Weaponsmith Archive

Thread: OK logix, EXPLOIT OR NOT?

AtomicChipmonk
Mon Feb 16, 2004 8:57 pm
#14

actually, i dont think it is, reason being.

I am a bh, but i do know bout my custom guns and every part used.
every one of my guns is custom made.
Therefore it uses the schematic.
Anyways, for the hardcore smart combat ppl that know bout weapons, i think its very fair that only 3 uses are provided.

You can make 1000 regular.

But since i am gonna ahve 1 that has +90 to max damage, i think ill go with mine.

Kinda confusing, but i think some ppl will get it



Chipmonk. The first bothan BH on radiant
The most poisenous bounty hunter since 6/4/04
DumbLuckJedi
Mon Feb 16, 2004 9:20 pm
#15

Please consider this (excerpt from my post elsewhere), as to WHY this is a limited use schematic:



2) As to "why" they did it.. I would think it's fairly obvious. Many people don't seem to see the forest through the trees here. New weapon schems for rewards... New weapons should become "prefered" by the combat community, over the old ones, or the dev's work on theme park rewarding is totally wasted. How to accomplish that? (note, the new FWG5 schem is slightly slower, and slightly less damage than the FWG5 of 1 week ago-- which are the stats combat folks like) "Out with the old, In with the new!" -- In a very short period of time, this creates exactly the situation the devs wish to see... Players are now FORCED to do the theme parks, possibly in greater quantity, if they want the FWG5 (or any of the new weapons- more on that in a min). This means more player participation in the "storyline". This change ALSO ties the combat community back to the crafting community MUCH stronger than before. If they want the weapon, they have to GO GET the schem.. and give it to a WS. (I've gotten 3 schems in trade for 1-3 of the completed weapon FROM the schem).





Life is tough. It's even tougher if you're stupid.
Khayden
Mon Feb 16, 2004 9:47 pm
#16

Yeah, like I have time to cater to a line of people waiting for me to hand make their weapons for them.


I already don't have enough time to make all the weapons I need to make even with factories. If they seriously think I am going to stand around all day hand-making weapons they are crazy!


Logix
Tue Feb 17, 2004 1:32 am
#17






Chli wrote:

Jeez people. You guys are really worrying about this way too much. Sell your weapons, make your schematics. You didn't do some freaky trick to get the option. They "gave" you the option to create schematic or create weapon. You didn't cheat. Not like you tried some stupid smuggler line to get 5 slices on a weapon and you didn't hack into the system and make it so you could shoot through walls. THEY GAVE YOU THE OPTION!!




That doesn't mean we won't wake up tomorrow to find 500 "invalid" guns on our vendors without warning.


There has been no verified response on this thus far. The developers have the weekend off, so they're probably just getting started with their Monday meetings right now. I'll let you know as soon as I have something to report.


OverClock
Tue Feb 17, 2004 5:36 am
#18

If I have to hand craft the regular versions of these then I will just adda zero behind the price.







  Precision Weaponry by Master Weaponsmith Cooron Spige
o--._._ _ --[=]- [88[ O ]88888] o |
| / /.-.-'| _______|_| .-. .-|-===-|------|b| .o8
>``- | |.--..__ | |-------|------| |---| ||o || | |88888888888
| |:\`_|-+'`--..( ~:--.. |_________|-------|______| `---' ||___|| o `~~~~~~~8888
.'::|(|___'| ~-.:_ (:) `-------|_|-------|HHHHHHHHHHHHHH|-----|~~~________|_|8888
| .':::`._|:: | ~`- =[_]= |++-----+--| )888 \__8888
|::;|| ~-'-' || `==='88b `888
| `:_;|' 888 `88
|_ _ _ _ _ _ _ Shop located in Techno City near Moenia, Naboo. _ _ _88P_ _ _ `

OverClock
Tue Feb 17, 2004 5:37 am
#19


Which would effectively keep my stock up even if I add only one of each of the new guns to the vendor.



