapons in the world, and those weapons will no doubt lose much of their punch. These weapons should, however, still be relativelyexcellent weapons within the new system - just not the overpowered uber weapons they are now.
kAotiC_HeRo wrote:
Derp-on-Flurry wrote:
I've heard, through the grapevine,that there's a "DPS" conversion rate from this system to the new, so that your weapon's damage per second is equal from now to then.ie Best weapon on the server, will still be the best weapon on the server., even though the stats will be different (the dmg type will change at very least).
"the buzz" on the DOTs are that the strength of the DoT will be directly added to the maximum damage of the weapon.
This is where I lose my train of thought with the DOT's not existing... What about those EXCEPTIONAL T21's with Exceptional DOT's on them as well... Such as:
4085 Mind Fire
125% Pot
1100 Duration
12340 Uses... Does that mean that on top of the Max Damage of the Rifle you are going to add 4085 to it?!?! That would defeat the purpose altogether.... If it was up to me. ( be thankful it's not ), I would remove weapon DOTs altogether to eliminate confusion.
Thanks for answering quickly Helios. Dev's like you are what make me stick out the rough times. I know this game has a ton of potential, I plan on being here when it's revealed.
Evoza
Sun May 08, 2005 1:54 am
#44
Helios_SOE wrote:
If you had the most powerfulDL44 available on the server before the conversion process, you will still have the most powerful DL44 on the server after conversion. All weapon stats will, however, be brought within a reasonable range of their post-CU target numbers. For balance reasons we can no longer allowoverpowered novice weapons, which wasamajorreason for no longer allowing advanced components in novice level weapons.
Message Edited by Helios_SOE on 04-01-2005 04:26 PM
I thikn some people may want to argue with this
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