Weaponsmith Archive
Thread: If I want to cap dmg and SAC on a featherweight..........
any idea how many points it takes to cap the damage? part of me's wondering if I accidentally wasted a point that could've gone into sac
Carambol wrote:
I just made a pistol with 371-966 dmg, 1.90 spd, 65 SAC..but i think i should thank new crafting buff for that.
Message Edited by Carambol on 08-31-2005 01:42 PM
Made one of these earlier with 180 RC. Just bespin port and a lucky amazing while using 7 points at the same time as well as an amazing on the initial combine. Initial combine amazings seem to help it a bit more.
If you're hitting 66 then its a resource issue. Maybe with the new inspirations you can hit 65. Then again besides your pride what will that 1 point really hurt in the long run?
Icewindbeasttamer wrote:
its impossible. I used pre cu highest barrel possible with 184 max dmg casings ( highest they drop ) i hit all amazing sucesses and got damage to 966 ( capped ) but sac hit 66i have tried like a hundred times with the best of the best things . Atm it is undoable, unless casings damage exceeds 184 in the future
whoa whoa not impossible hehe
i've done about a dozen so far
my best being 2.1 speed, 966 max, 77 accuracy bonus, 65 sac, unsliced of course
for me it takes the 184s, at least thats all ive attempted to use when making these