Weaponsmith Archive

Thread: Novice Weaponsmith looking for good $!

MattDaComputerGuy
Sat Jan 10, 2004 6:49 pm
#1

I was wondering what lvl I should become if I wanted to make a lot of money... I hear FWG5 Pistols are the best way to go.

saintchuck
Sat Jan 10, 2004 9:03 pm
#2

Master



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
EdOWar
Sat Jan 10, 2004 10:08 pm
#3

Only Master Weaponsmiths make good money. If all you want is money, you're better off selling resources; it's easier and you're less likely to get carpal tunnel syndrome.


Slim Vargo, Corbantis

boceifus2000
Sun Jan 11, 2004 7:41 am
#4

A novice can make money selling decent weapons on the bazaar and makeing c12 frag grenades. Use the best resources you can get your hands on though or you will be wasteing your time.



Colonel Boceifus Gadian (BotD)
Retired
Quote: I have seen too much death in my lifetime...

Balanor Gadian
Retired
Quote: I have made so many credits I can buy my own galaxy...
Abominable-TCO
Sun Jan 11, 2004 7:30 pm
#5






saintchuck wrote:
Master





Lets not forget a 2month minimum stockpile of the best resources to be able to be competitve and break even, which is probably getting longer now that ppl can harvest things much more quickly and effeciently!


Oh and a pure novice has bucklies of selling anything of worth, novice with tech4 may get a few sales here and there but otherwise be prepared to fund your WS habit because its going to cost you a lot of $ before it ever makes you any!




--------------------------------------------------------------------------------
Quagga's TCO Weapons Depot

Based in the Player City of Draicco, Talus
{I am on the map and have a shuttleport as a doorstep(2980 1331)}


MattDaComputerGuy
Sun Jan 11, 2004 8:18 pm
#6

Does Carpal Tunnel Syndrome really exist? Plus, I alrdy sell resources... I am after MORE $.

BurMecas
Sun Jan 11, 2004 9:20 pm
#7

I am a Novice WS who is finally seeing the fruits of my labor...After countless hours of grinding I have finally finished the firearms and Crafting trees. For what its worth, You really see the difference in quality when you spend the time to go up the Crafting Tree alongside one other. If you get to Firearms 4, but you only have a +10 weapons experimentation you are only going to getflashy newbieweapons.


If you want the loot starting out, i recommend making mid-level weapons that almost anyone can use. FWG5's sell well, but remember, if yours is on sale at the bazaar for 3K and you only get MAx DMG of 100, you will probably never sell your weapons. Keep the pricing in tune with the product and don't always think that just because you made it someone will buy it for an expensive amount. I made5 FWG5's and5 snubnosed carbines each for 2.5K. The carbines all sold in about 30 minutes and I have only sold 2 of the FWG5's in two days.


Also rememeber your clients...If you sell on the bazaar, you are selling to mid-level players and newbies, most of whom dont have the creds to afford their own personal WS. And, who most likelyaren't certified to use FWG5's or EE3 Rifles. The higher leveled players are beyond using anything that a Novice WS can make so, you wont be able to make much money off of them.You arent going to dazzle a pistoleer or a commando with abazaar level FWG5.




Orissk Burk
Master Scout (retired); Master Marksman (retired); Master Artisan (retired)
Master Weaponsmith; Master Merchant (retired); Master Tailor (retired); Master Brawler (retired); Master Smuggler

Visit -NOMAD- Weapons, Mos Entooine, Tatooine
(Formerly Big O's World of Pain Weaponry; Naboo)
Redguard
Sun Jan 11, 2004 11:38 pm
#8

Well as a novice you're not going to be making any fat bank. You're first mission should you choose to accept it is to get your experimentation to level 4 otherwise you'll be a slave to the resources you've chosen to craft with and trust me Scout Blasters that have the same stats as a CDEF don't sell very well. Once you've hit Experimentation 4 it's time to choose what you're going to craft. Most people choose firearms and head up from there. I would highly recommend avoiding munitions as they're really not a big seller. If you chose firearms crafting and have gotten your experimentation to 4 some of your weapons will be salable to the newbies. Remember that newbies don't have alot of money so selling that d18 speed 3 damage 20-50 pistol shouldn't cost them an arm and a leg. Price your guns to sell and you'll start making money which is great because to get to that point you've probably spent a great deal of time and money on the resources to get here.


