Teras Kasi Archive
Thread: My goodbye to TKM
No one has to read this, so don't flame me, just merely giving my thoughts on the profession and why I'm quitting.
Background Story:
Admittedly, I was not a pioneering TKA. Infact, I sort of stumbled upon it while leveling up into my rifle tree. Just some miscellaneous tanking when things got tough(unequipping my rifle so my friend could finish the target off) had gotten me some unarmed experience, which I used to go up a few boxes in brawler. At the time I had quite a bit of credits, so I also invested in some VK's. At this point, VK's were usable by brawlers and berserk was still very strong, so I figured I might as well head on up to TKA. And with that, I fell in love with the idea. Unfortunately, idealism only lasts so long...
My Dilemma:
I payed my dues, perfected my techniques, developed my own strategies, and became a powerful force in the GCW. Even in the face of KD spam, AT-STs, and hugh HAM costs, I ended up on top. Mind you, it was an uphill battle the entire way, but that always makes the kill more satisfying. At the time, my damage was beyond comparison, and I tore through other players in the blink of an eye, which allowed me to quickly dispatch of entire crowds of players before they could react. The dilemma then, is my inability to fight even low-level BH's and rifleman, finding that I can't survive long against the 1000 damage AE attacks and the 600 damage pistol attacks. I find myself trapped in a game where there is no such thing as defense, and the victor is the one with the bigger gun.
My Ultimate Downfall:
What I have ultimatelyfound is that my optimism and idealism cannot withstand the full force of SoE's idiocy. The developers inability to recognize fundamental imbalances, shown through sloppy nerfs aimed at one profession(pistoleers) and having a bigger effect on others(TKA's). The most recent update only serves to show this as they remove a melee players only hope in PvP, that he is able to reach and maintain melee distance, through KD attacks. Even the proposal of a /tank skill provided by Holocron is despairing and shows his complete ignorance of our ability to hit, and the fact that we are now getting outdamaged 5 fold(as opposed to our former 2 fold) by ranged players. I am a strong willed melee'er, but no level of willpower will ever pull me from the current situation of melee'ers and our complete inability to deal with ranged players.
My Closing Thoughts:
Don't misinterpret this as a warning to not become a TKM. I had alot of fun as a TKM, but as I stated before, losing is only fun for so long. It sincerely saddens me to write this thread, and to say goodbye to my hard-earned skill in TKA. Perhaps it was I who was ignorant for not seeing what I had tried to avoid for so long, the pistol. And with that, I bid you all fairwell and good luck, and hope that you have heart enough to find your way through the challenges that are presented to you, and are continually pushed upon you by this game.
May the force be with you.
Erm...I'm not quite sure I understand...maybe I'm just crazed or something, but...in real life, if I have a rocket launcher, and I shoot you with it...and compare that damage to a black belt beating me up...it seems to be the rocket launcher does more damage either way. Similarly, a handgun, a rifle for sure, heck any gun...so...what is so unbalancing about a bounty hunter blowing a tera kasi's guts out??? Sounds realistic to me.
Baarda
And then we'll add a profession called "Lemming" and they exist only to get killed by players since that's realistic. And then we'll rename the profession to "Teras Kasi Artist".
Realism only exists in reality(Simply put).
These Devs are so f***ed up it is ridiculas. They have now changed this into a first shooter game. But then again they said they were going to. I am so f****king disgusted with these f****cking morons I can't and do not want to write any more. Two things have occured: (1)can't defend myself AT ALL.....and (2) I also sustain multiple double digit wounds on EVERY battle.
I am done with SOE. I am cancellingmy account and my nephews account that I pay for. And to think I was ... at one point thinking about purchasing EQ also. What a joke. I played Counter Strike for 4 years. If I wanted a first shooter game I never would have left it to play this game. Guess what.... I am going back to it and guess what else... I won't cost me anything to play...... LOL.
They have lost my business and countless others also because I intend to tell the world how f*****ked up SOE is.
High_on_bread. Please dont go we need smart TKAs like you. Lets not give up the fight! This is what SOE wants us to do! If weall surrender our TKA skill pointthen it will only give SOE the right to deleteTeras Kasifrom the entire game which we all know is what SOE wants!
Just have hope and hang in there!
DrBonzai.
I don't think it has anything to do with being too involved. If you look at every game out there they try their best to balance all different playstyles that they allow. Its not about PvP or PvE or any of that nonsense. Its about not discouraging any give playstyle, because by doing so you basically say that people who like to play that way are not welcome.
Thats whats happening in SWG. They've stacked all the odds against Melee in every way. Ranged is better than us at everything, so its obvious that they are encouraging the ranged playstyle and discouraging the melee playstyle. I won't say whether its intentional or not. They have nothing to gain by discouraging melee, so my guess is they simply don't understand the problems with the current setup.
If you were to take a game like counterstrike, and make it so the sniper rifle hit somewhere other than where you were aiming 90% of the time then you'd have a similar situation. Technically there would be no reason to snipe, so you'd be discouraging anyone who liked sniper style game play. Overall this would lead to less players and it would make the gameplay more sterile than it otherwise would be.
More methods of play are good no matter how you cut it. SWG is discouraging one particular method right now, and there are many of us that enjoy that playstyle and are upset about its obvious flaws.
idiots like you i dont get...paying $15 a month here to have some fun....but we arent since were such a gimped class. alot of us are (counting me) but alot ARENt.
MalibuBrooke wrote:
Bye bye. It is only a video game. Play something else. You are obviously too involved in this alternate reality.
If I go to a bowling alley and give them my money to play, they are not guaranteeing that I am going to enjoy bowling. And if I do not enjoy bowling, they are not going to change the game into something that I will enjoy. It behooves me to research what I am going to spend my money on before I make the initial purchase, and I should not continue to play a game that I do not enjoy.
Your problem comes with the faulty assumption that because you have money, the world must change to suit you. It isn't that simple. And frankly I'd pay more per month to play a game that absolutely never paid any attention to the playerbase, but instead relied on its own employee playtesting exclusively.
[quote]It sincerely saddens me to write this thread, and to say goodbye to my hard-earned skill in TKA. Perhaps it was I who was ignorant for not seeing what I had tried to avoid for so long, the pistol.[/quote]
Pssst! You don't have to drop TKA to master Pistol. In fact, keeping those defense bonuses and healing abilities will enhance your pistol skills. You could even keep some TKA, Pistol, and Rifle skills for one BAMF combat machine. But don't tell the others! It's a secret.