Teras Kasi Archive

Thread: why are we (MTKA) so hated? :(

Xazias
Tue Mar 16, 2004 3:07 pm
#1

seriously folks, why are MTKA's so hated lately? Is it because we hit hard? or because our first defense/offense is usually to do our best to KD our opponents...and if it sticks we will have the upper hand? Or is it because we know how to play our profession so we appear even stronger then we actually are? I mean honestly, if a rifleman gets the hit on us from 40m away, we literally loose our mind and are dead before we get running. And commando's if they see us before we see them...guess what?... we end up incappacitated...and dead.


Im sure there are many instances where buffs, armor, spice, foods and drinks help us out in some of these and gives us a running chance...but if they run and we cant hit them, they get that last shot in on us while running, we're dead...

But yet we get the blame of being overpowered? We are only strong in close combat, which we should be IMHO, we are the TANKS of this game, we have to be able to take a hit and hit hard in return...but against ranged people in pvp, we really have a disadvantage unless we can sneak in and tag them with KD before they notice us coming.


Sorry guess this whole thread was inspired by a thread i read in the core systems forum with someone griping about our supposedly overpowered profession...when in my opinion, people just need to learn how to play their profession when up against a tka master. We arent the end all be all of swg as so many people put us in a catagory as being...if they learn how to play their professions, they would more likely win more battles against us.


Master TKA

Scylla
NemesisX419
Tue Mar 16, 2004 3:21 pm
#2

w00t!!!


---Trepidis Nemesis---


(soon to be master TKA and master Fencer)


Nikay
Tue Mar 16, 2004 3:26 pm
#3

Thats what it is, its a bunch of kids, that have no idea how to play thier class, and they come up against a MASTER and get thier unemployed butt kicked and cry nerf.


They are all the same, all they do is whine and say the same things over and over again, i wouldnt worry about it, nothing will change, and im pretty sure tka is safe the way it is.





-Nakaya-
-----------
-Master Doctor-
-Master Heavy Swordsman-






.
maddog0606
Tue Mar 16, 2004 3:27 pm
#4

I think it is called Red Line Envy. We look so cool doing them Jackie Chan specials and the red lines going all over the place that people get envious of us. It's either that or they are all dicks.



I should do the world a favor and cap you like ol Yeller
"Weird Al" Yankovic, songwritter, Philosopher, Man about Town.
Nifty
Tue Mar 16, 2004 3:27 pm
#5

How do you guys fare against the other three melee classes though? Ranged vs Melee is obvious. If the ranged can kite the melee they will usually win. If the ranged can't kite the melee they will usually lose. Now, if MTKAs are whipping M Fencers, Swords, and Pikes regularly, then we've got a balance problem.


However, it's all really gonna be moot in a month when Pub 8 comes out and basically FUBAR's everything.





Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Azzurri15
Tue Mar 16, 2004 3:27 pm
#6

I don't think we own. I mean for PvE yes we really don't miss, but who really cares right, were not hurting anyone else besides our enemy which is a monster or NPC. But when it comes to PvP it is harder. If were fighting a Rifleman he can blast us from like 60m away, and we have no way to fight back, because he'll just run around. But what I did was picked up Rifleman to fight back.
Odim
Tue Mar 16, 2004 3:32 pm
#7






Nifty wrote:

How do you guys fare against the other three melee classes though? Ranged vs Melee is obvious. If the ranged can kite the melee they will usually win. If the ranged can't kite the melee they will usually lose. Now, if MTKAs are whipping M Fencers, Swords, and Pikes regularly, then we've got a balance problem.


However, it's all really gonna be moot in a month when Pub 8 comes out and basically FUBAR's everything.









Well you know pikeman is bugged to all hell, so we'll leave that out of the comparison.



I'm a swordsman and a master tk, I'd say those to are very close to each other. So their fair, I've never fought a straight fencer before though so I cannot comment on that.




____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

Cebus
Tue Mar 16, 2004 3:32 pm
#8

You summed it up in your first paragraph you dopey **edit**. People don't like getting their asses kicked when they can't fight back, and that's what tka do right when a fight starts, kd2, because they can't fight any other way. You may say it's the upper hand, but beating someone when they can't fight back is having the only hand, coward. They don't like how everyone forgets who they are, and what they wanted to be to become a tka just because it's strong. Suddenly, you don't wear anything but a sungard and a skirt, because that's what you think looks ninjaish, to bad you look like a phoney piece of **edit**. Meditating every chance you get, you never miss a chance to remind someone that you're a tkm. Ever seen 2 tkm fight? I'd say 9 out of 10 times it's nothing but a race to kd the other person. Pathetic, takes no skill to win as a tka. You don't really have to be good to be the victor and that's why so many people want it. I've mastered tka 4 times, brawler and pikeman twice, and fencer and swordsman. Tka is the most powerfullofall of themand probably has more smack-talking 13 year-olds than any other profession.



