Weaponsmith Archive
Thread: +10 Experimentation Buff
JohnAdams wrote:
Wargfang wrote:
OK, so...let me get this right...to increase my chance of experimenting I must drink Brandy....
Now if only this worked in Real Life.
Bob'the Builder
LOL. Never though of it that way, but that is funny. I never have been able to figure out the stuff. Sometimes it does only seem to work on the next experiment. But if you drink it before you open your crafting tool, it seems to work longer. But who really knows. I usually go 2, 2 then take a swig and go from there. The closer I am to maxing the bar, the more likely I'll just do them one at a time. I recently used it making a T21 with the form fitted stock and got two amazing successes in a row. I bought a crate for a high price (50k), but I'll get a couple hundred uses out of it. And if it prevents a moderate success ona limited use schematic like a scythe, it will be a good investment. But I also make sure there are no potential problems. No battle fatigue. No headgear. Sitting down. In a research center. Crafters cake and Bespin port. Brand new 15.oo tools with a 42+ crafting station. That's all I can do.
BoberFett wrote:
Whoa, whoa, whoa! Battle fatigue, wearing a hat, and postureaffect crafting?
No, its true. I lie down for my first experiment, then kneel, then face north, spin around two times and bake a fruit cake. This gets me all amazing results =p
Moy
MWS (and bored at work)
Well, only semi humorous. I don't know about the headgear and sitting down. It worked for me once, so it probablt falls in the realm of superstition. But I still think I didn't do as well one day when I didn't take my composite helmet off. But who knows.
But I will stand by the battle fatigue comment. If I am carrying 75+ points of BF, I always get worse results. More crit fails and definitely more moderate successes. Maybe again it was just a coincidence, but I don't know. Either way, if I am putting together a scythe or an enhanced weapon, I will take no chances.