The big money comes from being a master. I would suggest becomming a master artisan while you're working out the grind so that you can sell electronics and repair kits to keep you in some kind of dough.




Given the choice between style over substance. I'll take a sandwich.
Blackheart_Munitions
Mon Jan 12, 2004 9:37 am
#9

To make great $$$ as a novice weaponsmith I recommend harvesting hides. Good luck.



Tara Blackheart, Neutral Master Weaponsmith, Anchorhead, Tatoonie * *



At Blackheart Outfitters we don't start wars, we just keep them going.
Ahnch_Ryhou
Mon Jan 12, 2004 10:18 am
#10

Also as of a big patch 2 months ago, FWG5 pistols are no longer good money makers. They do not use power handlers any longer, so it's impossible to add Krayt tissue to it, and even non-Krayt FWG5 pistols are no good. Republic Blasters are better to make if you want to make pistols that make decent damage and sell well.



Ahnch Ryhou



Former 12 Point Master Weaponsmith, Rebel Pilot, current Smuggler
Weapons, Structures, Ships, Furniture, Clothes and More - 1st shop on the beach south of Coronet, -427, -5484, Ahazi Server

Bynder
Mon Jan 12, 2004 11:33 am
#11

What other have said basically, there's no big money in the novice levels. DH17 short carbines, DL44 Pistols, Metal Staves, Lances, and Mines all sell reasonably well, but at the quality you'll be making them they aren't going to make you a ton of cash. For me they cover the cost of my harvs and let me take NPC training when I'm impatient, but I still make far more on artisan crafted powerup crates than I ever do on weapons. That's all with 7 experimentation points for the last few weeks.

If you want to make weapons and make money be a master weaponsmith, if you just want to make money be a master artisan and sell resources and crates of powerups.



-Clade of Lowca
Master CH, BH (0,2,4,4), Protector of the village of Aurilia, Smuggler's Alliance Pilot (4,4,4,4)
Rares tamed: Arachne Widow, Mantigrue Screecher, Gaping Spider Queen, Rhoa Kwi Pack Leader, Rhoa Kwi Gaurdian, Kinad Baz Nitch, Wasteand CuPa

-Bynder of Lowca
Master Bio Engineer, Novice Pikeman

Hopefulcrafter
Mon Jan 12, 2004 1:04 pm
#12

Have to say Redguard pretty much hit the nail on the head on the starting method. For me it was that way, work up the crafting line to 4 for the best experimentation points and then I went for the firearms tree. From my own experience I found the making the DL44's, DH17 carb and sub, DLT20's (big seller here now that we can make them :smileyvery-happy, Tusken rifles and FWG5's were decent money makers. On top of that, it'll give a good heads up to see the rough range that the weapons will do with the current resources and how well (or unwell :smileywink the experimentation works. Also with each one I slapped scopes on them, experimented the scope's HAM to as low as I could go, and titled them saying that they're scoped, min/max damage ratio and speed along with my name.....which is a very good habit to get into.
MattDaComputerGuy
Mon Jan 12, 2004 4:47 pm
#13

I am definetly not mastering Artisan. I alryd have Master Entetainer, One-Handed IV in bralwe(going for fencer) and some musician skills... Too much to cram in! By the sounds of it, being a weaponsmith really isn't worth it until master, which will prboably be a loooooooong time for me. I HATE grinding... Well, like I said, I am just after the $. I have earned 2 mil selling resources, donating 1 mil to my player city. You guys think I can do better as a weapoonsmith?

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