Teras Kasi Archive

Thread: A Comparison Of Melee Professions

tometaophion
Sat Feb 14, 2004 3:35 am
#1

Message Edited by tometaophion on 02-14-2004 02:35 AM

tometaophion
Sat Feb 14, 2004 4:07 am
#2

"All too easy" Teras Kasi Philosophy 101



1)Accuracy- We all know that a TKM is the most accurate profession, 20% more accurate than the next most so(Rifleman)


2)Speed- We all know that a TKM is the fastest combat profession, faster than a speeding bullet. A Fencer can stab you 3 times If you try to kick him, no matter the color of your pretty belt


3)Melee Defense- Second Highest, Yet combined with Toughness, Becomes The Highest Melee Defending Profession


4)Ranged Defense- 3 Times Greater than Swordsman 50% greater than Pikeman, with nothing to block with


5)Posture Change/ Knockdown 'Weaknesses' completely meaningless in light of the highest combat equilibrium, the ability to slough off the effects of these special moves


6)Here is the kicker, lmao, thank you devs, you really are well, you know what you are. Every class is mitigated EXCEPT Teras Kasi Artist. Knuckler Mitigation 44%, Unarmed mitigation 0% GFY! AP0 Armorreductiction does not work.


9)General Comparison OF DPS using Master Brawler Lunge2, With Respect ToAP TKM- 1089 Swordsman- 445 Fencer- 147 Pikeman- 259


10)General Comparison Of Mitigated DPS Using Master Brawler Lunge2, With Respect To AP TKM-969 Swordsman- 270(Me) Fencer- Ha! Pikeman- 175


11. Possess The ability to strike any pool at 2.5 dmg modifier, with the above dps puts them in all cases superior to the other professions and their targeted attacks


12. Possess the ability to Stun, Blind, And Dizzy with Base perfect frequency


13. The equalization of the melee classes through bleeds, has been striken, further strenghtening the position of TKA.


14. The language of 'combat balance' is a further emboldening of TKM and BH and a true sign of the resignation of me from this game AGAIN as Late September -December 25th was my first cancellation.


15. Tell me your weakness, do not tell me about kiting, I am a swordsman, how can I kite you? You cant bleed neither can I, one type of dmg? my power hammers DPS is at all times inferior even at 460 3.7 to my 280 1.6 Katana, even at master, and that is Kinetic as well.


WoodyX
Sat Feb 14, 2004 5:27 am
#3

rookie! ive killed manyyyyyyyyyyyyyyyyyyyyyyyy Tk'er with my master fencer, i mean MANY!



Step 1 Imtimadate them


step 2 blind them


step 3 warcry


step 4 pound away or you can bleed them then pound away.


Ima tk master myself. So we mostly relie on 1 move to finish our oppent *which is unarmed hit 3* stop a tk master from attack you stop he whole fighting ablilty



and as far as the down side too TK, there is now. there suppose to be the masters of FIGHTING. why do you think they make you all 4 branches of the brawler tree? to get a greater understanding of there Insainly great power!


oliphontmon
Sat Feb 14, 2004 7:37 am
#4

your powerhammers dps is lower than your katana, by katana im assuming you mean 2h curved sword, while yes it is kinetic, like our vks, it is still ap2, go whine in the swordsman forums, the last thing we need is another whining wannabe samurai who watches too much reroni kenshin thinking he should be the best at everything and getting mad that tks have spd and accuracy.dude, we have nothing else, who cares about our ham pool attacks, they arent worth a crap until you get the person or MOB low enough in the particular pool anyway, THEY DONT DO CRAP FOR DMG.and combat equilibrium popping us up all the time, this is a farce,when a tkm goes down he doesnt just pop back up.youre not fighting pure tks, go cry nerf in a dabbler forum, oh wait there isnt one, maybe you should try your rant in the fencer forums, i was one of those too, and to tell you the truth a master fencer is alot tougher to beat than a TKM. so think next time, just because you see tk expert,or monk or the like doesnt mean that person is just a tk, youd think that you fools would have realized this by now, but maybe im giving you too much credit, but if you really dont like it, cancel your subscription.
oliphontmon
Sat Feb 14, 2004 7:38 am
#5

and there are many profs that can stun and dizzy and kd.all the brawler profs can and hmm, BH, carbine, rifle, should i go on?
tometaophion
Sat Feb 14, 2004 4:28 pm
#6

