Teras Kasi Archive
Thread: An idea I consider excellent for the new type of damage VK.
And also, don't you realize how easy it would be to just make that little VK poisonous or disease-inflicting? I see tons, and I repeat, TONS of options for the damage type. Developers, you better not ignore all these requests. People are beginning to feel hope (and some are already filled with it) for a little revolution inside this wonderful martial profession.
Are you freakin nuts? There is NO WAY the Devs will give us stun VK. We do a great deal of DPS as it is but with stun VK we would be even greater in PvP than we already are. I do agree the we should get at least one other damage type but asking for stun is just being greedy.
Quite simply, getting stun VKs is the fastest path to getting TKA nerfed!! People complain about us being too overpowered as it is, imagine how bad the whiners will cry if we had the only damage type that punched through comp.
Woohoo! I don't like imps again!
Just kidding. You got a point about whiners and nerf criers, Drac, but I think it's a shrewd suggestion, in regards to your point about Comp armor, in that it exploits a relative weakness in the armor. It's not really upping TK damage output, it's just putting it in a different place which makes us rethink our over-dependence on Comp armor. Isn't that how it goes? Find an offense that beats a defense, find a defense to beat the offense?
Taigei wrote:
Woohoo! I don't like imps again!
Just kidding. You got a point about whiners and nerf criers, Drac, but I think it's a shrewd suggestion, in regards to your point about Comp armor, in that it exploits a relative weakness in the armor. It's not really upping TK damage output, it's just putting it in a different place which makes us rethink our over-dependence on Comp armor. Isn't that how it goes? Find an offense that beats a defense, find a defense to beat the offense?
You may know better than I do about PvP player reaction, so what do you think would be a good alt damage type?
Thanks!
I know that it doesn't up TK damage output under normal circumstances (for instance PvE) but we are talking about a set of stun VKs that can punch through Composite armor. We all know how well TKAs do in PvP right now even against fully comp'ed opponents, now imagine what our damage output would be against that same opponent if we had a set of VKs that can do stun damage. That is where our damage output would be much higher. I am simply referring to PvP only. I agree with you about the armor point and that could bring up a whole other discussion. I really think that we need much more variety in armor.
I would love some other damage type for VKs but mainly for PvE purposes. Heat or energy would be fine with me. I was thinking electricity would be cool too.
Anyway, Heat isn't such a very good idea, lots of stuff have protection against that... how the heck would you go about inflicting heat anyway? I would suggest Blast, (even though it may render Swordsman totally useless) Electricity (it is possible) or... hmm... Restraint? What the heck is that anyway?
I dunno, I'm out of ideas...
Me and two other TKMs went buffed, armored up and cleared those caves a few days ago, and I'll chalk it up to incredibly good pulling by one of the members, and those 80% resists were tough buggers. That makes me think, though, I really enjoy tough challenges like that with battle that take minutes instead of seconds, and 80% resist is tough enough. That's kinda swaying me over to the idea that maybe we should be asking for a cap on resists.
I'll put it this way: If we have an alternate damage type, then there's going to much less challenge in the universe, whereas if get a cap on resists or something that allows to cut through some the Kinetic resists by even 10%, we don't eliminate the challenges out there, but we do get a shot at the impossibles.
Message Edited by Draccuss on 04-08-2004 11:10 PM