  Precision Weaponry by Master Weaponsmith Cooron Spige
o--._._ _ --[=]- [88[ O ]88888] o |
| / /.-.-'| _______|_| .-. .-|-===-|------|b| .o8
>``- | |.--..__ | |-------|------| |---| ||o || | |88888888888
| |:\`_|-+'`--..( ~:--.. |_________|-------|______| `---' ||___|| o `~~~~~~~8888
.'::|(|___'| ~-.:_ (:) `-------|_|-------|HHHHHHHHHHHHHH|-----|~~~________|_|8888
| .':::`._|:: | ~`- =[_]= |++-----+--| )888 \__8888
|::;|| ~-'-' || `==='88b `888
| `:_;|' 888 `88
|_ _ _ _ _ _ _ Shop located in Techno City near Moenia, Naboo. _ _ _88P_ _ _ `

Wynan
Tue Feb 17, 2004 6:19 am
#20


no kidding, it was on TC for a while, dont u think WS on TC were making factory runs of those ?


for me that's the answer : working as intended


now someone mentioned that tailors need looted component making it unfair we can make factory runs of FFWG5 (which arent that good) or enhanced rep blasters (usable by rebels only ?)....lol we have several new schematics requiring looted components, just some of them dont, what's the problem ?


Message Edited by Wynan on 02-17-2004 05:20 AM

Siymon
Tue Feb 17, 2004 7:19 am
#21

I have done both. As of right now I have access to about 6-7 of each schematic. I have done factory runs of them and have also made custom weapons. The new FWG5 with a enhanced feeder mech is a very nice weapon. Krayt E-11's also look really nice. It is a nice change that they implemented. Is itstrange that they nef the pre-nef FWG5's and add the new ones in at the same time. It was designed to take it's place.




Siymon|Bane'|Noymis|Soruman(Retired)|Tesros(Retired)
Arrya
Tue Feb 17, 2004 10:45 am
#22






Logix wrote:





Chli wrote:

Jeez people. You guys are really worrying about this way too much. Sell your weapons, make your schematics. You didn't do some freaky trick to get the option. They "gave" you the option to create schematic or create weapon. You didn't cheat. Not like you tried some stupid smuggler line to get 5 slices on a weapon and you didn't hack into the system and make it so you could shoot through walls. THEY GAVE YOU THE OPTION!!




That doesn't mean we won't wake up tomorrow to find 500 "invalid" guns on our vendors without warning.


There has been no verified response on this thus far. The developers have the weekend off, so they're probably just getting started with their Monday meetings right now. I'll let you know as soon as I have something to report.







Yup, the precedent we have now is that the devs can step in at any time and randomly invalidate any number of goods with no compensation or warning.


Logix, I know I shouldn't bring this up here, but I still cannot believe you are supporting the manner in which the devs are doing this. It is completely unfair to both Weaponsmiths and customers.





_______________________________________________________
Arsenal
The little green Napoleon
_______________________________________________________
Reldun
Tue Feb 17, 2004 1:10 pm
#23






Khayden wrote:

Yeah, like I have time to cater to a line of people waiting for me to hand make their weapons for them.


I already don't have enough time to make all the weapons I need to make even with factories. If they seriously think I am going to stand around all day hand-making weapons they are crazy!








/agree



Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
Amizar
Wed Feb 18, 2004 1:00 am
#24

Has anybody considered the option that perhaps there are 3 uses of the schematic to allow weaponsmiths for the possibility of not getting "great" successes on all of their experimentation points?



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FelniFosk
Thu Feb 26, 2004 10:24 pm
#25

So where are we at with this now?




FLURRY: Felni Fosk [FOSK ARMS; Master Munitions Trader;12pt MWS]
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Reldun
Fri Feb 27, 2004 6:50 am
#26


http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=34844#M34844


"
CSRDavidF posted that the official word from the CS Manager was that schematics from 3-use schematics were a-okay."



Reldurpa
Ty Cobb Weaponsmith of Flurry (now retired)
5307th Corellian Rangers CorRg
Reld's Gunshop -4430, 5990 NE of Theed, Naboo
We do the slicing so you don't have to.
Longest running MWS of Flurry... 12 point smith... yadda... all that good stuff.
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