Teras Kasi Archive
Thread: We need a quest weapon...
The scythe is "that awesome looking nightsister sword." Fencers don't have a quest weapon.
antares
master pikeman
Yeah, Rifleman are get the DXR-6b and next patch the Beserker Rifle. Carbineers get Nym's Slug, which sucks. Fencers and TKAs don't get jack. I heard Commandoes might be getting heavy beam cannons or something next patch. But yeah, Fencers, TKAs, and Carbineers could use something. I don't think Bounty Hunter needs more specific weapon since it uses the same ones as Carbineer, Pistoleer, and the LLC is the only one that will work for their LLC line. Here's what I think everyone needs:
Teras Kasi: Stun/Restraint Knucklers for fighting super high kinetic resist foes (SMC Arch Witch has 100% Kinetic Resists.
Carbineers: Stun Carbine
Fencers: Not so much something new, but give the Rantok Schematic to Weaponsmiths so they can make uber ones.
Bounty Hunter: Humanoid traps
Stun Gloves
Restraint Gloves
these wouldbe perfect for the class. from the very frist time i saw a person with a VK (i didn't see one until about 5 days after launch) i thought it strange that one set of brass knuckles make BOTH your hands more powerful. i understand that it does not make sence all around. how can it effect your head knees and feet at all? but gloves make a little more sence for the "UNARMED" class. always have.
i would like to see the Stun Gloves look a little like Mabari Armorweave gloves, big, heavy solid looking gloves that LOOK like they would ring your bell and cause you to be stunned if hit with them (my character wears Mabari Armorweave gloves 90% of the time just for this very look)
it would be nice to see the Restraint Gloves look more like Tipless Gloves that extend about 1/4 - 1/2 way up the forearm, much like a boxer's hand wraps. if you are going to 'grapple' you have to have use of your fingers.
just my $0.02
OneHung wrote:
Why would an unarmed profession need a weapon .. :-\