Weaponsmith Archive

Thread: Publish 24 Resource Bug **The Devs are working on a fix**

Summerflame
Sun Oct 30, 2005 4:16 am
#222


No news so far


sorry guys and girls





----------[N*W]Weaponry (+2 and FS)----------
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{{{Summerflame k Nalai{{{
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Jebredan_Xoel
Sun Oct 30, 2005 8:35 am
#223

Hey there, Manifest! Thanks for the kind words in the high-end weapons thread. Are you crafting anything these days or you on hold until this bug is fixed?



Jebredan Xoel | Starsider | FS Crafting Master
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Implementor
Sun Oct 30, 2005 1:26 pm
#224

bump for news


and hi to Master Xoel



/sigh, bored





Gx-Advanced Weapons Labs
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Manifest Apocrypha
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Chirikiti
Procurement Specialist O_o
JackGiest
Sun Oct 30, 2005 7:24 pm
#225

I've seen Fwg5s are fixxed today all of sudden but it seems steel and kamaris iron aren't registering right atm :/
CorenLanra
Sun Oct 30, 2005 11:32 pm
#226



JackGiest wrote:
I've seen Fwg5s are fixxed today all of sudden but it seems steel and kamaris iron aren't registering right atm :/





Regular FWG5 or Featherweight? Feathers use all named resources and aren't affected, regular FWG5 is affected.



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Ecnirp
Mon Oct 31, 2005 4:45 pm
#227






Summerflame wrote:





Implementor wrote:
?





Again I can only say that I am keeping the topic hot in the correspondent forum, but no new info as of yet. Sorry





Its not even on the TC notes now
noSup4u
Mon Oct 31, 2005 4:52 pm
#228

im waiting for the 'working as intended' changeup after the failure to fix.




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Sent_RS
Mon Oct 31, 2005 10:20 pm
#229




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Implementor
Mon Oct 31, 2005 10:46 pm
#230






Summerflame wrote:





Implementor wrote:
?





Again I can only say that I am keeping the topic hot in the correspondent forum, but no new info as of yet. Sorry






I figured ye were. Just like to see it at the top so it doesn't languish


*curtsey*





Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Implementor
Tue Nov 01, 2005 1:22 am
#231

?



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Summerflame
Tue Nov 01, 2005 1:36 am
#232






Implementor wrote:
?





Again I can only say that I am keeping the topic hot in the correspondent forum, but no new info as of yet. Sorry



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Luzenit
Tue Nov 01, 2005 5:41 am
#233


If the fix will not be anytime in the near future (if ever), I wish they powers-that-be would just say so and allow us to go on with business. I have been holding off on craftiong, but this is getting ridiculous.


Thx Summerflame for keeing us posted every step of the way.









Kazara____ Weaponsmith___Master Commando____


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[KAZ]mart Theed -5171, 3385:::::::::Mission Market Restuss 5444, 6370



PaladinX333
Tue Nov 01, 2005 9:54 am
#234






Summerflame wrote:
Apparently the fix did not go live. I believe they are still working on finding a solution. Red I and several other Correspondents are pushing for a quick fix to this. We will keep you updated with any new info we can get.






Did they happen to mention WHY the fix did not go live?


I have people asking for EE3 carbines and I am holding off making a new schematic until they bug is fixed.


I have a solution to the iron part of the bug that is so simple it has probably been overlooked. They could simply modify all of the pre-ToOW schematics to use Kammis Iron instead of generic iron. This would take the mustafar iron out of the equations for all of the old schems that use generic iron. We could then go back to making grinding weapons and commando weapons with the same Kammis iron we were using before the Mustafar mess.


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