Weaponsmith Archive

Thread: /selectdraftschematic broken these days?

Agauro
Mon Jan 05, 2004 9:54 am
#1

I have not had any problem with this command and as a matter of fact I used it just last night. Now it does take a bit of trial and error to get the right schematic number for the one I want to craft but that is it.
griggy
Mon Jan 05, 2004 10:40 am
#2

are you using capital D and capital S in draft and schematic



Grignak Owir
Caelestra
Mon Jan 05, 2004 12:33 pm
#3

Yes, my syntax is correct; this is a macro that has worked flawlessly in the past, and suddenly, it won't select any of the barrel schematics. I've counted and re-counted, but it will not select the barrel I want to craft, it always just jumps to that chemical dispersion device. Very frustrating. I'm wondering if any weaponsmiths who are also Master Artisans are having this problem as well?



===================================================
Astreus Arms, Sliced Weaponry. 12-point MWS
Right outside the Babelon Shuttleport! Naboo Waypoint: 140 -28
In Partnership with Oloovai Organics and Slicing Instruments
Sliced Weapons, Powerups, Sundry Items and Smuggled Goods
Caelestra
Mon Jan 05, 2004 1:43 pm
#4

Hi all,


I haven't been doing much WS grinding these days. I finally managed to mine a cache of bad steel so I could grind projectile rifle barrels for a bit, and I found out that the /selectdraftschematic command will not select that particular draft. In my list, it's number 179. I found that any draftschematic number over 170 would skip straight to trying to craft a chemical dispersion mechanism, which is 180. I can't craft anything by command until the 2-handed axe. Everything else defaults to that dumb chemical dispersion mechanism. Anyone else noticed this problem lately? I'm wondering if receiving the vehicle draft schematics bugged this somehow...


Thanks,


Caelestra Astreus, Astreus Arms, Babelon, Lowca




===================================================
Astreus Arms, Sliced Weaponry. 12-point MWS
Right outside the Babelon Shuttleport! Naboo Waypoint: 140 -28
In Partnership with Oloovai Organics and Slicing Instruments
Sliced Weapons, Powerups, Sundry Items and Smuggled Goods
HorrificBean
Mon Jan 05, 2004 2:17 pm
#5

Thats been happening to me as well
KevLarr
Mon Jan 05, 2004 2:29 pm
#6

I dunno... the /select is fine, but it seems that its /nextcraftingstage thats been nuked.

Pousto
Mon Jan 05, 2004 3:29 pm
#7

Instead of counting from the beginning... find the Chemical Dispersion Device in your Datapad that it's pulling up, and then count forwards or backwards (most likely backwards) to the Projectile Pistol Barrel or Projectile Rifle Barrel that you're trying to craft. Then, just add or subtract that number to you the schematic value in your macro.


One thing to remember: If you learn more skills, you gain more schematics in your datapad... so it will change the schematic number, and you have to re-count based on the schematic it pulls up. Even though it's worked in the past, if you have learned new skills, you will have acquired new data schematics, which would change the numbers of the barrels.


Pousto


Tarquinas Server: Ailie Ireland - [Master Artisan, Novice Weaponsmith, Novice Rifleman]




__________________________________
Ailie Ireland
[Master WS]

A.I. Weapons
Dark Avengers - Mosa Rishin, Dantooine -5685,-1525
Weapons Depot - Coronet, Corellia 630, -5365
Tarquinas

Got busy IRL, and lost my factory with 85+ of some of the best resources ever spawned on Tarquinas... just *6* DAYS before the auto-bank-withdrawal patch. I'm NOT too proud to ask for help replacing these lost resources.
NilsMakaby
Mon Jan 05, 2004 3:40 pm
#8

and also keep in mind that (available) schematic numbers change if you are in the presence of a crafting station. that is to say, if you are near one you will probably have more schematics available to you at that point in time, and that may impact the numbering... what might be schematic 64 away from a station may be 66 near one, as 2 more are available when you're near a staion.

nils
-when you see nm don't think nevermind, think nils makaby
master weaponsmith
kauri/corellia/tyrena
Caelestra
Mon Jan 05, 2004 3:45 pm
#9

I realize that different schematics require the presence of a crafting station. Please note that I mentioned in the beginning that the schematics are right next to each other; the barrel is #179, the chemical dispersion is 180. ANY schematic number I put in, from 170-180 results in pulling up the chemical dispersion device, regardless of whether I am in the presence of a station or not.


My suspicion is that the addition of the vehicles to the Master Artisan template somehow messed up the schematic numbering system.




===================================================
Astreus Arms, Sliced Weaponry. 12-point MWS
Right outside the Babelon Shuttleport! Naboo Waypoint: 140 -28
In Partnership with Oloovai Organics and Slicing Instruments
Sliced Weapons, Powerups, Sundry Items and Smuggled Goods
Skyfish
Mon Jan 05, 2004 3:58 pm
#10

The vehicles schematics may have inserted themselves into the number-line, but I haven't notice anything stop working. I am still able to select my PRB, nextcraftingstage still works for me, and my grinding macros are working like a charm.


I had to futz with the schematic # to re-find the PRB, but it's still working for me.


Thing is, I noticed early-on that items that are next to each other in my datapad are not necessarily in sequence with each other. They are usually close to each other in sequence, but only sometimes are they sequentially lined up.


My suggestion:Work your way backward from #170. My suspicion is that the computer feels that your chemical dispersion device is #170, and anything above that will be the same.


Hope you manage to find it!




__________
Anonymity: A mystical shield that makes it safe for subhuman bastages to be themselves without fear of any real consequence.
Lobotomy: A surgical procedure that convinces them it is acceptable and even clever for them to do so.
__________
Inner_genesis
Wed Jan 05, 2005 5:01 pm
#11






Pousto wrote:

Instead of counting from the beginning... find the Chemical Dispersion Device in your Datapad that it's pulling up, and then count forwards or backwards (most likely backwards) to the Projectile Pistol Barrel or Projectile Rifle Barrel that you're trying to craft. Then, just add or subtract that number to you the schematic value in your macro.


One thing to remember: If you learn more skills, you gain more schematics in your datapad... so it will change the schematic number, and you have to re-count based on the schematic it pulls up. Even though it's worked in the past, if you have learned new skills, you will have acquired new data schematics, which would change the numbers of the barrels.





You se, thats the problem here.. your still thinking by the old system... Nowadays they changed the ingame gui so that EVERYTHING SHOWN is in alphabetical order, NOT the order you aquired the schematics... BUT when your trying to use /selectDraftSchematic it goes by the old system (that is still working, but you can not se)


Problem here basically is the devs made a beutyfing "fix" but as usuall forgot to incorperate it into the entire game system, completly breaking Crafting macro..




Rawhes
Wed Jan 05, 2005 6:12 pm
#12

yea what inner_genesis said is right. so it's basically just type random numbers until you find the right schem.



...:::-||Rawhes Freecrest - ZEN "A true believer in myself and others."||-:::...

Only in challenging ourselves do we ever grow. Reach for the impossible to obtain the possible. Without hope there is nothing and with nothing there is no hope.
Vitroo
Wed Jan 05, 2005 6:26 pm
#13

I was also told that when you are counting schematics, you have to only count the schematics that can be made with that particular crafting tool. Being a weapon crafting tool you would only count the ones that could be crafted with that crafting tool.
Page 1 of 2
Previous Next