Teras Kasi Archive
Thread: TKM/Fencer
BaenreGod wrote:
haha, same situation here, previous tkm/master doc, and now im slowly going up fencer to become master brawler/tkm/master fencer. anyone else done this, and know if its effective?
Hey Wulf'gar, my Tarquinas friend ![]()
Let me know how it works for you. I've been thinking about doing this too, even though Rifle still makes me smile. Even created another character on Bria to try out this template, but having a hard time being patient, going thru the Fencer/TK grinds again from a noob toon.
Ok guys first off i just want to say to never ever combo fencer/pistoleer, because the reason taht combo was so effective was because of there fact that there used to be no dodge cap, but now there is , so all your doing is thinning your blood in skill points by taking marksman , the only reason would be to get the defenses vs knockdown and such, but heck you can get that with tkm/fencer, which i jhave right now and let me tell you it $%#^ rocks.... also you dotn relaly need master brawler, because with tkm you alrayd have a knockdown, and its really importand t ohve a knock down and a posture change in your hadns because a lot of peopl hvave high kd defenseest
take those spare points and put them in med, scout etc.
I'm a Master Fencer, Teras Kasi Master, Master Brawler, 2000 Scout, 2210 Medic. It uses all 250 skill points and caps melee defense and 119 ranged defense. It's mean. The only thing you have to worry about is people getting out of your 20m knockdown range, though once you stickIntimidate2, you should be able to hang on a bit longer. Heck, warcry2 them, they can't attack until you hit them first.
Remember your low level attacks, intimidate, stun, blind lunge1. Use them and learn to love them.