Weaponsmith Archive

Thread: Weaponsmith Questions

ExCloud
Wed Jan 19, 2005 12:14 pm
#14

Ok so I have my alt weaponsmith. Now I cannot seam to make Rifles or any thing that is not Melee. Does anyone else have this problemn where it seams they lack the skill to make only 1 class of weaponry?



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ExCloud - Master Jedi / Ex-Fencer / Lowcas Sexiest Zebrak
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Xternil - Bothan Power?
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Alivia -Dancin its what we do

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Oblitzo - Crafting is fun! Drop my winning -3691 1867 by Mos Espa
Zandergeef
Wed Jan 19, 2005 4:08 pm
#15

Are you talking about how you dont have the resources to make power handlers or other things like that? I know that melee is much easier to get started on and before I inheirited a bunch of resources from another weaponsmith I could only make good melee weapons and that was after like 2-3 months of being a weaponsmith.


I had the resources to make the stuff but it wasnt anything anyone would want to use. Ranged weapons take a while to get good in. You have to get about 20+ resources all with good stats to start to have a decent product. Memorize the resource that you will need for advanced power handlers and what stats are good on them.


Its a long road and should make you see how much time and work other weaponsmiths have put into getting all the resources and stuff they need.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

ExCloud
Wed Jan 19, 2005 5:27 pm
#16

Ohh I got nice resources - but anything but melee seams to take me like 500factory runs and thats not very fun.



______________________________________________________
ExCloud - Master Jedi / Ex-Fencer / Lowcas Sexiest Zebrak
______________________________________________________
Xternil - Bothan Power?
______________________________________________________
Alivia -Dancin its what we do

______________________________________________________
Oblitzo - Crafting is fun! Drop my winning -3691 1867 by Mos Espa
AspiringBountyHunter
Wed Jan 19, 2005 5:48 pm
#17






ExCloud wrote:

Ohh I got nice resources - but anything but melee seams to take me like 500factory runs and thats not very fun.







Eh, thats the disadvantage to the class. But other than waiting on the extremely slow factory times, its not that bad.


I personally think that factories should work faster and hand crafting should work on the current factory time frame. So basically, if you make a powerhammer in a factory it'll take around 80 seconds, but if you make one by hand it'll take over 200 seconds.




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ana-mo-cara
Wed Jan 19, 2005 6:38 pm
#18

You need to micro manage your time. I do melee weapons while my factories spit out ranged components. Personally I think that melee weapons in general are far too easy to produce. They should probabally require things like staves handles hand guards.


Plus I have found that its just easier to make a crate of stocks barrels power handlers and keep those things on hand. After all do you need factory runs to make a dlt20 rifle or a d18 pistol. Nosome items are easier to hand produce. You will find that out with time. Your never going to run heavy particle beam cannons in a factory.
Zandergeef
Thu Jan 20, 2005 2:16 am
#19

I have a factory dedicated to just churning out Advanced power handlers.


I keep one factory open at all times for custom orders though.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

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