Weaponsmith Archive
Thread: The exploit/bug of uber weapons/components is spreading.
This has got to be addressed asap. I brought this up over a month ago and it is happening more and more.
Guys on Bria have over 500 of these exploited components. Saw where EEMAN says its happening on his server also.
If you have information on this, please report it to Taurin, he is the develepor that handles exploits for SOE. You can find his name on the announcements forum near the bottom of the page or on the discussion forum at the top of the first page.
ABSOLUTELY...
Everyone, please make sure this is addressed, this hits on the same level as the resource duping exploit... (which im glad to say I helped stop on radiant along with rosae)..
Fortunately, if someone is using these 'exploited' components and selling them..all they are doing is targeting themselves because its pretty obvious at master level whos doing so...
Thanks for bringing this to my attention.
link back to the insane success thread
http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=9315&highlight=#M9315
I hate to resurrect this thread, but some a$$hat on Bria (*cough*Police*cough*) is trying to say that this is some form of duping exploit involving krayt tissues.
Could the experts on this lovely forum please correct the moron? Thanks!
its an exploit carver, the stats are just similar enough to the base 30 krayt tissue weapons to smoke screen it or lead folks off on a different idea.
The powerhandlers and guns they are making from these are bugged and shouldn't be available without using kryat tissues so it causes a severe imbalance in the crafting community.
Police should be commended for trying to bring a stop to it. You don't make hundreds or thousands of an exploited item without knowing your making something that shouldn't be possible.
What makes you conclude it is an exploit and not just a lucky roll?
I know months ago I made a schema for Advanced Projectile Feeds that was 42/.42 andI have never been able to get better than 38/.38 since with the same materials.Believe me I have tried, as the schema is about to expire and I will be taking a hit when it does.
The morning I made it I was out sampling for materials using my robot so I could experiment. I was making the weapons by hand for a few hours in a row and suddenly the 42/.42 showed up. I was not mix matching, changing materials, or cloning. My techinique is pretty simple: Start experimenting, if you get anything less than great/amazing abort and start again. When I got 3 perfect subs then I would make an fwg5.
It was just a simple lucky roll of the dice. Maybe there is a rare super success that show up and I personally think that is a good thing. How boring would it be if every weaponsmith had exactly the same stuff? I think it gives the vendors some flavor when I know that one of the other weaponsmiths has a Two Handed Curved Sword that is just plain better than mine.
I hope it is not a bug and that it is a permenant part of the crafting scene. If it can be reproduced then it will surely be exposed and then everyone will have the benefits of full experimentation or stopped and so be it, but think how much more fun it would be if there was a chance of hitting the experimentation lottery every 1,000 tries.
rodric, i reproduced the results 3 seperate times. The first time i didn't realize what i had done.The second time i was like, didn't i just see this before and started playing around with it till i made it happen again.
a slight increase like your mentioning is an amazing success i believe. 2 to 4 points is not going to kill the crafting community.
The issue that this pertains to happens when you make an item and through a specific process you make the next item and the server transposes the first items stats onto the second item.
I was crafting Spraysticks manually and all experimentations would max to using about 6 experimentation points and the remaining 4 i would just use on efficiency, when suddenly a lucky roll came up... I was able to use all 10 experimentation on this particular spraystick using the same resources on damage. Now this particular spraystick had +30 damage and -2 speed... too bad i didnt make a schem of it