Teras Kasi Archive

Thread: How to defeat Rifleman in duel?

JoeyNipps
Tue Nov 09, 2004 10:34 pm
#1

I have just started trying out PvP with a friend so neither of us is very good. I am a Master TK/Master Doctor and he is a Master Rifleman. When we duel, unless he is kind enough to simply stand still (stupid of him to do that of course), I don't stand a chance. We both are wearing quality armor with full buffs. His mind shot takes me down fast and this coupled with there is nothing I can do to force him to stand still (and he can simply move and shoot at me) - is this simply a duel that a TKM cannot win (without the other person being kind enough or stupid enough to stand still)? Please help with USEFUL advice if there is any.
Pheniox24
Tue Nov 09, 2004 10:43 pm
#2

if hes using a jawa rifle, make sure you have on a PSG with stun and stun armor. That makes stun usless.


If its a T-21, just fight smart. Use buildings, walls, ect to your advantage. Make him come to you. Keep him intemidated at all times, if he is inside 20m, use your lunge attack. NEVER spam a posture change or KD attack, if they go down, next one will cause them to stand. Be paitent and just do them one at a time. Once they go down, every 20-30 seconds, reapply ALL states 2x, that will keep them down a very long time.


That, and make SURE you wear a PSG.




Teljkon Nug(CANCELED ON MAY 2ND(FOR 2ND ADK))/Goht Gyort(ACCOUNT CANCELED)


Teras Kasi Master/Master Doctor//////////Master Carb/Bounty Hunter/Master Dabbler/Master Idiot


The first and only frontline medic in the game////Master of attacking large scale groups hoping to get a 100% KD for once in his life.
HurriwanShinobi
Tue Nov 09, 2004 10:44 pm
#3

whats his other SP in? if its in another melee class you will be hard pressed to beat a rifleman..



--------------------
Hurri [vF] Pikeman/TKM
Hurri Level 60 Undead Priest (Blackrock)
"Computer games don't affect kids; I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music" -- Kristen Wilson, Nintendo Inc. 1989
Cango
Tue Nov 09, 2004 11:58 pm
#4

Use buildings.

Hide behind a building, a wall, anything that is large enough. Go inside if you can and use corners to your advantage. Dont chase him, make him chase you.



_______
Cagno Kyraic
Teräs Käsi Master
Atama
Wed Nov 10, 2004 2:26 am
#5

If he's kiting you run away from him. That confuses people and makes them run towards you. When he runs away run back towards him. Due to client/server lag you might get up to him before he realizes it. The goal is to get close enough to get a lunge in (Lunge2 is preferable but Lunge1 will help). If you can get a lunge in, you might slow him enough to get up to him. Try to do a warcry if you can also, that has a 20m range. If you can get a warcry on him, try to intimidate him. Intimidate is key to beating people.

Also try to get a KD2 on him if you get close. Depending on his resistances that may put him flat on his back at your mercy. If that happens, try to get in a stun attack and then focus on pounding his mind with head hit.

As a TKM, your main strength is in landing states on people. Even an intimidate can turn the battle your way. As a master doc, you can remove any states he manages to put on you.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
RunningRoutes
Wed Nov 10, 2004 2:38 am
#6

Do as everyone suggests: intimidate, stun, dizzy, knockdown. Also in addition (coming from a former rifleman turning TK):

One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.

Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...

Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain...



------------------------------------------------------------------------------------
Star Wars Insider magazine #23:
"'Gospel', or canon as we refer to it, includes only the screenplays, the films, the radio dramas and the film novelizations."

"When it comes to absolute canon, the real story of Star Wars, you must turn to the films themselves - and only the films." - Steve Sansweet, Fan Relations
Brainplay
Wed Nov 10, 2004 7:56 am
#7






RunningRoutes wrote:
Do as everyone suggests: intimidate, stun, dizzy, knockdown. Also in addition (coming from a former rifleman turning TK):

One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.

Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...

Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain...






/agree


Unless he's got some other state defenses states will be his downfall. Intimidation is your biggest asset and slashes the dps of the rifle. Blind drops his accuracy. Stun drops his defense. Riflemen unfairly have a 2.5x TO HIT modifier on them so even dodge food wont help them and laying a stun state makes it even worse. There's a chance that the stun state will also drop the effectiveness of thakitillo. I used 93% thak and yet once KD'd I couldn't get back up while stunned. The +205 unarmed damage bonus combined with headhit1 can rival and beat any standard Jawa in damage against an unarmored head but against a 80% kinetic helmet you'll do about 110-150 damage per second depending on your VK stats. Since only noobs PvP without stun helmets the chances are that the base kinetic will be lower than that unless he/she has a very good armorsmith with very good resources or unless its strictly a duel. And if they are any alien race then even entertainer buffs wont help them. Human species have double the base MIND substats than any other.


Supplement yourself with either 10% filling 37% dodge aircake or 30% filling 48% pikatta pie to augment your defenses. Synthsteak is a must. Since Janta knives are certified at novice brawler it might be a good idea to throw that in their as well. An extra MIND dot helps.


Since running in any other direction other than a straight line away from your opponent will cause you to loose ground, kiting becomes futile. Not to mention that running while avoid objects and spamming specials takes some serious dexterity. Your advantages far outway anything a rifleman has.






