Teras Kasi Archive

Thread: Results of quick post patch KD2 test

dorsai78664
Wed Mar 17, 2004 6:45 pm
#1


These are the results of a quick test I did to determine what changes may have been made to KD2. This is entirely unscientific. Test conditions:


Attacker: Teras Kasi Master / Master Smuggler / Master Pistoleer


Target: No combat mods (merchant / artisan / doc)


I entered into a duel and just used KD2 and peaced. Let him stand, made sure 30 secs went by, then hit it again. This was a short test of 30 KD2 against an opponent with no defensive mods.


Total: 30

KD + dizzy: 22 73%

KD only: 5 16%

Dizzy only:1 3% (I may not have waited 30 secs for KD timer on this one)

Nothing:2 6%


It looks like against an opponent with no mods, KD+dizzy will stick about 3/4 of the time. I would imagine that there has always been a separate roll for the state as well as the KD based on the opponents defenses. I'm not so sure if this is a nerf to KD2 or just an adjustment in the role state defenses may play in combat. Sure, six in one hand and half a dozen in the other but I would have to do a test against an opponent with defensive mods to find the threshold for it never sticking in a combo. If this is an adjustment to state defenses (or the vs. dizzy defense to be specific), all classes that have a dizzy attack will most likely see something similar.


I'm not really drawing conclusions, I mostly wanted to see what I should expect and decided to post the results.




COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


Utess
Wed Mar 17, 2004 6:51 pm
#2

If anything at all was changed, it was state defenses made stronger, Your results are about equal to what it would have been pre-patch anyway as there is always a chance both KD and dizzy won't stick.


To be honest, I play on test exclusively so I've had a 2 week head start on this patch, and I honestly havn't noticed any real change beyond warcry. But thats just me





________________________________

'Tess

- Utess Pero: Master Entertainer, Master Dancer, Master Musician, ID
- Andria Pasretti: Master Artisan, Master Merchant, Teras Kasi Master
- Tatiyana Karkuf: Master Medic, Master Combat Medic, Master Doctor
dorsai78664
Wed Mar 17, 2004 6:56 pm
#3

I would have to agree. Granted, I have not been a TKM nearly as long as some on this board and those commenting in the other threads but I noticed there was always a chance one or both could fail. We probably need more than a day or two of testing to really flesh out what, if anything, has changed and what the effect will be.


Personally, I don't think I'm going to alter much until I find myself getting killed much more than I already am.






COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


Rookaru
Wed Mar 17, 2004 6:59 pm
#4

After three hours of hunting on Dath last night, I was asking myself what the hell is wrong with KD2? So I checked the forums and sure enough lots of posts about it. I have no idea what the problem is exactly but it really was almost useless to me against NS, where as before It worked a good deal of the time.



Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


SkydogHex
Wed Mar 17, 2004 11:44 pm
#5

Seems high end mobs got a nice boost in defending against KD. Pre-patch, it wasn't easy to knock them down, mabye one out of every 5 attempts. In a quick test tonight, I used it 39 times and once landed a KD... but no dizzy.




Skydog Hex i Jeedai Wannabee: ISF


pyclone
Wed Mar 17, 2004 11:46 pm
#6






Rookaru wrote:
After three hours of hunting on Dath last night, I was asking myself what the hell is wrong with KD2? So I checked the forums and sure enough lots of posts about it. I have no idea what the problem is exactly but it really was almost useless to me against NS, where as before It worked a good deal of the time.





Oh i'm sorry they made it so you have to accually fight the night sisters instead of kd/dizzy them and beat them to death with out taking dmg let me get out my tiny tiny violin and play you a sad tune while you walk into the sunset





Zocli a ilcoZ
Killer Doctor t Jedi Crafter
piezo
Wed Mar 17, 2004 11:48 pm
#7

"Oh i'm sorry they made it so you have to accually fight the night sisters instead of kd/dizzy them and beat them to death with out taking dmg let me get out my tiny tiny violin and play you a sad tune while you walk into the sunset"


Hehe. Nothing pisses off tka like when their instawin attack fails, esp. in pvp.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
pyclone
Thu Mar 18, 2004 12:04 am
#8






piezo wrote:

"Oh i'm sorry they made it so you have to accually fight the night sisters instead of kd/dizzy them and beat them to death with out taking dmg let me get out my tiny tiny violin and play you a sad tune while you walk into the sunset"


Hehe. Nothing pisses off tka like when their instawin attack fails, esp. in pvp.






lol ya i'm surprised someone hasn't had to deal with a player standing after kd/dizzy and the tka thinking 'what the hell he stood up? must be a ninja nerf'



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
Leonae
Thu Mar 18, 2004 3:57 am
#9

Hmm... I only fight creatures if I can help it, which are unaffected by dizzy anyway, and have always been. Won't affect me in the slightest.
Odim
Thu Mar 18, 2004 7:19 am
#10

Well I spent last night killing every storm trooper in kor vella. Knockdown 2 applied both the dizzy and the knockdown to every NPC i fought. I don't think anything was nerfed.



____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

farnargle
Thu Mar 18, 2004 7:44 am
#11

two days after a pub and trolls are already hammering..lol.
Odim
Thu Mar 18, 2004 8:00 am
#12






piezo wrote:

"Oh i'm sorry they made it so you have to accually fight the night sisters instead of kd/dizzy them and beat them to death with out taking dmg let me get out my tiny tiny violin and play you a sad tune while you walk into the sunset"


Hehe. Nothing pisses off tka like when their instawin attack fails, esp. in pvp.







Hi, Let me share something with you


TK= Kenetic


Comp = 80%+ resist to kenetic



Yes instawin if the opponent is a retard.





____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

piezo
Thu Mar 18, 2004 10:22 am
#13

If you are flat on your back unable to do anything for the duration of a fight, even 80% comp wont save you. Even if the comp drops the nexu spam damage(99% of tka just kd2 then spam nexu) to 40 or 50, attacking once per second will still kill the person before they stand.





Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
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