Weaponsmith Archive

Thread: Discussion on Selling the Berserker Rifle

LordDredd
Mon Jan 10, 2005 10:24 am
#1

I know up until now, I have seen berserker rifles run from 3-10 million credits on Kettemoor. But what about now that we can actually make them again? I know they are still a rare item, but they are no longer uber rare. I wanted to get feedback from other weaponsmiths to see what you think a fair market price will be. I have 2 schems and 10 barrels just waiting to be made into weapons of war.



Moff Kaliban Jerico
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"Our brand of Oppression is both Starwarsy and Iconic."
"Fear and Oppression are tools of the Empire, not policy."
JoleneArcher
Mon Jan 10, 2005 10:38 am
#2

/shrug

Maybe a bit more on the first day and then the price will drop. But i'd say about 1 Million, depends on the price of the components.



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Astrolite
Mon Jan 10, 2005 10:45 am
#3

With the Gorax spawning as well...

I've been trying to get shards that clear 100 max damage.



astro'lite
LordDredd
Mon Jan 10, 2005 11:26 am
#4

That was what I was thinking. I would use some gorax or krayt material to give them a little boost, and then sell them initially for 1-2 million.



Moff Kaliban Jerico
Stormtrooper Detachment Omega
"Our brand of Oppression is both Starwarsy and Iconic."
"Fear and Oppression are tools of the Empire, not policy."
ssj3_vegetto
Mon Jan 10, 2005 11:57 am
#5

They definitely have a major "cool factor" like the executioner's hacks, and they have the added bonus of heat damage, which I think is one of the few that Riflemen didn't have before the Berserker was introduced.




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SigmaXIII
Mon Jan 10, 2005 12:17 pm
#6

will we be able to make them as of tomorrow?






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ssj3_vegetto
Mon Jan 10, 2005 12:19 pm
#7

I don't know, but I need to find a schem and a barrel, and fast. Once this patch goes through, they will sell like hot cakes covered in maple syrup.




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LordDredd
Mon Jan 10, 2005 12:32 pm
#8

As I understood it, it would be part ofpublish 12, which is supposed to go live tomorrow. I have my two schems and 10 barrels, so I am all set.



Moff Kaliban Jerico
Stormtrooper Detachment Omega
"Our brand of Oppression is both Starwarsy and Iconic."
"Fear and Oppression are tools of the Empire, not policy."
ssj3_vegetto
Mon Jan 10, 2005 12:34 pm
#9


I bought a few gorax shards, I just need the damn schem/barrel!


How many uses in a zerker schem? 5?




_______________________________

-=Blackstarvegeto=-
-----------------------------VOA------------------------------
----------------Skulblaka-----------------


LordDredd
Mon Jan 10, 2005 12:50 pm
#10

Hmm I said two schems and ten barrels and I was all set. 10 / 2 = 5.


You get a gold star.


For those who have not yet studied their schematic, it requires the following:


35-iron
14-ferrous metal
7-metal
1-projectile feed mechanism
1-projectile rifle barrel
1-berserker rifle stabilization component
1-weapon scope (optional)
1-rifle stock (optional)


The advanced projectile rifle barrel requires26 axidite iron+50 quadranium steel, and the advanced projectile feed mechanism requires 12 axidite iron+ 20 quadranium steel + 1 enhancement (optional).



Moff Kaliban Jerico
Stormtrooper Detachment Omega
"Our brand of Oppression is both Starwarsy and Iconic."
"Fear and Oppression are tools of the Empire, not policy."
ssj3_vegetto
Mon Jan 10, 2005 2:17 pm
#11

lol ah don't worry there's always a market for krayt stuff.




_______________________________

-=Blackstarvegeto=-
-----------------------------VOA------------------------------
----------------Skulblaka-----------------


Dahc_Snilloc
Mon Jan 10, 2005 6:08 pm
#12

Been saving some spider fangs myself. Gorax has been dropping alot better stuff tho...



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_____///Rahc the Chef Viscious' the Structures Trader _
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ssj3_vegetto
Tue Jan 11, 2005 1:00 am
#13






LordDredd wrote:

Hmm I said two schems and ten barrels and I was all set. 10 / 2 = 5.


You get a gold star.


For those who have not yet studied their schematic, it requires the following:


35-iron
14-ferrous metal
7-metal
1-projectile feed mechanism
1-projectile rifle barrel
1-berserker rifle stabilization component
1-weapon scope (optional)
1-rifle stock (optional)


The advanced projectile rifle barrel requires26 axidite iron+50 quadranium steel, and the advanced projectile feed mechanism requires 12 axidite iron+ 20 quadranium steel + 1 enhancement (optional).







d'oh! That's another thing on my list....axidite iron



And yay! A gold star!!!!!!!!!!11one

Message Edited by ssj3_vegetto on 01-10-2005 02:00 PM




_______________________________

-=Blackstarvegeto=-
-----------------------------VOA------------------------------
----------------Skulblaka-----------------


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