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

RunningRoutes
Wed Nov 10, 2004 10:58 am
#8



Brainplay wrote:


RunningRoutes wrote:
Do as everyone suggests: intimidate, stun, dizzy, knockdown. Also in addition (coming from a former rifleman turning TK):

One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.

Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...

Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain...


/agree

Unless he's got some other state defenses states will be his downfall. Intimidation is your biggest asset and slashes the dps of the rifle. Blind drops his accuracy. Stun drops his defense. Riflemen unfairly have a 2.5x TO HIT modifier on them so even dodge food wont help them and laying a stun state makes it even worse. There's a chance that the stun state will also drop the effectiveness of thakitillo. I used 93% thak and yet once KD'd I couldn't get back up while stunned. The +205 unarmed damage bonus combined with headhit1 can rival and beat any standard Jawa in damage against an unarmored head but against a 80% kinetic helmet you'll do about 110-150 damage per second depending on your VK stats. Since only noobs PvP without stun helmets the chances are that the base kinetic will be lower than that unless he/she has a very good armorsmith with very good resources or unless its strictly a duel. And if they are any alien race then even entertainer buffs wont help them. Human species have double the base MIND substats than any other.

Supplement yourself with either 10% filling 37% dodge aircake or 30% filling 48% pikatta pie to augment your defenses. Synthsteak is a must. Since Janta knives are certified at novice brawler it might be a good idea to throw that in their as well. An extra MIND dot helps.

Since running in any other direction other than a straight line away from your opponent will cause you to loose ground, kiting becomes futile. Not to mention that running while avoid objects and spamming specials takes some serious dexterity. Your advantages far outway anything a rifleman has.






A good Master rifleman can take down a TKM. I'm not that good at PvP and I could do it. Synthsteak, thakitillo, and get the drop on them in PvP. Similar thing against TKs in duels except make the TK offer the duel, then get 30 meters away and accept the duel. I start all my duels at 30 meters because its 'fair' for most professions. Only profession that really has an edge at distance is carbineers, who don't have many state defenses...



------------------------------------------------------------------------------------
Star Wars Insider magazine #23:
"'Gospel', or canon as we refer to it, includes only the screenplays, the films, the radio dramas and the film novelizations."

"When it comes to absolute canon, the real story of Star Wars, you must turn to the films themselves - and only the films." - Steve Sansweet, Fan Relations
Voave25
Wed Nov 10, 2004 11:27 am
#9

...or just take up master rifles and have your template as tkm/mrifles/medic 2/0/4/0 so you can be equal at range and dominate at melee.
JoeyNipps
Wed Nov 10, 2004 11:29 am
#10

First I want to thank all of you who have posted - I truly do appreciate your time and thoughts. However (yes, you must have known that there was a however :smileysurprised, many of the suggestions don't really apply. Remember, I said this was a duel - so it is ONE on ONE (some of the suggestions really only apply to group PvP situations). Secondly, this person is a friend (not some snot nosed opponent who I don't know). Third - he is NOT an idiot - so while I do understand the concept of using buildings and "forcing" him to come to me - again that really doesn't apply. He is NOT stupid enough to give me that edge and since it is a duel - if we both just wait (me for him to come into the building and him for me to come into the open) we don't have much of a duel now do we?


So the bottom line as I understand it (for a duel where the Rifleman is not stupid), unless I get dumb blind lucky with a knockdown while he is running around shooting me, there really isn't anything I can do. Is this correct? I am using foods already (but I do appreciate the suggestions) - but again, he can just keep shooting me with mind shots and it doesn't take too many of them to slowly but surely wear me down whereas I must hope to get in close to him (and if he is careful which he is, there isn't much hope of this).


Here is the scenario I tried last night. I tried using run real fast (whatever it is called) to get close while spamming KD. First, with lag issues, that wasn't real successful, but it did work a couple of times. However, while I was doing that he was still getting shots in so when I did make it to him and KD him, my mind was already a bit down. Next, I MUST get both a KD AND a Dizzy on him or he just stands right back up and runs away again - and since my run real fast has such a long recharge time, .... well, you get the picture (incaped again :smileymad. On occassion (not very frequently all things considered) I did get him KDed and Dizzied - yes he stayed down fairly well but NOT what I would call perfectly and eventually (usually before I could incap him) he got up (yes low on mind but alive) and ran away to recover and shoot me again.


I did not think to try lunge - so I will try that tonight and see if that helps enough to at least make it even up even a little bit. Personally, unless it improves a great deal, I see TKM as not a practical match in this game as things exist now.
Atama
Wed Nov 10, 2004 12:21 pm
#11

Here's a wild question... Do you wear a helmet?



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
JoeyNipps
Wed Nov 10, 2004 12:38 pm
#12






Atama wrote:
Here's a wild question... Do you wear a helmet?





Yes, I said we both have good armor - that includes a helmet. I have tried it both ways (with and without armor).
Atama
Wed Nov 10, 2004 12:42 pm
#13

I wasn't sure... Armor doesn't necessarily mean a helmet, I know a lot of people who wear everything BUT a helmet because they're concerned about Mind secondaries.

You know, sometimes PvP (and especially dueling) just boils down to who can play their profession better. Sometimes you gotta develop instincts and learn when to use what ability, and learn little tricks. And sometimes your opponent is just really, really good. I know it took me a long time before I stopped totally sucking in PvP, and even now I'm very far from being an expert.



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
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