Teras Kasi Archive

Thread: tka doesnt have enough weapons

Spyderboy33
Sat Nov 13, 2004 8:26 pm
#1


tka doesnt have enough weapons they need like a weapon that gos on two hands or brass kuckles or wolverine type things


imperial corporal

tka/swordsman/medic/marksman

hokie pokie religions and ancient weapons r nuthing compared to a good blaster at ur side till

u meet a practicer of thta religion who wields the ancient weapon



Triko' Riglemn Officer of the Empire
oliolennon
Sat Nov 13, 2004 8:30 pm
#2

They shouldnt have any weapons. Its unarmed combat!



AOZEM / DOMAI
Elder Smuggler-------------Master Officer

SWG Design Philosophy: If anything threatens the superiority of Jedi in battle, they must be automatically be reduced in power. The Jedi must win, all the while putting up a false guise of "profession balance" and "fair play".
Atama
Sat Nov 13, 2004 8:58 pm
#3

TKAs don't have any weapons other than our bodies. We have a VK which enchances the damage of a fist. And we don't need more.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Ifisa
Sun Nov 14, 2004 6:52 pm
#4

What I think would be cool is if they changed the vk into a bracer That would work if they gave us some type of robe to wear instead of armor (that had defenses, unless after Combat Upgrade our toughness was the same as good armor).
twc
Sun Nov 14, 2004 8:08 pm
#5

We supposeuvly have the black sun razor knuckers coming wit hthe combat revamp.

TKMs will really strengthen wit hthose,this is all part of balaceing out all the proffesions with TKM being one of them.




Xinn Horn/Zinn Horn
130 Jedi Dead
Imperial Bounty Hunter
CorellianCowboy
Sun Nov 14, 2004 10:52 pm
#6

Actually the Black Sun Razorknucklers are more likely to go to the Smuggler profession, seeing as how we have to grind Unarmed IV as a pre-req but we don't currently have any bonuses from it... not even a weapon certification.

Besides, Black Sun is a criminal organization...



Col. Dusty Duneroller
Pilot and Gunrunner for the Alliance
Massadonious
Mon Nov 15, 2004 2:47 am
#7

Yeah, I think we should get beams that shoot out of your hands like superheros....and it can bypass saberblock. Yeah, that would rawk!!





_________________________________________________________________
Garrit Darkcloud: Imperial 2nd Lieutenant. TKM/Fencer/Medic.

The next to last Liberal on Bria. "I'm not part of a redneck agenda" - Green Day

Keeping my SWG account active, but taking a WoW break until they make this game fun again...
Thazi
Mon Nov 15, 2004 8:17 am
#8

omg just....



Xenocaw Metteec
Deadly Medic Nub
Shadowfire
Losing faith in SOE one CU at a time.
SWG Veteran since Sept. 2003



http://swgrip.ytmnd.com/
Sovi-FFO
Mon Nov 15, 2004 8:26 am
#9






twc wrote:

We supposeuvly have the black sun razor knuckers coming wit hthe combat revamp.

TKMs will really strengthen wit hthose,this is all part of balaceing out all the proffesions with TKM being one of them.







In PVE maybe, but most things that are resistant to kinetic are just as resistant to heat as well.



However, the Black Sun Razor Knucklers have similar stats to a Nightsister enhanced Vibroknuckler, except it is heat damage.


Composite at the time being usualy has a kinetic resist equal to the heat resist, so I have no clue how these were unbalancing in the first place.




Sovi | Ninja Exploit Zero
Ryutek
Mon Nov 15, 2004 9:07 am
#10



CorellianCowboy wrote:
Actually the Black Sun Razorknucklers are more likely to go to the Smuggler profession, seeing as how we have to grind Unarmed IV as a pre-req but we don't currently have any bonuses from it... not even a weapon certification.

Besides, Black Sun is a criminal organization...


Nope, it will be a TK cert from what has been said (and was on Test before pulled).



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
Loshuss
Mon Nov 15, 2004 11:37 am
#11

Ryutek, Is there any word on the Razor Knuckler concerning its components? Will it still only be craftable with the Nightsister Motors that drop off the infamous Miss. Min or have they put some thought into making more accessable to noobs like me?



Losh - Ethak - Evaen
Ryutek
Mon Nov 15, 2004 12:15 pm
#12



Loshuss wrote:
Ryutek, Is there any word on the Razor Knuckler concerning its components? Will it still only be craftable with the Nightsister Motors that drop off the infamous Miss. Min or have they put some thought into making more accessable to noobs like me?


Unfortunately I have no clue. I think they are waiting for the Combat Upgrade to make those decisions.



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
CorellianCowboy
Mon Nov 15, 2004 2:59 pm
#13



Ryutek wrote:


CorellianCowboy wrote:
Actually the Black Sun Razorknucklers are more likely to go to the Smuggler profession, seeing as how we have to grind Unarmed IV as a pre-req but we don't currently have any bonuses from it... not even a weapon certification.

Besides, Black Sun is a criminal organization...


Nope, it will be a TK cert from what has been said (and was on Test before pulled).




That bites... although it doesn't really matter much to me since I'm a smuggler and a TKA, so either way I'll be getting the cert.

Still, it would seem that the *Black Sun* Razorknucklers.. which clearly say in their description that it's a weapon preferred by thugs and such would be a Smuggler weapon... But hey, since when are the devs in the business of giving anything to Smugglers anyway?



Col. Dusty Duneroller
Pilot and Gunrunner for the Alliance
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