Weaponsmith Archive

Thread: New Master Weaponsmith... Wow... Some questions.

SicariusD
Wed Jan 19, 2005 10:48 am
#14

And thats the WS god punishing you for grinding and not learning your profession




"Repent&Die With Honor____________,
Fight& Die In Vain" \__________|| Sicarius
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Amscu_Edfo
Thu Jan 20, 2005 1:36 am
#15

Mastering each of these professions takes a serious degree of dedication to master. Do not get me wrong it can be immensely rewarding, but to get there you gots to pay the dues. You got to suffer, and stress and let them consume you.

If your not getting off the pc, and finding yourself thinking about resources. Calculateing harvester yeilds. Haveing nightmares about missing a spawn of doonium. If you arent getting guilt ridden over ignoreing a great polonium spawn in order to mine abph resources your never going to make a true uber.
___________________________________________________________


F'nA right. Couldn't have said it better myself.



Vandelay Industries Master Weapons(Est. Aug. 2003)
12pt MWS Curt Williams-Bloodfin-Owner
7011 -3884 Valley of Shadows, Tatooine, -691 -5268 Anchorhead, Tatooine
The place to find the highest quality weapons for the life of this game.
ShugFlurry
Thu Jan 20, 2005 1:58 am
#16

/agree....

I have nightmares about skevon and thoranium steel. For me the grind doesnt end at 12pt... theres a whole nother 15 times i need to Master ws over to get to a nice level



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
JediNg
Thu Jan 20, 2005 5:00 am
#17



Non Ferrous Metals inside.

Message Edited by JediNg on 01-20-2005 04:03 AM



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
ShugFlurry
Thu Jan 20, 2005 9:43 am
#18



Brawlmaster wrote:


ShugFlurry wrote:
/agree....

I have nightmares about skevon and thoranium steel. For me the grind doesnt end at 12pt... theres a whole nother 15 times i need to Master ws over to get to a nice level




Only 15 times? I'm guessing you're only doing two branches.

I only want three branches of CM (don't care about weapon repair), so that means:
50k + 3*(175+250+350+450)k = 3,725k FS crafting xp = 18,625k WS crafting xp

WS itself requires 896k of WS crafting xp

That works out to mastering WS nearly 21 times. Or 25,341 HWM's.




I'm counting crafts makes it seem much easier, approx 2000 crafts to master ws. 30k crafts to get to 4444

Oh and theres bags for a reason



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
ladder35
Thu Jan 20, 2005 9:55 am
#19

3 months ago, I took over a character from someone who left our guild. The Character was a MWS. It has taken me 3 months alone to learn how to make weapons properly. Learning the various resources and what part of the resorce was important was a whole other ballgame. However, I have enjoyed it as it has given me a new respect for all craft professions as well as given the game a new aspect for me!

Im glad I went this route and I wish you the best of luck and Success



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Imperial Medic
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MYST
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Kalamity'sFireman
Vendor @ -240 2411 Dantooine MO
Brawlmaster
Wed Feb 02, 2005 4:55 pm
#20






JediNg wrote:

Non Ferrous Metals outside.
Non Ferrous Metals inside.

Message Edited by JediNg on 01-20-2005 04:03 AM





Ha! That's great. I store all my resources in backpacks to make organisation easier, but you've clearly spent some time making it look nice. I like it.



--
Trevnar Sunskimmer: Master Weaponsmith, Master Scout Trader: Munitions
[Kauri] Theed, Naboo
Visit my shop, 800m south of Theed: WP -5187 3355
SlaserX
Wed Feb 02, 2005 5:25 pm
#21






ShugFlurry wrote:
Yeah, 10pt ws with good resources > 12pt ws with crap resources. Grinding to MWS is about 1/10th the grind to be a good ws. Its a long long road





The sad thing is how very few people realize this. It's ok, it's fun to make fun of 12 pointers who make crappy weapons compared to my 10 point ass



Hokage:
The ORIGINAL Wookiee Jedi... ok, so I was the 7th, sue me.
SlaserX
Wed Feb 02, 2005 5:36 pm
#22






CarissaLeigh wrote:


Don't make any Scythe's, Hacks, Berserkersor unique weapons until you've made One Thousand normal weapons! You don't want to waste the special resources or schematics.





Hey now, I only made around 100 weapons before I made my first hack/scythes (well... not counting that 300 or so VKs I factory'd)

It turned out alright (2.6 194-335 25% +4 48/73/41 for my first scythe, base cube+paste) XD And I'm only 10 point hehe



Hokage:
The ORIGINAL Wookiee Jedi... ok, so I was the 7th, sue me.
EldritchArms
Thu Feb 03, 2005 3:20 pm
#23






ana-mo-cara wrote:

Haveing nightmares about missing a spawn of doonium.







Done that!





Etrigan Zorander |12pt MWS| |14pt MA|
Owner of Eldritch Arms

Weapons Buying List | Resource (Ground & Space) Buying List
Premium Weapons Vendors located in Valinor, Dantooine 5542 417
Please deliver all winnings to Eldritch Loot & Rares at above wp
ShakariPsy
Thu Feb 03, 2005 3:56 pm
#24






EldritchArms wrote:





ana-mo-cara wrote:

Haveing nightmares about missing a spawn of doonium.







Done that!









doing that now with some chromium alu but been desh copper and rhodium steel more...... damn


and backpacks are your friend for storage




Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
AriesMercwar
Thu Feb 03, 2005 6:08 pm
#25

Wow where do I start. I am only a 10 PT Weaponsmith, but even so I am one of the RARE 10 PT guys here with UBER UBER UBER everything resources. I even have perfect polysteel copper that is 1000 conductivity and 990 OQ ( yes you may all drool now ) Most 12 PT guys cannot beat the damage my weapons do on my server, however they may have a little more condition than mine, why? they have 2 extra points to put into condition. I am not worried however because my melee weapons are all 99% damage when I am done experimenting on them, and I am force sensitive grinding for my 12PT through force sensitivity because I think spending 1 mill for +1 tapes is silly ( I might rethink that and just become a 14PT weaponsmith soon though, which is almost unheard of ).


I started being a Weaponsmith a year ago knowing it was going to be hard to find my resources and it took me 5-6 months to get Superb quality stats for all teh resources I needed for all of my weapons. Now luckily for me I havent had to harvest anything in 5 months, I am able to just go buy a stack of this or that whenever I need it.


Your best bet for tracking down decent resources is to expect to spend all the credits you earn in your first 3-4 months on going out and buying even better resources from resource vendors in addition to harvesting the latest and greatest spawns for your server which you can find what is spawned and where it is on swgcraft.com


Like someone said before, Weaponsmith is not to be taken lightly, it is the most crafting intense profession in this game IMHO because of all the different spcific resource types you need... Yeah you may have some steel, but do you have durraloy steel, eudesa steel, etc etc you all know where I could go with just the different types of steel required let alone Aluminum, Ore, Copper, Gemstone, Wood, Polymer, and Gasses.


Go Here for my comic skit on Weaponsmithing:


http://www.swgwrath.com/forum/viewtopic.php?t=1088


This is probably the best illustration that I can offer you.



Pre CU or BUST!!

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