Teras Kasi Archive

Thread: Teras Kasi Master Robes...

-TAO-
Fri May 13, 2005 9:55 am
#1

So here is something I would LOVE to see in the game.... Teras Kasi Master Robes.


Robes that would allow us to retain our Innate TK Armor, And add say 20 points to it, And/Or give us boosts to our Melee/Ranged Defense, and Unarmed Damage.


Hooded Robes that look AWESOME! I would love this to be implimented.


Craftable by Tailors, With the Req of CL: 54, Skill: Master Teras Kasi.



Anyone else think this would be cool? Maybe we can get the Dev's to drop the golf clubs and actually put it in!!!!



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Master Bounty Hunter/Master Smuggler/All out bad ass Mandalorian. "Smile for me now!"-Vengeance Blade
Eisei
Fri May 13, 2005 9:59 am
#2






-TAO- wrote:

So here is something I would LOVE to see in the game.... Teras Kasi Master Robes.


Robes that would allow us to retain our Innate TK Armor, And add say 20 points to it, And/Or give us boosts to our Melee/Ranged Defense, and Unarmed Damage.


Hooded Robes that look AWESOME! I would love this to be implimented.


Craftable by Tailors, With the Req of CL: 54, Skill: Master Teras Kasi.



Anyone else think this would be cool? Maybe we can get the Dev's to drop the golf clubs and actually put it in!!!!






I heard that the devs are thinking about adding this to TKM but nothingreally comfirmed as of yet =p



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-TAO-
Fri May 13, 2005 10:11 am
#3

Really?? Any Links to information about this? I didn't even know they were thinking about doing this!!!!!



[IMG]http://img297.echo.cx/img297/9489/khorussig0oc.jpg[/IMG]

Master Bounty Hunter/Master Smuggler/All out bad ass Mandalorian. "Smile for me now!"-Vengeance Blade
makittot
Fri May 13, 2005 10:30 am
#4






-TAO- wrote:.

Robes that would allow us to retain our Innate TK Armor, And add say 20 points to it, And/Or give us boosts to our Melee/Ranged Defense, and Unarmed Damage.







As of the CU new BE clothing can be crafted (I just made some +13 melee/ranged defense tissues), and it is possible to craft a suite that has +25 melee defense +25 ranged defense + 25 unarmed damage + 25 terrain negation



Makittot
-TAO-
Fri May 13, 2005 10:34 am
#5

Well yes, But I am talking about a New Robe with a New Appearance, Something nice and wicked looking. Maybe black with silver lining and a hood or something.



Just something that looks wicked and monkish at the same time. Basically am stating my desire to see a new unique Robe get put in for Master Teras Kasi Artists.





[IMG]http://img297.echo.cx/img297/9489/khorussig0oc.jpg[/IMG]

Master Bounty Hunter/Master Smuggler/All out bad ass Mandalorian. "Smile for me now!"-Vengeance Blade
Lifebane
Fri May 13, 2005 10:49 am
#6

pity the +25 unarmed damage doesn't work



----------------------------------------------------------------------
Harbinger, Kauri
makittot
Fri May 13, 2005 11:02 am
#7






Lifebane wrote:

pity the +25 unarmed damage doesn't work





it dose, infact it is the only damage mod that works,


take a look http://forums.station.sony.com/swg/board/message?board.id=eclipse_trade&message.id=260293





Makittot
D4rthReven
Fri May 13, 2005 11:23 pm
#8

Take away the 20 inert defense you get at master and add the robes maybe You realise if you got 20 more inert armor at master its 80% sorta defeats the point of the armor nerf with cu

tk allways whined about robes before now that you dont need them and have to not use armor your still wanting.



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Aeon_Calcos
Sat May 14, 2005 3:05 am
#9

I entirely against this idea. It's just like giving TKAs their own set of armor. And personally i like my own unique style and diversity from everyone else i see that's a TKM. Wow look at that a TKM without composite armor on. So basically you wanna turn every single tkm into a hooded weirdo. Ever think about us Twi'leks how our lekku get cut off in that type of clothing? or the fact that wookies can't wear the same things everyone else can. It's a lame idea. We dont need any type of armor whatsover, so lets keep it that way.


If anything this topic should be in the tailors forum, and it should be more about getting more clothing options that allow BE-mods. Or new clothing schematics in general.



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Get Busy Dying.

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REDLION78
Sat May 14, 2005 3:33 am
#10

I also agree, don't change us...I think Jedi get robes... We are not Jedi and Weare able to look anyway we want right now. AIII see is players running around with the same old cookie cuttercomposite armor. I like the fact I can change my appearance anyway I wish to and it won't effect my play. I think the DEVs are doing an excellent job with our PROF.


Ilike the suggestion about the robe andI Think arobe like that is already available (BlackHooded). ANYWAY you can buy any look you wanton the market. Lets keep our profession flexiable!


THX


Mankind00
Sat May 14, 2005 3:33 am
#11

It's an idea thats come up time & time again.

Personly, I like it, to a point. But I do hate how it would make so many TKAs look the same, any bounus in robes would go the route of so many other bonuses in the way that people would start to feel it is required.

My prefered idea is this, robes that provide no bonus what so ever, & a sash that has a small bonus on. So theres still robes if the TKA choses to wear them, & these a small belt/sash that makes others (if they wish) stand out a bit more, get a bonus, but still dress how they choose.

But they are not something thats going to happen any time soon simply as there is such a split opinion on them.



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Marku2002
Sat May 14, 2005 3:46 am
#12

i think clothes for TKA's would be cool(but with no bonuses, just that only tka's can wear them) and possibly have a variety of different styles of it(perhaps based on rank you have in TKA)




- Re-add TKA's and CH's
-
CrashNemesisII
Sat May 14, 2005 10:50 am
#13



Mankind00 wrote:
But they are not something thats going to happen any time soon simply as there is such a split opinion on them.




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