Weaponsmith Archive
Thread: What's it worth +7 Weapon Expirementation
I have an offer on the Corb boards there...
http://forums.station.sony.com/swg/board/message?board.id=corbantis_trade&message.id=8703
Send me a hollar and we can work something out
Tiq
also it makes a great difference having a margin for enhanced weapons and you can get more than +1 or +2 to range with components, with 12 points it can be +8 to +10 in range with component + weapon experimentation
and on Desh copper you're prolly looking for UT and not SR and Desh is capped but around 370-400
Ragnash wrote:
. Now unless you "will" be able to super power a weapon then selling these skill tapes for 1 Mil a point is laughable. You would never be able to make the money back on a weapon that is only marginally better than your competators useing the same resources. If your competator has better resources then there won't be any difference, or if his resources are considerable better than yours then his weapons will be better. So for those that spend the outrageous prices being asked I don't think the returns outway the pricing in any way, shape or form. Just my 2 centsNow if someone has some info that I'm unaware of please post it so I can update what I do know
Oh, is it true that Desh Copper is capped in the 300's for Shock Resistance????? Tell me its not so, even though I have been looking for High SR Desh for months now :/
I agree that these tapes are outrageously priced. I shamelessly admit that if I had the money I would buy them at those prices in a heartbeat. There is a strong market for uber weapons out there and the people that buy them want the best stats they can get in every field. However since I do not have an extra 20 mil laying around I am spending my time trying to find a drop or 2 of my own. Think about it...These things are showing up more and more on the trade posts. I see 2 or 3 more every few days. Why buy one for 20 mil when you can loot your own. It might take some time...but it can happen...Personally I have my whole guild looking for them. If you make the truely uber weps you can recoup your money...Heck I have a kryat DH-17 Carbine that has a current bid over 1 mil on the forums now. If I had the extra experimentation I would have much higher condition. Check out Fatal 2's republic blaster on the sunrunner auction thread...A very very nice gun...How? Best resources and skill tapes. Personally...I want the tapes and I will do what I have to to get them.
But it does erk me a little that the prices have been driven that high.
Hox
Ok I am here to clear it up for all of you that think an extra +2 points is not worth millions! I think you all have forgotten that you get these extra 2 points not only when you are doing the final combine on the weapon but also when you are making sub-componets. So that means you get an extra 2 points when making the Adv Blaster Power Handlers, Barrles, Scopes, Stocks, and the final combine on the weapon. So those extra points really can make a difference on the final weapon!
The bonus also applies to the chances of getting Great/Amazing successes. So not only do you get 2 extra points, but you increase the chance of getting a Great/Amazing success. That's very helpful in it's own right.
On Corbantis the going rate seems to be around 1 million per +1 for low-end tapes. If a tape has a full +10 or more, though, the price can skyrocket.
Experimentation tapes aren't vital to be a successful WS, but they sure are nice to have if you can get them.
Slim Vargo, Corbantis
and on Desh copper you're prolly looking for UT and not SR and Desh is capped but around 370-400
DOH, your right, I'm too used to Melee weapons and forget that Vibro Units and Advanced Vibro Units use UT,,, Thanks for reminding me
Eumart wrote:Ok I am here to clear it up for all of you that think an extra +2 points is not worth millions! I think you all have forgotten that you get these extra 2 points not only when you are doing the final combine on the weapon but also when you are making sub-componets. So that means you get an extra 2 points when making the Adv Blaster Power Handlers, Barrles, Scopes, Stocks, and the final combine on the weapon. So those extra points really can make a difference on the final weapon!
You said millions, I could see a +10 go for a couple million, but a friend of mine told me a week ago that a +11 went for something like 38 Million. Ok you have +11 now, say the +7 goes for 25 Million and the same guys buys it, now he has +18 at a cost of 63 Million. Say he gets 2 +1's for a Mil a piece. now he is up to 65 Million Creds for his +20. Now the question is, how much better will his weapons be with the extra Experimentation over someone who does't have it but has equivalent resources? Say he was able to charge an extra 10K over that person. He would need to sell 6500 weapons just to recoup his costs. If you were able to sell say 10 weapons a day, everyday, it would take you 650 days to just break even. You have a very good point about also using the extra points with the subcomponents, but, my question is, how much better will it make the weapon. You still need High Quality resources to make High Quality weapons, 2 extra Exp Pnts won't help that much if your using crappy resources. Will the Components make the weapon noticably better to allow you to charge enough to recoup your expenses in a reasonable amount of time? I'm not disagreeing with you, I just would like to know how much better the weapon will be, if it is going to be very noticably better so that you can recoup your expenses in a reasonable amount of time then I guess the pricing isn't that outrageous "rolls eyes
You also need the points when your making Krayt stuff. With those 2 poits you can patch up experimentation if you get a moderate or fail.
i got +11 tape, someone lend me another +9 and ill do all the experiemnting you would like : )
howser