Teras Kasi Archive

Thread: Krayt Dragon Hunt on Tattooine

Eslaweu_Lohe
Tue Sep 09, 2003 4:53 am
#1

A couple of days ago I was hunting Krayt Dragons with guild. I tried meleeing the first one and got incapacitated withhis firsthit. Later, we were all buffed and the hunt went well. However I was still being killed a few seconds after I engaged the dragons. Onlything I could do was with my pets.


So I think a TKA should have higher defense in order to be able to "tank" mobs like Krayt Dragons.


TKA master


CH 2/3/2/3


-Eslaweu Lohe

xxx_buckshot
Tue Sep 09, 2003 9:58 am
#2

ahhh... no.



screw flanders
BayneThundarus
Tue Sep 09, 2003 10:04 am
#3

You... went to punch... a Krayt Dragon?


I'm a TKA, but even I realize that I should pull out the pistol and stay 50m away from something 50 times my size.




----------------------------------------------------------------------------------
Lose. It's spelled LOSE. You don't "loose" in battle; you l-o-s-e.
UdunMontoya
Tue Sep 09, 2003 11:14 am
#4

take off your knucklers and throw intimidate on him, its about all you can do



::Udun Montoya
::Master Chef
::Ahazi :: Leader of TDA
::Location :: Naboo :: -5707 6819 :: NW of Theed

Wildjames
Tue Sep 09, 2003 11:22 am
#5

i agree with the initial post


i also felt semi-worthless (i'm mCH too) on a krayt hunt


in any case, devs seem intent on giving melee the option to tank instead of pets, and i look forward to this

corsarioboricua
Tue Sep 09, 2003 11:35 am
#6

So does this mean we are compleatly useless when hunting big game?
Jambolaya
Tue Sep 09, 2003 11:41 am
#7

Have you guys SEEN a kryat? Buggers are huge. By what stretch of imagination or fanatasy does one come up with the idea that we should be able to slap away at such a thing without being crushed? It's soo big and has 25k+ HAMS but it's soo stupid that it won't stomp on something 5 meters from its foot?


As far as the pets go, each hunt I've been on (6-7), the pets were invaluable to draw aggro.




---------------------------------------------
Yamo Ka'ma, Explorer - Wanderhome

"That's it man, game over!"
threehairsleft
Tue Sep 09, 2003 11:54 am
#8

No, I doubt we will every "tank" a krayt dragon. They do around 5000 damage each hit (based on pet damage). Unless you get lucky, have good armor and doctor buffs, you'll die in the first hit. The best thing to do as a teras kasi is try to apply intimidate, blind and other effects.Heal the creature if you have medic skills, or use a blaster.


Other creatures we should be able to "tank", but not the krayt. Although it would be nice to survive the first hit, or have a chance of being very lucky and only get glancing blows, there's no way we should be able to take several hits and still be on our feet.

Cerosis
Tue Sep 09, 2003 1:15 pm
#9

Think of it this way, NOBODY ( ) should be able to solo Krayt's, that's just insane. I've seen a guy with two AT-ST's soloing them(althought this is a little more believable than a BH soloing them). But oh well, the guy with the two AT-ST's should probably be able to beat a krayt, after all, some turbo laser shots should put some massive dents in the thing.



________________[Wanderhome]________________
·Rehhtahn Dmaev·Jedi Knight·Renntech Guild Leader
·Rebel Alliance Ace ·
·Nhta Vekgar·Bounty Hunter·Carbineer ·
·Tomi'Una ·Armorsmith ·TLC Armories, Renntech City,Dantooine ·
·Left due to NGE - R.I.P. SWG·


r3dh3d
Tue Sep 09, 2003 8:47 pm
#10

For some reason i highly doubt a pistoleer can totally solo a Krayt


I'm even hesitant to believe a BH could


Commando maybe, but probably not.....there is the delay in shots.


Maybe a Master CH/Commando with the pets drawing aggro, but i highly doubt any "1" class can solo these things


Ive been parts of groups that have gone up against them with pretty much all of the above classes in the groups, and we've been hard pressed.




Kadin Starstrider

Resident of Death Valley City, Dantooine
BayneThundarus
Wed Sep 10, 2003 12:00 am
#11

Ooh, let's give him one star, TKA can knockdown an x-wing!!


C'mon people, I've watched 25 people and an AT-ST fire at one of those thingsfor four minutes straight before finallykilling it, anyone who got within 30 meters of it was immediately knocked out, and the AT-ST was destroyed. So drop the whole "omg ne1 profession should be able to do nething!!1" attitude and realize that you can't expect to punch something that insanely strong for any definable amount of time before it decides to brush you off like an unwanted hangnail.


Jesus...




----------------------------------------------------------------------------------
Lose. It's spelled LOSE. You don't "loose" in battle; you l-o-s-e.
Afra_Lyon
Wed Sep 10, 2003 12:34 am
#12

Well, its all well and good for you to say that TK's shouldn't be able to do anything against a Krayt. I somewhat agree. But when BH/Pistoleers can solo them, something is really screwed up. Hell, ranged users are supposed to be the "Archer" class in SWG, so they should be doing the lowest damage. Instead, they can solo Krayts, now what sense does that make?



Shale Relyt: Heavy Hammerman/Ranger, Kauri
Osritro Ostusx: TKA/Doctor, Valcyn
Rascal: Sniper/CH, Ahazi

"A man convinced against his will is of his own mind still."
Jambolaya
Wed Sep 10, 2003 12:46 am
#13

I've said it before, I'll say it again: The problem with BHs power is the allocation of special move costs against their HAMS. If EyeShots drew from the Mind pool like rifleman, they would be far less potent. Right now they can spam any of their specials, from a distance that should be reserved for rifles, and simply StimB away the costs of their specials.


TK vs. Kryats is fine. BH special move costs = borked.




---------------------------------------------
Yamo Ka'ma, Explorer - Wanderhome

"That's it man, game over!"
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