Weaponsmith Archive

Thread: 2nd CSR Raid at my shop

Jpshaff01
Thu Apr 22, 2004 9:15 pm
#14






Abominable-TCO wrote:






Seawolvz25 wrote:

wow, I need to tell my buddy who has an acklay stun baton with 400+ damage with NO powerup.............








There are some acklay bones out there that have high dmg and are nto bugged its just the ones where the minimum dmg islarger than the max damage that is the problem so if your friends baton has a lower min dmg (considerably lower than the 400+ etc) they won't have to worry.


Currently someone is selling 10 acklay bones on Valcyn that have a max dmg 254 but the min is 98 etc.


Message Edited by Abominable-TCO on 04-23-2004 01:42 PM





Yeah our guild bought some hammers and batons from bones similar to that, more min though. Got a 860 max hammer so turrets became easier.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Tortilla
Fri Apr 23, 2004 12:12 am
#15






BoberFett wrote:

Why are you power handlers in a wearables crate? Some old bug?






As far as i know the bug is still in the game and everything is labeled wearables. Not 100% sure.



Masta Weaponsmith
Shop @ -4680 3350 Naboo 1000 meters SE of Theed
WerrtZer
Fri Apr 23, 2004 12:13 am
#16


I think we'd all really like to know just how in the hell or where in the hell you made/got that crate of blaster barrels.


Most of us are on different severs than you so if you feel threatened by someone using your trade secrets, my PM box is always open.



[edit] D'oh nevermind the above. I mistook the ABPHs for barrels. Still half asleep.



On the double-slice thing: if you can recall the stuff that went into making these weapons (tissue, those barrels etc.) then the resulting weeapons should be easily explained.



Message Edited by WerrtZer on 04-22-2004 02:24 PM



Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
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You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
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You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
d0qtrX
Fri Apr 23, 2004 12:21 am
#17


OMG. I can see whay they hassled you.


Those stats are rediculous but very possible with some VERY excellent krayt tissue.


The shot of the BPHes looks okay. 20min damageshould beattainable with the best resources that have ever spawned on our server, and it looks like the tissue is +105 - 1.8 Again, those are perfectly attainable.


My ABPH is 18/36 - .36 My resources are good, but not the absolute very best.


A Scatter, crafted by me with no krayt is around 120/150 2.2 speed. Again, adding in that +105 tissue you're at 255. Minus 1.8 and it's a 0.4 speed.


The flame throwers are just SICK My fastest normal is about 4.5 (Standard BPH for more speed)

A -1.8 tissue takes that down to 2.7. The damage range is well within the realm of possibility. My flame is 442 Min. damage.


You also have 12 points, it appears since you got the condition up also while maximizing damage.


Just looking at these I don't see anything at all impossible. Even your unbelieveable 0.0 speed Scatter. Krayt tissues have a max of +300 MaxDmg -3.0 Speed.


The CSR is just a damned idiot and has no knowledge of the game's crafting system, or what a good Kraty tissue even looks like.


Move along, nothing to see here...


Message Edited by d0qtrX on 04-22-2004 02:24 PM

d0qtrX
Fri Apr 23, 2004 12:28 am
#18






Tortilla wrote:





BoberFett wrote:

Why are you power handlers in a wearables crate? Some old bug?






As far as i know the bug is still in the game and everything is labeled wearables. Not 100% sure.





Weapon component crates DO say Wearables Factory Crate. I have verified this today.
Tortilla
Fri Apr 23, 2004 12:35 am
#19






WerrtZer wrote:


On the double-slice thing: if you can recall the stuff that went into making these weapons (tissue, those barrels etc.) then the resulting weeapons should be easily explained.


Message Edited by WerrtZer on 04-22-2004 02:24 PM



Problem is they dont listen. All i get is a bs Devs are reviewing the issue in the meantime CSR continue to come in my shop and take weapons away.




Masta Weaponsmith
Shop @ -4680 3350 Naboo 1000 meters SE of Theed
BoberFett
Fri Apr 23, 2004 12:37 am
#20






Tortilla wrote:





BoberFett wrote:

Why are you power handlers in a wearables crate? Some old bug?






As far as i know the bug is still in the game and everything is labeled wearables. Not 100% sure.





LOL, maybe I've never actually examined my ABPH crates. I'll have to check it out tonight.
BoberFett
Fri Apr 23, 2004 12:46 am
#21

The one that has me stumped is the scout with 648 max.


648 max

-160 pup

--------------

488 max

-35% dmg slice

--------------

362 max

-105 tissue

--------------

257 max


What am I missing? What did you use on this one?
FoeHammerOne
Fri Apr 23, 2004 1:27 am
#22

WOW, what a bunch of BS. CSR's need some serious educating. Im interested to see what happens, keep us informed of the situation.



FoeHammer - Retired Weaponsmith
Natakku Asada - Retired PvPer.
sm1550
Fri Apr 23, 2004 3:22 am
#23

No offence, but I'm kind of amused by this. Not by the fact that you are getting screwed over by the CSR's, but by the fact that I've only been playing this game for a month and I understand both how you crafted those weapons and how there is a logical way to show that they are craftable without an exploit. The funny part is that the CSR's still don't understand this and they've been involved with this game for how long?....pathetic


good luck



CannabiCannibanoid
Fri Apr 23, 2004 4:35 am
#24

I had a similar incident happen to me fairly recently. I had a gaffi stick taken away from me while afk, apparently he thought it was a double sliced weapon, yet the weapon was not sliced at all. It was made from Acklay bones with higher minimum damage than max, needless to say the CSR had no idea what he was looking at. Maybe thats why they made it possible to tell if a weapon is sliced, only cause theyre too dumb to figure it out themselves.


Anyhow 90% of CSRs know much less than the highly active players regarding how this game works, and in turn players take heat for that.





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cchabot2
Fri Apr 23, 2004 4:45 am
#25


t.b.h. i can kind of see the point for the CSR's to when it comes to weapons with stats like that. I can almost hear them think "If it walks like a duck, talks like a duck, and..". They must've seen quite a few double sliced weapons, multi sliced light sabers, and all that, and i bet almost every time they hear an excuse to and some story how it didnt apply to them.


However what does bug me, is that CSR's then function as judge and jury, and there's by the look of things no place to appeal this descision. C'mon they are only human and if they make a mistake that effect our virtual lives, there should be a way to escelate the problem and get CSR's manager to look at it forinstance?


As far as the acklay bones go it's just silly.. I presume that when they programmed the loot table for the acklay they knew that high min dmg will cause problems with your dmg mitigation.. Now they seem to regret it and their 'hotfix' is to sneak into our homes and remove the offending weapons? Seems the wrong way around to me!


Those weapons will degrade over time anyhow, so just fix acklay's bones so his max is higher then his min, and all will be well.. No reason to go upsetting everybody!


cwhooks
Fri Apr 23, 2004 4:56 am
#26

Get on the phone and ask for the CSR's supervisor. Be polite, yet firm and get a review of the CSR's handling of your case. Make sure you have worked out through numbers how you built one or two of those items and if you can have an unsliced example of your work that is of similar if not better caliber. The chance of those weapons still being around is slim, but you might be able to get them back. If you can't get them back, you might try for a formal written apology from SOE sent by snail mail. Makes for a interesting RL trophy.



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