Weaponsmith Archive

Thread: Exceptional Loot Drops.

Jez3an
Tue Aug 03, 2004 3:42 am
#1

Ok these drops are starting to annoy me . Obviously these items have to be made by some and it clearly seemsodd that us weaponsmith can't make them. It would be nice that on creating an item (not a schmatic) that 1/1000 or higher chance that a MasterCrafter can produce an exceptional piece of work. It would add a bit of spice to crafting and also give a small incentive to making weapons instead of schmatics all the time.





Sherina Elderwood, Bria.
Vendor -4211 6371 Next to Tusken Fort (THC Mall) Near Mos Vegas and Tusken Vale

Master Weaponsmith, 11pt
Master Artisan
Master Buisnessman
CrashNgoBoom
Tue Aug 03, 2004 4:17 am
#2

This is true, but once someone would get an exceptional weapon, they would make a schematic and own the market for that weapon for a while.



!BLOODGAZE~BLACKHORN!
O OSS [Feb24,2004-Nov26,2005] OSS O

"Evil will always triumph over good, because good....is dumb"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-Dark Helmet
Wayne76
Tue Aug 03, 2004 4:19 am
#3

Very interesting idea. Additionaly there could be some kind of veteran award for the long time crafters. The longer you stick to your profession the higher the chance to create an exceptional item gets.



_______________________________________________________________
I played two years, and all i got was this lousy hologram
Ichi-ban
Tue Aug 03, 2004 4:27 am
#4






CrashNgoBoom wrote:

This is true, but once someone would get an exceptional weapon, they would make a schematic and own the market for that weapon for a while.