Hmmmmm


Powerhammer 3.7 AP2 134-465 -31 -31 -31 103 21 19


Vibroknuckler 2.2 AP1 46-180 +13 +13 +13 32 47 32


Mitigation

Powerhammer 134-266

Vibroknuckler 46-100+Unarmed Dmg = 296-350


Master Brawler TKM Vs Master Brawler Swordsman


Powerhammer(Adjusted for AP)

Lunge2- 270

Headhit3- 400


Vibroknuckler

Lunge2- 969

Hit3- 1292


Composite Armor 80% Kinetic Resists, 42% Blast Resists


Powerhammer

Lunge2- 157

Headhit3- 232


Vibroknuckler

Lunge2- 194

Hit3- 259


TKM Wins Still Over Heavy Swordsman



tometaophion
Sat Feb 14, 2004 4:39 pm
#7

Teras Kasi are being treated like Golden Gods. The devs love you above all others. They removed bleeds from EVERYONE, just because YOU did not have them, and actually were beaten once in a while.
Elan-Morin
Sat Feb 14, 2004 7:36 pm
#8



oliphontmon wrote:
and there are many profs that can stun and dizzy and kd.all the brawler profs can and hmm, BH, carbine, rifle, should i go on?





All the brawler professions cannot. Fencer has no stun. Swordsman has no stun or blind.
Elan-Morin
Sat Feb 14, 2004 7:38 pm
#9



WoodyX wrote:

and as far as the down side too TK, there is now. there suppose to be the masters of FIGHTING. why do you think they make you all 4 branches of the brawler tree? to get a greater understanding of there Insainly great power!






I'm not sure what you mean, here. There's no elite profession in the game that requires Master Brawler. Granted, the bonuses at Master Brawler make life much, MUCH easier for Fencers and Swordsmen, but that's about it.
Jybisu
Sat Feb 14, 2004 7:48 pm
#10

Uh no.


Ever try to neux grin someone through 90% kinetic?


Didn't think so. Try hitting for 50 or less everytime.


To a 2k mind pool.


Yeah it don't get ya that far.


Want to know how to beat any meleeproff? as a melee proff?


Stun,blind, intim, warcry are your friends.


Intim halves their dmg and their defenses. Stun messes it up more.


Please don't come here screaming nerf when you don't know how to play your proff.




Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
Impetuousyouth
Sat Feb 14, 2004 7:50 pm
#11

even if your claims were true and not tainted the spawn of the devil and george bush pvp is but one area odf the game tkm's suck big time at pve anything over 12k ham npc and were buggered yet aster swordsamn can quite happily solo 60k ham npcs and make a crapload of cash from it where as i have to have an artisan prof to pay for my combat i'm seriously considering going for matser swordsamn in stead of tkm already stratrg getting 2 handed levels because although i enjoy pvp i would like to be effective in pve. so i'd quite happily have swordsman be brought up to our level in pvp if we were brought up to yours in pve



Cronhour - REJEK

'If you can't get their respect make damn sure you have their fear'
tometaophion
Sat Feb 14, 2004 8:23 pm
#12

Um, you really dont pay attention do you. You see your TKM do 1400 dmg a hit, and see the swordsman do 4000 dmg a hit, and say hey he is better in pve. You forget a swordsman hits once every 4 seconds, yTkas hit every second. The only difference is that TKMS get better and more varied defenses.
tometaophion
Sat Feb 14, 2004 8:24 pm
#13

BtW, TKa get intimidate and warcry too, only they striek with them faster, and more often, and with a higher dps, still win. Yawn.
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