Teras Kasi Archive
Thread: why are we (MTKA) so hated? :(
w00t!!!
---Trepidis Nemesis---
(soon to be master TKA and master Fencer)
Thats what it is, its a bunch of kids, that have no idea how to play thier class, and they come up against a MASTER and get thier unemployed butt kicked and cry nerf.
They are all the same, all they do is whine and say the same things over and over again, i wouldnt worry about it, nothing will change, and im pretty sure tka is safe the way it is.
How do you guys fare against the other three melee classes though? Ranged vs Melee is obvious. If the ranged can kite the melee they will usually win. If the ranged can't kite the melee they will usually lose. Now, if MTKAs are whipping M Fencers, Swords, and Pikes regularly, then we've got a balance problem.
However, it's all really gonna be moot in a month when Pub 8 comes out and basically FUBAR's everything.
Nifty wrote:
How do you guys fare against the other three melee classes though? Ranged vs Melee is obvious. If the ranged can kite the melee they will usually win. If the ranged can't kite the melee they will usually lose. Now, if MTKAs are whipping M Fencers, Swords, and Pikes regularly, then we've got a balance problem.
However, it's all really gonna be moot in a month when Pub 8 comes out and basically FUBAR's everything.
Well you know pikeman is bugged to all hell, so we'll leave that out of the comparison.
I'm a swordsman and a master tk, I'd say those to are very close to each other. So their fair, I've never fought a straight fencer before though so I cannot comment on that.
Cebus wrote:
You summed it up in your first paragraph you dopey **edit**. People don't like getting their asses kicked when they can't fight back, and that's what tka do right when a fight starts, kd2, because they can't fight any other way. You may say it's the upper hand, but beating someone when they can't fight back is having the only hand, coward. They don't like how everyone forgets who they are, and what they wanted to be to become a tka just because it's strong. Suddenly, you don't wear anything but a sungard and a skirt, because that's what you think looks ninjaish, to bad you look like a phoney piece of **edit**. Meditating every chance you get, you never miss a chance to remind someone that you're a tkm. Ever seen 2 tkm fight? I'd say 9 out of 10 times it's nothing but a race to kd the other person. Pathetic, takes no skill to win as a tka. You don't really have to be good to be the victor and that's why so many people want it. I've mastered tka 4 times, brawler and pikeman twice, and fencer and swordsman. Tka is the most powerfullofall of themand probably has more smack-talking 13 year-olds than any other profession.
You sound like a smack talking 13 year-old. Notice all BH's do is try to land the knockdown, carbineer has a AOE attack that dizzys and knockdowns? If knockdown/dizzy is being a **edit** you just insulted almost every combat profession. Learn your facts.
www.kleenex.com
1. TKA isn't affected by damage migration
2. TKA is too powerful and beats all other melee professions
3. To many people jump the band wagon and go TKA with everyone else cause its good
4. Because you have good defense
5. Because you can get rid of poison, disease, and wounds
6. Because you can powerboost
and 7. Because you constantly use dizzy/kd
If you don't think swordsman and pikemen is bad then just watch a Master Heavy Swordsman or Master Pikeman try to pvp against a fully armored TKM. I have no chance at all in PvP, I have 20 melee defense, I do 4 times more damage to myself per special in PvP, (usually do 50 damage per hit to people wearing armor and the cost of that attack is over 200) and we don't have a kd. (exept Master Brawler, but not many Swordsman/Doctors have enough skill points for it.)
Scoring 0-4 this is how the melee professions are in PvP: TKA - 4, Fencer - 3, (stun weapon) Swordsman - 1, and Pikeman - 1
This game is the most unbalanced MMORPG I have ever played.
Edit: I forgot that you can also hit from further than any other melee profession. Try dueling someone to test it out, I've been kd'd by a TKM from about 15m and it wasn't lunge 2.
Message Edited by Artrus on 03-16-2004 05:56 PM
Uhm Cebus we use KD cause ranged kite us
it is our way of keeping ranged within melee ranged so we can beat them
and no its not cowardly
i can just as easily claim ranged combatants are cowards cause they kite but thats not what were talking about here
TKM's are not cowards they have to have some way of counterint kiting and the other tactics of ranged professions so please go flame somewhere else and let us have a civil constructive conversation
have a nice day
First its Teras Kasi Master not MTK ot MTKA.
I think the core problem lies in the fact that overall our class is probley working as intended and close in lines with the SWEU. Other melee/tank professions lack the fullness of the TK profession. We have our disadvantages and most people will look into our benifits first. Heavy swordsman, Fencers and pikemen all need some Dev love.
SOE took the easy way out and increased melee range rather then work out the latency issues that caused TKs and other melee professions to miss. They also screwed distances ... a 5m punch ... whatever ...
I think alot of our "problems" come from defense stackers and fly by night holo grinders coming into our profession.
Besides if your chosen class is jacked why not rip someone elses up. Most of the nerf callers are in the forums more then the game ... who needs to play when your macro crafting and spamming in front of the starports ....