Weaponsmith Archive
Thread: The exploit/bug of uber weapons/components is spreading.
Yolner wrote:
A person on my server is making 215 1.7 fwg5s and 191 1.something scatters unsliced and no krayt parts when normal ones with the best mats are bout 203 2.0 and 176 2.1.Is he using this exploit?
Yolner
Yolner,
Those two weapons on my server just took a recent jump as well. My guess is that the projectile feed mechs just got changed so that higher stats are possible. I've not been able to sign in since the patch.. so I don't know if these new weapons are now standard stats are not...
On my server at least.. the minimum dmg on these weapons also jumped.. so I'm guessing that it's something new with the schematics as opposed to the exploit being used to give Krayt like stats to a non-krayt weapon..
A recent report on the SWGCraft.com weaponsmith boards (http://swgcraft.crystal-star.net/forum/showthread.php?t=5452&page=1&pp=15indicates) they may have stealth-fixed the experimentation issues with Projectile Rifle/Pistol barrels and Blaster Rifle/Pistol Barrels, though not advanced feed mechs. I haven't been home to test it, but a reputable smith on our server (who DOES get to play at home during the day) just posted her latest weapon stats, and I was freaking out when I saw anywheres from 15-25 more points of damage, improved min damage AND faster speeds on her weapons than anything any of us could have made 2 days ago. So it looks like that's the most likely answer. Can't wait to get home and find out, though this means re-tooling all or most all my schematics again.
Regards,
Colt Coltrain, Master Weaponsmith, Mos Espa, Tatooine, Naritus Galaxy, -1850, 1100
I do'nt think that is the bug they are referring to in this case. They did fix some of the components without mention on this patch, but this problem has been going on waaaaaaaaay before this patch ever came out.
Are these stats from the exploit? These are factory runs.... he has tons of them.
Laser Carbine 30-246 3.5
Laser Rifle 30-375 5.6
Scatter Pistol 120-209 1.9
FWG5 Pistol 62-231-1.8
2 things:
these arent factory runs, the serials were all different, and there were only4 FWG5s, one with slightly lower max damage of 230, and2 scatters. oh, and remember, all enhancement drops are serial less now ![]()
these are consistent with the changes made to the proj barrels increasing dmg and reducing speed compared to previous runs. max damage before was getting to 203 2.0 with a perfect run of the rare and dwindling resources on Sunrunner. barrels and a new spawn made 214 1.7 possiblem, of which i made a a schem.
As for the additional 17 and 0.1 slower...
Kree could probably guess how that was done, its not rocket science, he is pretty good at getting HAM, dmg, speed fluctuations himself on some guns![]()
oh almost forgot, where are the factory runs? where are the tons of em? fiction before facts i guesss Kree? hehe.
oh and yes, the lasers i can mass produce, and have.
The mass produced FWG5s and scatters are 62-213/1.7 and 120-191/1.8, respectively
No they haven't done anything about it. Taurin posted about 2 weeks ago saying they were looking into it and implying that they would quickly fix it and take action against anyone taking unfair advantage of it yet nothing has happened as of yet.
I had thought that the big patch would be an outside timeframe for it getting fixed but now the big patch has come and gone I don't know what to think any longer. I guess they aren't going to fix it and just are going to ignore it at least for the time being.