Weaponsmith Archive
Thread: WS Questions (I'm new to Weaponsmithing)
These will be different depeding on server but a balpark to throw it in would be as follows, all the numbers I put in reflect the best of that class of resource I have ever seen
Rhodium Steel (CD / SR) 22/979
I'm in the exact same situation as you Teoni, mastered last week and since then have A) been stuck for cash and B) been totally overwhelmed by it all.
I'm on Bria too, ignore the sig, my name is Meridian and i'm on most nights (UK time) maybe we could get together and compare stats, swap resource info etc........................maybe even talk about some kind of business partnership???
Anyhow, just drop me a line on either account to say Hi!!
Grats on Mastering,
Meridian
Master Weaponsmith
and
No what I am saying is one the dl44 is a pistol if recollection serves. Is that you should try your hand at the three dh17s. These are among the simplest weapons to make and still have a fair demand. You can get by with any generic metal on the pistol for the final assembly. So all you need is a metal with high conduct oq. Polysteel coppers almost always run plus nine hundred on these.
That being said you can make a dh17 pistol with plus ninety min damage, and have a healthy speed on it. You deal with less competition from other weaponsmiths on it, and it will be one of the few weapons you can make well right off the bat. The dh17 carbines can easily do plus 100 min damage with polysteel and any decent iron.
Respectively you can do a 2.0 speed on the pistol and a 3.0 speed on the carbines. You are also aiming a bit high on some of these weapons. It can take some serious time to get the resources to make scatters dx2s well. LLCs are a bit tricky and demand that you pick a combo that bhs would like. If you do heavy hitters you will need to have uber stock materials. If you want to go fast you really need to have great materials for the final assembly.
Remember the buyers of high end weapons are alot more selective of what they buy. So if you fall short by even a few points there might not be a sale.
Note on the advanced scope components. You absolutely need great material for these otherwise the ham costs will not be worth their addition. However high the quality of the materials is. The ham is between 20 and 25 So if you use junk you might only get a plus 25 to range or 12 to wound. While if you use the fantastic generic materials for the basic scope. You start out with only ten points of ham cost, and can nearly match the wound or range on the advanced.
Best to build basic scopes and keep your eyes out for good advanced resources for the advanced model. Only when the materials for the advanced scope will you see a true value out of it.
hey there
Grats to you on entering the Master Weaponsmith crafting trade
You have a lot of great advice above so, i'll keep this short.... pay close attention to the %'s and the amount used of the certain resource in the components and the final assembly of the weapons... example if a gun calls for 10 units of metal and there are other main ingredients like 150units of a named metal like Titanium Alum. the 150 units will out weigh the other resources used so if you have great resources, that out weigh any not so great resources used in creation, you will still end up with a nice weapon... I hope this makes sense... like you said shop around for resources and like others mentioned above use swgcraft.com to help you identify the resources you need to harvest.... personally in game if you type /notepad you can write dwn all sorts of notes that save automatically and then you can also read them out of game by going into your login profile name under swg file folder, and clicking on "notepad" ... i use this so i can chk swgcraft for good resources in comparison to what i have in game with out having to alt tab all the time ....Also harvesting is a bit more work ( finding locations of good concentration %'s) but it is by far cheaper than buying resources at 5cpu and higher for great quality stats you will be using ....although sometimes you can get lucky and find resources cheap cause the important stats for the certain weapon or component you are making does not involve OQ stat, it seems OQ dictates prices a great deal of the time... I am always interested in helping others where I can, so if you want to compare weapon stats or have questions you can x-server e-mail me by typing this in the in game e-mail "To" Corbantis.Ravenus
then just type what you want to say title and the rest normally and hit send i'll return your e-mail /answer asap
its hard for me to list what i have stat wise cause there are tons of things... as i'm sure you already know...talk to you soon and best of luck
Message Edited by DrkSyde on 04-18-2004 03:17 AM