Teras Kasi Archive
Thread: How to defeat Rifleman in duel?
Hide behind a building, a wall, anything that is large enough. Go inside if you can and use corners to your advantage. Dont chase him, make him chase you.
Also try to get a KD2 on him if you get close. Depending on his resistances that may put him flat on his back at your mercy. If that happens, try to get in a stun attack and then focus on pounding his mind with head hit.
As a TKM, your main strength is in landing states on people. Even an intimidate can turn the battle your way. As a master doc, you can remove any states he manages to put on you.
One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.
Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...
Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain...
RunningRoutes wrote:
Do as everyone suggests: intimidate, stun, dizzy, knockdown. Also in addition (coming from a former rifleman turning TK):
One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.
Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...
Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain...
/agree
Unless he's got some other state defenses states will be his downfall. Intimidation is your biggest asset and slashes the dps of the rifle. Blind drops his accuracy. Stun drops his defense. Riflemen unfairly have a 2.5x TO HIT modifier on them so even dodge food wont help them and laying a stun state makes it even worse. There's a chance that the stun state will also drop the effectiveness of thakitillo. I used 93% thak and yet once KD'd I couldn't get back up while stunned. The +205 unarmed damage bonus combined with headhit1 can rival and beat any standard Jawa in damage against an unarmored head but against a 80% kinetic helmet you'll do about 110-150 damage per second depending on your VK stats. Since only noobs PvP without stun helmets the chances are that the base kinetic will be lower than that unless he/she has a very good armorsmith with very good resources or unless its strictly a duel. And if they are any alien race then even entertainer buffs wont help them. Human species have double the base MIND substats than any other.
Supplement yourself with either 10% filling 37% dodge aircake or 30% filling 48% pikatta pie to augment your defenses. Synthsteak is a must. Since Janta knives are certified at novice brawler it might be a good idea to throw that in their as well. An extra MIND dot helps.
Since running in any other direction other than a straight line away from your opponent will cause you to loose ground, kiting becomes futile. Not to mention that running while avoid objects and spamming specials takes some serious dexterity. Your advantages far outway anything a rifleman has.
Brainplay wrote:
RunningRoutes wrote:
Do as everyone suggests: intimidate, stun, dizzy, knockdown. Also in addition (coming from a former rifleman turning TK):
One thing you can do is go without your VKs until you get the Rifleman dizzied and on the ground. Once he's on the ground, warcry him (gives you more time to get on your VKs), equip your VKs (keep them on a hot key), and beat the tar out of his mind bar. Even with Ahrisa, canape, and brandy, Rifleman is hell on that mind bar.
Put a few good dents on it and he won't be able to use specials as often without risking putting himself in a good position for you to drop him. I just wish TK had a few bleeds... oh well...
Other things to consider about being kited: K-19 rations can be your friend. It improves your burst run efficiency. I don't use it, but I'm a Master Ranger so I don't need it. Ever tried kiting a Master Ranger, especially over rough terrain... there isn't too many people who I can't outrun on rough terrain.../agree
Unless he's got some other state defenses states will be his downfall. Intimidation is your biggest asset and slashes the dps of the rifle. Blind drops his accuracy. Stun drops his defense. Riflemen unfairly have a 2.5x TO HIT modifier on them so even dodge food wont help them and laying a stun state makes it even worse. There's a chance that the stun state will also drop the effectiveness of thakitillo. I used 93% thak and yet once KD'd I couldn't get back up while stunned. The +205 unarmed damage bonus combined with headhit1 can rival and beat any standard Jawa in damage against an unarmored head but against a 80% kinetic helmet you'll do about 110-150 damage per second depending on your VK stats. Since only noobs PvP without stun helmets the chances are that the base kinetic will be lower than that unless he/she has a very good armorsmith with very good resources or unless its strictly a duel. And if they are any alien race then even entertainer buffs wont help them. Human species have double the base MIND substats than any other.
Supplement yourself with either 10% filling 37% dodge aircake or 30% filling 48% pikatta pie to augment your defenses. Synthsteak is a must. Since Janta knives are certified at novice brawler it might be a good idea to throw that in their as well. An extra MIND dot helps.
Since running in any other direction other than a straight line away from your opponent will cause you to loose ground, kiting becomes futile. Not to mention that running while avoid objects and spamming specials takes some serious dexterity. Your advantages far outway anything a rifleman has.
A good Master rifleman can take down a TKM. I'm not that good at PvP and I could do it. Synthsteak, thakitillo, and get the drop on them in PvP. Similar thing against TKs in duels except make the TK offer the duel, then get 30 meters away and accept the duel. I start all my duels at 30 meters because its 'fair' for most professions. Only profession that really has an edge at distance is carbineers, who don't have many state defenses...
Atama wrote:
Here's a wild question... Do you wear a helmet?
Yes, I said we both have good armor - that includes a helmet. I have tried it both ways (with and without armor).
You know, sometimes PvP (and especially dueling) just boils down to who can play their profession better. Sometimes you gotta develop instincts and learn when to use what ability, and learn little tricks. And sometimes your opponent is just really, really good. I know it took me a long time before I stopped totally sucking in PvP, and even now I'm very far from being an expert.