Teras Kasi Archive
Thread: Is Thunderheart implying a looming TK nerf?
You tell me.
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=14947#M14947
Oh yea... I can see it now... Start packin your bags bandwagoneers... The possie is about to role on through with a bigbeating from the nerf stick.
time for the new flavor of the month to take itsspot on the throne of uberness and for us TKA to sit with or thumbs up our A$$es and wait to become the new pile of $hit profession
marteh000 wrote:
Oh yea... I can see it now... Start packin your bags bandwagoneers... The possie is about to role on through with a bigbeating from the nerf stick.
time for the new flavor of the month to take itsspot on the throne of uberness and for us TKA to sit with or thumbs up our A$$es and wait to become the new pile of $hit profession
/apply handkerchief
It's a game, get a grip. LMAO
TKA = Quick Heavy Damage, take down artists, If it's a long fight we are in trouble.
Fencer = Medium Damage fast speed, better at taking longer fights because of finesse and parries.
Heavy Swordsman = High Damage Medium Speed, Starting to lose defense for Damage, power is more of a factor then finesse.
Pikeman = Heavy Damage, Slow Attack, Focusing more on Punishing attacks, but because of slow attack time they don't have as much time to focus on defense.
Just thoughts.
marteh000 wrote:
Oh yea... I can see it now... Start packin your bags bandwagoneers... The possie is about to role on through with a bigbeating from the nerf stick.
time for the new flavor of the month to take itsspot on the throne of uberness and for us TKA to sit with or thumbs up our A$$es and wait to become the new pile of $hit profession
so, you are saying that because thunderheart thinks that TK needs a weakness that this profession is giong to all of a sudden turn to poop?
yes, this is the most awfulest thing ever that could possibly happen to any profession! omg they are going to give the strongest melee profession in the game a weakness! oh whatever will we do? i don't think developing tactics is going to work. we must cry about it!
why can't you people understand the concept of balance? for every risk an appropriate reward. the only risk TK has right now is that we are so overpowered that we try to fight things solo that no class has any business soloing. and then people like you complain about it when they try to bring it back in line.
NEWS FLASH!!!!
TK is not JEDI HUNTORZXZZZ!!!!1111
That was FAN FICTION on a fan website. It was a roleplaying story. None of the material that says that TK were jedi hunters, jedi police, jedi slayers, whatever, is OFFICIAL. Probably close to 50 threads have been started on whether or not TK = Jedi hunter. In almost all of those threads the challenge has been posed: PROVE IT. Noone has proved it with material from an official source.
TK is not the end-all be-all of melee or combat in general. It was never intended to be! Get over it!
I don't think TKA is overpowered. Of course that's just me ![]()
I don't care what they do as long as they leave my VK's alone.
TK is not over powered. It is like any other profession with it's strengths and weaknesses.
There are some other professions that need shoring up, but nerfing solves nothing.
marteh000 wrote:
Oh yea... I can see it now... Start packin your bags bandwagoneers... The possie is about to role on through with a bigbeating from the nerf stick.
time for the new flavor of the month to take itsspot on the throne of uberness and for us TKA to sit with or thumbs up our A$$es and wait to become the new pile of $hit profession
finum wrote:
/apply handkerchief
It's a game, get a grip. LMAO
Im not trying to sound like a big baby becuse there may be a nerf comming but i can see all the bandwagoneers leaving TKA now to hit up the new uber profession... Im more so frusterated that they just fixed us and now there going to nerf us. I just don't understand the logic behind this. (LOL they givieth and the taketh away.) Its like someone puting this big juicy steak in front of your face with all the fixings and you get to take one bite and then POOF. "Um were sorry sir we made your steak to delishious, we need to take it back and give you some liver."
I will still enjoy the game i just get frusterated with the dev's whole logic behind how things shoud work
Mynroe wrote:
marteh000 wrote:
Oh yea... I can see it now... Start packin your bags bandwagoneers... The possie is about to role on through with a bigbeating from the nerf stick.
time for the new flavor of the month to take itsspot on the throne of uberness and for us TKA to sit with or thumbs up our A$$es and wait to become the new pile of $hit profession
so, you are saying that because thunderheart thinks that TK needs a weakness that this profession is giong to all of a sudden turn to poop?
yes, this is the most awfulest thing ever that could possibly happen to any profession! omg they are going to give the strongest melee profession in the game a weakness! oh whatever will we do? i don't think developing tactics is going to work. we must cry about it!
why can't you people understand the concept of balance? for every risk an appropriate reward. the only risk TK has right now is that we are so overpowered that we try to fight things solo that no class has any business soloing. and then people like you complain about it when they try to bring it back in line.
NEWS FLASH!!!!
TK is not JEDI HUNTORZXZZZ!!!!1111
That was FAN FICTION on a fan website. It was a roleplaying story. None of the material that says that TK were jedi hunters, jedi police, jedi slayers, whatever, is OFFICIAL. Probably close to 50 threads have been started on whether or not TK = Jedi hunter. In almost all of those threads the challenge has been posed: PROVE IT. Noone has proved it with material from an official source.
TK is not the end-all be-all of melee or combat in general. It was never intended to be! Get over it!
joo get fivorzzzz starzzz homey deh clownzz...
lol so very true
let me reitterate:
Teras Kasi was originated by the book shadows of the empire. It is just a martial art. There are no Jedi watchers blah blah blah. Its a spiritual style of combat and our specials and moves were taken directly from every kung fu movie you have ever seen that employed meditation and conditioning.
We are not super saiyans.. We are not cosmic keepers of the peace.. we are artists training our body to be a weapon. Not freekin supermen that allow us to deflect lightsaber strikes with our bare hands
you people need to stop over compensating for what some crappy two bit pen and paper rpg wrote about this.
marteh000 wrote:
Its like someone puting this big juicy steak in front of your face with all the fixings and you get to take one bite and then POOF. "Um were sorry sir we made your steak to delishious, we need to take it back and give you some liver."
I will still enjoy the game i just get frusterated with the dev's whole logic behind how things shoud work
Getting things that you already have removed does indeed suck. Hopefully, they changes will be insignificant. Defensive losses worry me because of our HAM costs for specials.
On a side note- I was a master pistoleer and they are another profession that does not need nerfing. 70% of their specials do not work, they have no state effects, and there only decent attacks are only random pool.
RunemonIV wrote:
We are not super saiyans.. We are not cosmic keepers of the peace.. we are artists training our body to be a weapon. Not freekin supermen that allow us to deflect lightsaber strikes with our bare hands
I am always the last to find this @#$% out!!!