Weaponsmith Archive

Thread: Everything you ever wanted to know about KRAYT weapons

Amscu_Edfo
Wed Oct 08, 2003 2:15 pm
#14

Don't have that T21 made. I try to never make krayt enhanced multiple power handler guns and this is why:
Only one tissue's stats will be added to the gun. That basically means that you are wasting 10 tissues. For example lets say you got tissues with +30 -0.3.

My regular T21: 7.4 128-345

Krayt enhanced: 7.1 128-375.

See the waste?

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Daidoji
Sun Nov 23, 2003 5:30 am
#15

Sorry to bring this thread up again. But can someone post an updated list(post nerf), are all the 1 tissue guns no longer possible or is it just scatter/fwg5 ? Just wondering since we're figuringout if we can split 6 tissues.I need to make a flamer and need5 for example. So thatleaves 1 left to make something if it's still possible.




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NarsShizah
Sun Nov 23, 2003 5:51 am
#16

yes u can split crates of krayt blaster weapon handles.


i suppose u have 6 tissues.. hence ur fav WS can make 5 blaster handle component..4 for the flame thrower and one more spare...


btw.. i did once have a drop of 11 tissues... +30 so i didnt bother to make a t21 cos it wouldnt really do much for improvement.. made a few pistols and 2 lasers tho





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LLJK_Griz
Mon Nov 24, 2003 4:57 am
#17






Daidoji wrote:

Sorry to bring this thread up again. But can someone post an updated list(post nerf), are all the 1 tissue guns no longer possible or is it just scatter/fwg5 ? Just wondering since we're figuringout if we can split 6 tissues.I need to make a flamer and need5 for example. So thatleaves 1 left to make something if it's still possible.





Only three guns were changed:


FWG5 - power handler removed, no krayt. Proj feed enhancers only.


Scatter/launcher - proj feed removed, still takes krayt although stats on a post-patch gun with a common 30/.3 krayt will be worse than a standard pre-patch.




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Xipe
Mon Nov 24, 2003 5:09 am
#18

What should one expect to pay/get payed for the various Krayt tissues?



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McWatt98
Tue Nov 25, 2003 4:59 am
#19

It varies immensely from server to server. On Wanderhome, I'm selling for (Max Damage Increase)*1000(0.7+Speed Improvement).
Ryde
Tue Nov 25, 2003 2:37 pm
#20

Interesting, I had ideas that Krayt units would push a T-21 over the 400 damage. Here I was thinking my purest weapons where lacking. I've made T-21's with advanced parts hit the 350 mark.


Interesting indeed.




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