They could make them non-schematic-able




Ichiban | Rimao
~~~~ *^Slaves to the Vibe^* ~~~~
RimTech Laboratories -750 2870 400m Outside the Mining Outpost on Dantooine
Serving Up Hot Steaming Piles of 12 Point Weapon Goodness
"There is no problem that cannot be solved with the application of High Explosives" - Anonymous
Byallbacca
Tue Aug 03, 2004 4:38 am
#5

I love this idea, this should be brought to the devs attention. The only thing that I would worry about though is what if you make an exceptional or legendary blaster rifle barrel? I mean, that would come out at about 20 min 20 max damage (doubled my current stats for that assumption).



"In three words I can sum up everything I've learned about life: it goes on." -Robert Frost


Jez3an
Tue Aug 03, 2004 4:49 am
#6

I did stipulate that it was only on weapons the crafter built not on schmatics. Take it this way a Master Crafter will every once in a while will produce a masterpiece in thier profession.



Sherina Elderwood, Bria.
Vendor -4211 6371 Next to Tusken Fort (THC Mall) Near Mos Vegas and Tusken Vale

Master Weaponsmith, 11pt
Master Artisan
Master Buisnessman
d0qtrX
Tue Aug 03, 2004 6:49 am
#7






CrashNgoBoom wrote:

This is true, but once someone would get an exceptional weapon, they would make a schematic and own the market for that weapon for a while.







The way around that is you go to create the prototye item, and while it's crafting in your tool a lightning bold comes down from the heavens and makes your weapon uber strong.



Tarantir
Tue Aug 03, 2004 6:59 am
#8

/sign i love the idea , you really should submit it !



*************************************
Tarantir/Master Weaponsmith
w/+25 in Weapon Experiment/Assembly
Maitre Tarantir's Finest Weapon Shop at:
MALICE UBERMALL: -6107 3419
30 sec From Theed/Naboo:


Siaro
Tue Aug 03, 2004 7:07 am
#9

/sign I love it too! I spend most of my time handcrafting weapons because I feel closer to them that way. Like a boutique-type personalized weapon service.


So as long as these super results can't be turned into a schematic I'm all for it.



Siaro Talbek
Confused Brawler
Morrigan, Corellia
Brilyn
Tue Aug 03, 2004 9:49 am
#10

Yeah, if they tie the check into the "Make Prototype" button, that side-steps the whole schematic issue.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Skaia
Tue Aug 03, 2004 6:08 pm
#11

Sorry, but no No NO NO!! NO!!!!!!!!!!!!!!!!!!!



We should never be able to craft weapons or armor better or equivalent to the best droppable items through PvEing. Weaponsmiths craft weapons that are better than 99.99% of dropped weapons. This should be enough.


If you give them the ability to craft equivalent or better than (Exceptional) drops then the entire high-level PvE aspect of the game will disappear and it will just become a cash-farming exercise until you have saved up enough money to go to a Weaponsmith and pay them to craft and craft and craft until they finally get an exceptional weapon. This is what happened in DAoC for a while and I for one hope that it never happens in SWG.


I hope they neverallow Weaponsmiths / Armorsmithsto add DoTs / reactive DoTs, craft exceptionals, or mods to their items.



Avehkai, Jedi Knight, Euro-Chimaera
Alts: Skaia, Savahna
Kershakk
Tue Aug 03, 2004 6:55 pm
#12






Skaia wrote:

Sorry, but no No NO NO!! NO!!!!!!!!!!!!!!!!!!!



We should never be able to craft weapons or armor better or equivalent to the best droppable items through PvEing. Weaponsmiths craft weapons that are better than 99.99% of dropped weapons. This should be enough.


If you give them the ability to craft equivalent or better than (Exceptional) drops then the entire high-level PvE aspect of the game will disappear and it will just become a cash-farming exercise until you have saved up enough money to go to a Weaponsmith and pay them to craft and craft and craft until they finally get an exceptional weapon. This is what happened in DAoC for a while and I for one hope that it never happens in SWG.


I hope they neverallow Weaponsmiths / Armorsmithsto add DoTs / reactive DoTs, craft exceptionals, or mods to their items.







Well, if they make it as rare a chance as looting an exceptional or legendary, I don't see any weaponsmith, for any amount of money, willing to sit there and craft and craft and craft until they get something exceptional. Besides, you speak as if cash farming doesn't exist now, all the difference is you're gouging your fellow cash farmers and paying wads of money to some other loot slave who got lucky on a roll against a loot table. And no one here's said take away exceptional loots from NPCs and make them Weaponsmith only, have they?


It just comes down to being us being stiffed as is. It doesn't matter if 99.9% of our stuff is better than the junk that drops - it's the small tiny percentage that has a big effect. We were meant to be the masters in weapon crafting, and player items were always meant to be the best in the game. I was on guild voice over IP chat and it was slightly disheartening to hear about where to get the good weapons from NPC drops - it felt like my entire profession was devalued. Yes, I realise it's not totally devalued and that yes, we will remain in market as exceptional+ drops are rare, but that's not the point. Most of us don't care about raking money in, it's about professional pride and our place in the community. You don't hear as much exceptional armour pieces drop. I've never heard of any legendary food. What about an exceptional Probot? Looted weapons are just the tried and tested, easy route out.


Exceptional+ loots were a slap in the face as far as I am concerned as it was a cheap and nasty way to shore up the fact that the combat system is poor, it's too easy to master professionsand the GCW is non-existent. High end players who are classified as 'end game level' were both prolific as it was easy to get to end game inside a matter of weeks, or perhaps even days, and were clamouring for content - and SOE needed to give something so they stuck around.


If there was a real end game, continuous content - if the GCW had a point - do you think so many people would have been upset about being 'bored' and therefore needed placating with such 'loots'?


Anyway it's an old flogged to death issue.

Brilyn
Tue Aug 03, 2004 8:50 pm
#13

< I don't see any weaponsmith, for any amount of money, willing to sit there and craft and craft and craft until they get something exceptional. >


Why not? You're talking like everyone who plays the game is sane, and isn't moronically 'win'-focused.




Other than that one point, I agree with you 100%.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
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