Weaponsmith Archive
Thread: Are Weapon Powerups Worth Anything Anymore?
My guild and myself have found that they are MORE useful now. Reasons being that 1) Power-ups can be experimented to 500 uses now, so less time spent messing with them. 2) With ADK's being abundant, Decay is not an issue with your favorite weapon.
Of particular use are the -SAC power-ups, throw a 500 use, -20% power-up on your big fat gun, take a hit of accaragam and Spam specials to your little hearts content. ![]()
i use +34% damage +14% speed pups - (that effectively have a -SAC mod as they lower the speed.. - also as a twielek i dont seem to have to many action problems) +34% dam gives my elite carb a max dam of 1220 ![]()
A'ru
MasterSheep wrote:
i use +34% damage +14% speed pups - (that effectively have a -SAC mod as they lower the speed.. - also as a twielek i dont seem to have to many action problems) +34% dam gives my elite carb a max dam of 1220
A'ru
I think mastersheep means that because the gun is a little slower, there's less drain on the action/ more time to rebuild action, effectivelyincreasing the special-spamming ability.
I've found that using a speed-lowering powerup really puts a strain on action even drugged-up. I alternate between Damage power-ups for medium-length fights and SAC-lowering power-ups for long grinding sessions.
Anakroid wrote:
I use SAC powerups (28% SAC drop, 13 accuracy loss) religiously. Asa master rifleman/MBH/master marksman, losing a minimal amount of accuracy is completely insignificant, and allows me to spam specials. Rifle is ADK'd, so no decay worries.
GrooperNugent wrote:
I think mastersheep means that because the gun is a little slower, there's less drain on the action/ more time to rebuild action, effectivelyincreasing the special-spamming ability.
I've found that using a speed-lowering powerup really puts a strain on action even drugged-up. I alternate between Damage power-ups for medium-length fights and SAC-lowering power-ups for long grinding sessions.
gotcha
It is possible to build powerups with almost no negative modifier. The bonus will not be that great but you wont have to worry about lowering speed/dmg/accuracy.
At work now but I think I got the negative down to like 0,05% and the positive to 10-12%.
Ph0sH wrote:
Anakroid wrote:
I use SAC powerups (28% SAC drop, 13 accuracy loss) religiously. Asa master rifleman/MBH/master marksman, losing a minimal amount of accuracy is completely insignificant, and allows me to spam specials. Rifle is ADK'd, so no decay worries.
I know that accuracy levels can effect the amount of dmg a rfileman does to his opponent. Having never really tested this I am unsure of what amount of accuracy loss is insignificant. Any other riflemen of WS care to throw out some data or experiences on this?
-pH
Just another note, my accuracy (including ranged accuracy from FS) is 302, I lose about 13 pts of accuracy. I havent noticed a bit of difference in damage, or misses.
All I know is on Flurry is that I cannot keep these things in stock. lol!
/trudges off to run yet another factory run of them.