Weaponsmith Archive
Thread: Discussion on Selling the Berserker Rifle
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LordDredd
Tue Jan 11, 2005 1:02 am
#14
I hope this is one of the models that actually displays a scope on it when one is added. I think a scope would look uber cool. 
Mogro
Tue Jan 11, 2005 1:14 am
#16
LordDredd wrote:
That was what I was thinking. I would use some gorax or krayt material to give them a little boost, and then sell them initially for 1-2 million.
can't use krayt tissue right? Only gorax or nym feeders (projectile feeder mechs)
LordDredd
Tue Jan 11, 2005 1:19 am
#17
Ugh I just bought a bunch of krayt material too. I didnt think to check it.
Whrlwnd13
Tue Jan 11, 2005 6:45 am
#18
LordDredd wrote:
For those who have not yet studied their schematic, it requires the following:
35-iron
14-ferrous metal
7-metal
1-projectile feed mechanism
1-projectile rifle barrel
1-berserker rifle stabilization component
1-weapon scope (optional)
1-rifle stock (optional)
The advanced projectile rifle barrel requires26 axidite iron+50 quadranium steel, and the advanced projectile feed mechanism requires 12 axidite iron+ 20 quadranium steel + 1 enhancement (optional).
Is the 7-metal correct? If so it's missing from the Comprehensive Loot/schematics/components list.
<<Beserker Rifle *rare*
Location: Corellian Corvette
Method Obtained: Looted
Required Skill: ?
Item Details: 5 uses, 50% Cond /50% OQ
- 35 Iron
- 14 Ferrous Metal
- 1 Projectile Feed Mechanism
- 1 Projectile Rifle Barrel
- 1 Beserker Rifle Stailization Component>>
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