Weaponsmith Archive
Thread: List of Bugs and Problems Submitted to the DEV team (5/21/05)
AriesMercwar wrote:Another issue I am concerned about Mor'Dan is the Weaponsmith quest in the myyrdrial caverns. You have to gather 15 Na'ktra Crystal which come from level 76 Urnisor'is creatures in the deep depths of the myyrdrial cavern. If this is not bad enough, once you get those crystals and create the 5 na'ktra Knives for the Myyrdrial village weaponsmith the quest reward is only 6000 credits. If you ask me this quest needs to ahve a MUCH better reward, or be removed from the game entireley because as of right now this quest is nothing more than a waste of time.Please ask for a better reward, perhaps a cool hologram and a really nice unlimited use weapon schematic so we can craft something that requires a na'ktra crystal other than the 7 max damage na'ktra knife that is utterly useless.
i heard that the reward IS a schematic for that knife, and that it has good stats... apparently i heard wrong. can anyone else verify?
as far as the crystals go, tell me why everything dealing with our quests should require no outside help when virtually everyone else's quests require it? the pilot trees eventually require grouping. high level caves require extra combatants to help you finish. i see that as balanced as far as difficulty goes. i actually had some just give me 5 crystals. perhaps you could just buy them from other players...
and i will continue to post this tag at the end of my opinions... if the rest of the community disagrees with me and sees this as a problem, let me know and i will take it to them. otherwise, i see it as a non-issue, unless the reward is as bad as is stated (which i previously thought but someone corrected me, so now we need some extra verification).
ShugFlurry wrote:
Having working servers is a definite plus.
Always a pleasure to read any of yer posts SHUG
Message Edited by Willbaby on 05-27-2005 08:31 PM
Willbaby wrote:
was just at the village , couldnt trade in melee, or ranged weapon xp , wasnt this meant tobe fixed in pub 17?Message Edited by Willbaby on 05-27-2005 08:31 PM
actually, i am not sure if we listed this as an issue. i will get it in with the next bug list...
Yarsgo wrote:
Modified Republic blaster does not have acid damage like the regular one (glitch? dont know).
maybe, maybe not, but i will ask. there is a damage bonus to the modified, so that may be why there is no acid elemental. then again, it could have converted the elemental into the dmg, which would give us a nice idea of how elemental factors into weapon dmg...
Mor-Dan wrote:
AriesMercwar wrote:
Another issue I am concerned about Mor'Dan is the Weaponsmith quest in the myyrdrial caverns. You have to gather 15 Na'ktra Crystal which come from level 76 Urnisor'is creatures in the deep depths of the myyrdrial cavern. If this is not bad enough, once you get those crystals and create the 5 na'ktra Knives for the Myyrdrial village weaponsmith the quest reward is only 6000 credits. If you ask me this quest needs to ahve a MUCH better reward, or be removed from the game entireley because as of right now this quest is nothing more than a waste of time.
Please ask for a better reward, perhaps a cool hologram and a really nice unlimited use weapon schematic so we can craft something that requires a na'ktra crystal other than the 7 max damage na'ktra knife that is utterly useless.
i heard that the reward IS a schematic for that knife, and that it has good stats... apparently i heard wrong. can anyone else verify?
as far as the crystals go, tell me why everything dealing with our quests should require no outside help when virtually everyone else's quests require it? the pilot trees eventually require grouping. high level caves require extra combatants to help you finish. i see that as balanced as far as difficulty goes. i actually had some just give me 5 crystals. perhaps you could just buy them from other players...
and i will continue to post this tag at the end of my opinions... if the rest of the community disagrees with me and sees this as a problem, let me know and i will take it to them. otherwise, i see it as a non-issue, unless the reward is as bad as is stated (which i previously thought but someone corrected me, so now we need some extra verification).
Well apparently most people who have finished this get the change in schematic once theyve delivered the 5 knives so it requires some resources and a swordcore.
I however never got the change in the schematic, but Ive blamed it on me doing it the first day, thinking the quest was bugged. I made a ticket about it, but they just tolld me to wait.
Dont really care to put to much effort into this issue as the kniives are level 40 only and melee weapons, so noone will really use them anyway. Still id like a fix to my issue, cause I really hate not being able to make what I should be able to.
Then again I havent seen more than one person besides me complaining about this issue which is why I didnt put it on the list the first time around (seeing its more of a personal issue than a profession issue) Thou if more people have problems with this quest then hurl it up there cause I want my schematic to ![]()
just as a bit of an update... post Patch 17 - padmos still doesnt want to trade in the two bugged pools of WS experience... (ranged and melle weapons crafting)
A'ru