Weaponsmith Archive
Thread: PETITION!! DEVS please read.
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kevincore
Mon Jun 21, 2004 6:33 am
#1
How about allowing us to wear our Weaponsmith's Toolbelt WITH our backpack, myself and probably the majority of crafters have alot of resources in their inventory and in their backpack so we cant take it off to put on the stupid bandolier to get the mods. Please allow us to equip both at once, even if you wanna get into the "realistic" aspect of this, there should be no reason why we couldnt wear both at one time. I seriously dont see how allowing players to wear both could in anyway be unbalancing or exploitable.
Thank you.
CorenLanra
Mon Jun 21, 2004 7:10 am
#2
Sorry man, this will happen about as soon as they fix dual stat mod skill tape/plates.
BUT, that said I'm all for it. I have 3 WS Toolkits, and dont use even one of them for this same reason.
Dodece
Mon Jun 21, 2004 10:37 am
#4
I would just like to know why weaponsmiths got snuffed on the stats of our toolkit. Other professions get far better crafters kits then we get 3 5 5 is almost a waste. Lets petition for a better toolkit. Maybe a apron or a pair of gloves, or even a tookit that might be experimented better. Our tapes wont stack anyway, and its hard enough to get high level weaponsmithing tapes.
AlloyGoddess
Mon Jun 21, 2004 11:22 am
#6
/bump
Signing my name to the list.
i cant drop all the materials i have to wear my belt.
Tahari (flurry)
kevincore
Mon Jun 21, 2004 11:23 am
#7
AlloyGoddess wrote:
/bump
Signing my name to the list.
i cant drop all the materials i have to wear my belt.
Tahari (flurry)
either can I
tuoneves
Tue Jun 22, 2004 12:00 am
#8
/sign....
This is such a handicap....please fix both this and the skill tapes....
d0qtrX
Tue Jun 22, 2004 5:14 am
#9
kevincore wrote:
How about allowing us to wear our Weaponsmith's Toolbelt WITH our backpack, myself and probably the majority of crafters have alot of resources in their inventory and in their backpack so we cant take it off to put on the stupid bandolier to get the mods. Please allow us to equip both at once, even if you wanna get into the "realistic" aspect of this, there should be no reason why we couldnt wear both at one time. I seriously dont see how allowing players to wear both could in anyway be unbalancing or exploitable.
Thank you.
Shows nice thinking on the devs' part, right?
Some asshead in a meetingwas like, "Hey, lets make the WS toolset a bandolier. Wouldnt that be F**KING COOL!?"
And the guys in the board room were like "F**KIN A THAT WOULD RAWK!!!"
So they made it so. And didnt stop to think, "Wait, a second. The bandolier uses the backpack slot. So we weaponsmiths who ALL have full inventories AND full houses can't possibly use them.
Thanks a lot guys.
Whrlwnd13
Wed Jun 23, 2004 5:50 am
#11
/sign
Though I doubt the Dev's give a rats ass about the toolkit issue or any of our storage probs, or the bugs w/ skilltapes, or any of the existing, easily fixed problems that have continued since day 1.
EEMAN
Wed Jun 23, 2004 7:06 am
#12
actually a much easier fix is make the bandolier a 50 item container. They have already said in the last '20 answers' that making furniture in your house a container would be a extremely simple implementation. Instead of trying to cram 2 objects into 1 clothing slot just make the special bandolier a wearable container to boot. Those backpacks w/ special skill mods are containers so it is possible to have a container and skill mods on the same item.
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