Weaponsmith Archive
Thread: Well Publish 23 hits us today....
Summerflame wrote:
Muzz wrote:
Summerflame wrote:
I can confirm that the damage type has really changed back tothe right one.
Further more can I say thatnewly crafted weapons with pre pub 22 scopescomes out with the wrong dam type and jsut relogging doesnt fix the issue, I will try closing the whole game down in a bit.
Also I can confirm that the resourcebuff does work like they have been said to work and it does a noticable difference...
Summer, can you tell me what, if anything, you see differently when crafting. If indeed there is anything to indicate it's working.
I have made a few base components with the buffs and have noticed no difference in the stats. Thankfully I didn't dive straight in and use all theloots i've been hoarding waiting for this buff.
Well I played around a bit and my second best resources which usually gives -8 sac now gives -9
Also double capping feathers became easier and I made a 1.99 sac capped feather that with an amazing would have been dam capped aswell
I got the buff, tried it out on components and noticed no difference at all in either the stats when examining the resources or in the stats of the final components. Haven't tried a weapon yet.
Are you sure you got the right buff?
the entertainer has to do /inspire on you and choose the WS buff. a small text will say Weaponsmith over you and when its applied you will be able to read that it is the WS buff
Kinda
They will make the weapon turn blast, but when logging out and letting your character dissapear from the world it will be fixed when you log in next ![]()
Summerflame wrote:
Kinda
They will make the weapon turn blast, but when logging out and letting your character dissapear from the world it will be fixed when you log in next
That's good enough, i've been saving so much nice stuff i'm bursting to craft tomorrow. I considered pressing on into the night but poured a glass of wine, logged off and thought about how much I am going to enjoy tomorrow.
Plus, knowing my luck they'd just haverolled the servers back because of the publish bork.
Muzz wrote:
I got the buff, tried it out on components and noticed no difference at all in either the stats when examining the resources or in the stats of the final components. Haven't tried a weapon yet.
same here
Got a buff, its applied in the buff window asWS buff including 2% experimentation
Tried a few components and got the same results as usual, including some components with -8 SAC like Adv Bl Rifle Barrel
Message Edited by Vaf123 on 08-31-2005 09:15 PM
Vaf123 wrote:
Muzz wrote:
I got the buff, tried it out on components and noticed no difference at all in either the stats when examining the resources or in the stats of the final components. Haven't tried a weapon yet.
same here
Got a buff, its applied in the buff window asWS buff including 2% experimentation
Tried a few components and got the same results as usual, including some components with -8 SAC like Adv Bl Rifle Barrel
Message Edited by Vaf123 on 08-31-2005 09:15 PM
Maybe it's server specific. If it doesn't work again after they pushed the 'fixed' publish live i'll start ticketing.
Anyone know if, after the buff has been applied,the resource stats change in the examine window or in the crafting tool window?
I'm just interested, it seems the buff not sticking is a server problem, i'm twiddling thumbs until they re-patch.