*edited by admin*
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Odim
Tue Mar 16, 2004 3:39 pm
#9






Cebus wrote:

You summed it up in your first paragraph you dopey **edit**. People don't like getting their asses kicked when they can't fight back, and that's what tka do right when a fight starts, kd2, because they can't fight any other way. You may say it's the upper hand, but beating someone when they can't fight back is having the only hand, coward. They don't like how everyone forgets who they are, and what they wanted to be to become a tka just because it's strong. Suddenly, you don't wear anything but a sungard and a skirt, because that's what you think looks ninjaish, to bad you look like a phoney piece of **edit**. Meditating every chance you get, you never miss a chance to remind someone that you're a tkm. Ever seen 2 tkm fight? I'd say 9 out of 10 times it's nothing but a race to kd the other person. Pathetic, takes no skill to win as a tka. You don't really have to be good to be the victor and that's why so many people want it. I've mastered tka 4 times, brawler and pikeman twice, and fencer and swordsman. Tka is the most powerfullofall of themand probably has more smack-talking 13 year-olds than any other profession.







You sound like a smack talking 13 year-old. Notice all BH's do is try to land the knockdown, carbineer has a AOE attack that dizzys and knockdowns? If knockdown/dizzy is being a **edit** you just insulted almost every combat profession. Learn your facts.


www.kleenex.com




____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

Xazias
Tue Mar 16, 2004 3:41 pm
#10

i started this thread to get some CONSTRUCTIVE comments back on our chosen profession, NOT to start a flame war... You're all entitled to your opinions, i would appreciate not having this thread locked because of childish anticts and name calling cebus.
Artrus
Tue Mar 16, 2004 3:52 pm
#11

people hate tka because
1. TKA isn't affected by damage migration
2. TKA is too powerful and beats all other melee professions
3. To many people jump the band wagon and go TKA with everyone else cause its good
4. Because you have good defense
5. Because you can get rid of poison, disease, and wounds
6. Because you can powerboost
and 7. Because you constantly use dizzy/kd

If you don't think swordsman and pikemen is bad then just watch a Master Heavy Swordsman or Master Pikeman try to pvp against a fully armored TKM. I have no chance at all in PvP, I have 20 melee defense, I do 4 times more damage to myself per special in PvP, (usually do 50 damage per hit to people wearing armor and the cost of that attack is over 200) and we don't have a kd. (exept Master Brawler, but not many Swordsman/Doctors have enough skill points for it.)

Scoring 0-4 this is how the melee professions are in PvP: TKA - 4, Fencer - 3, (stun weapon) Swordsman - 1, and Pikeman - 1

This game is the most unbalanced MMORPG I have ever played.

Edit: I forgot that you can also hit from further than any other melee profession. Try dueling someone to test it out, I've been kd'd by a TKM from about 15m and it wasn't lunge 2.

Message Edited by Artrus on 03-16-2004 05:56 PM



_______________________________________________________________________

Scylla: Ekhemos Nassin - Survivor of the -V-/CA war.
Ahazi: -Apu- - Arabian Swordsman.

atone48732
Tue Mar 16, 2004 3:52 pm
#12

Uhm Cebus we use KD cause ranged kite us


it is our way of keeping ranged within melee ranged so we can beat them


and no its not cowardly


i can just as easily claim ranged combatants are cowards cause they kite but thats not what were talking about here


TKM's are not cowards they have to have some way of counterint kiting and the other tactics of ranged professions so please go flame somewhere else and let us have a civil constructive conversation



have a nice day







Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
mason2002
Tue Mar 16, 2004 4:11 pm
#13

First its Teras Kasi Master not MTK ot MTKA.


I think the core problem lies in the fact that overall our class is probley working as intended and close in lines with the SWEU. Other melee/tank professions lack the fullness of the TK profession. We have our disadvantages and most people will look into our benifits first. Heavy swordsman, Fencers and pikemen all need some Dev love.


SOE took the easy way out and increased melee range rather then work out the latency issues that caused TKs and other melee professions to miss. They also screwed distances ... a 5m punch ... whatever ...


I think alot of our "problems" come from defense stackers and fly by night holo grinders coming into our profession.


Besides if your chosen class is jacked why not rip someone elses up. Most of the nerf callers are in the forums more then the game ... who needs to play when your macro crafting and spamming in front of the starports ....





Cyanide Holtz
Master Bounty Hunter
Master Pistoleer
Publish 9: Bounty Hunters: Teabagged
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