Weaponsmith Archive
Thread: Are Weapon Powerups Worth Anything Anymore?
Augger wrote:All I know is on Flurry is that I cannot keep these things in stock. lol!
/trudges off to run yet another factory run of them.
Same on bria. I sell about 5-10 crates up various pups a day. Cause i charge 20k a pop. so if i really wanted to spend all week making them i sure i could sell more.
Speed pup for the +200 dps on my t231's are the current fotm
I have three variety of PuP I use. All for different reasons:
33.98% Dmg 10.9% slowdown - (This is pretty simular to A'ru stats as I recall). This effectively converts some of your speed into damage. It does have an overall speed increase. I use this for killing creatures.
22% Dmg 1.4% slowdown - At 1.4% speed loss, it has virtually no side-effectwhile it gives a good wack extra in damage. This is great for PvP where I expect the fight to be quick and dont want the loss in speed to land specials. Makes your DPS bigger if that type of thing impresses you.
29% Action reduction -11 Accuracy. My carbine already has 17 action so it bring it down to 6. As ive already got Accuracy of 339, i think i can life with that loss. This brings the action of my carbine down to 64. I use this when I know i am going to firing constantly for long time.
Thanks for all the great information and for explaining how powerups fit into a post-CU world. I guess I'll start running off some crates.
-pH