Teras Kasi Archive
Thread: Devs: Teras Kasi needs major nerfs right now!
Message Edited by Cakins7005 on 02-12-2004 07:31 PM
Cango wrote:
So, want to beat a TKA? Then heres what you do
run
Why not ask the Devs to improve the other melee classes rather then make the Teras Kasi class less playable? As a Teras Kasi Master I am powerful (astheMaster of any professionshould be IMHO), but I'm not the undefeatable god the manynerf callers claim I am. In fact I get incapped/killed more often then I care to admit. ![]()
and TKA actually doesn't need to be known as much as the other professions to be efficient.
but at equal levels (masters), any profession can beat a TKM if the guy knows how to play it.
example, I duel'd a friend, who got some BH skills (not master)
I didn't hit once (he ran away and I didn't burstran), til he went out of mind and then I hit once, he got incap.
and that's how 80% of players are playing, just killing themselves spamming specials without any kind of intelligence or strategy.
when I fight I'm always switching between the 3 elite porfs I play, just to use every profession's advantages, and I usually don't spam, unless I have to run for my life (GCW PvP) and I'm mind buffed (muon or music buff).
I am a master Brawler and TKA and 3,4,33 in Fencer and yes they effectivly removed bleeds.
It was not a ballance it was NERFed into uselessness I dont use them my self in PVE where the fights dont last 10 seconds. But I can see its effects on PVP and that blows for PVPers.
Although I can do more dammage in the same amount of time with my Gaffi that with my knucks due to a lower ham cost that allows me to use more specials.
Plus Fencer has bad azz defense skills compaired to TKM so I assure you we are not overpowered. Our weakness to other melee classes is we only have Kinetic and you have 80% resist Composite.
Our attacks against armor like that mean we do less dammage than a Fencer can with a Stun Batton.
I agree NERFs blow and the Bleed elimination was a big one but dont biyach here man take it up with the Dev's via your correspondent if you find one :{
If you are a swordsman, you have no reason to cry.
The solution: Pick up master brawler and master fencer. You'll beat down a TKM 90% of the time. Ever see the kind of knockdown and dizzy protection that fencers get? More than TKM that's for sure. Then if you pick up master brawler just spam warcry2. Warcry2 is far better than KD2 because you can easily delay your opponent for 20 seconds. Just about anything in the game can be soloed if you have warcry2. I've seen master swordsmen solo nightsister elders because they kept spamming warcry2 every 20 seconds and the nightsister elder couldn't even attack the guy.
I agree that dizzy should be toned down a little, but the rest of TKA is perfectly balanced. Just learn how to combat them before you complain.
Its so weird...
I started this game as a CH, everyone screamed bloody murder to get CH's nerfed, and now CH's are basically speed bumps in the game.
Then they screemed nerf the commandos flame dot. The one good thing commandos had, and people screemed to get it nerfed, and now commandos flame attack is worth squat against creatures with high heat resistance. Does anyone remember how long it took commandos to even get that 1 good attack?
And now here are those same people, screeming for tka nerfs.
Will you all *NEVER* stop with this nerf crap? When will you be satisfied? When every class is so dumbed down and weak that they can't even kill a kaadu?
Invest your energy into getting other classes improved and made more fun, instead of this constant stream of getting classes nerfed and less fun.
- Pahbi
me personally...im a master doc master carbineer, and ive honestly killed lots of tka's, and never been killed by one. why? because i can remove state effects, and i am a smart pvper, i stay more than 20m from tkas (or any melees). sure theyre powerful, but the few times ive been dizzy/kded my full suit of 90% composite kept me alive till the dizzy wore off, or someone else took care of him. since im always buffed, between my resists and regeneration he cant do much..since tka are limited to only kinetic, hell you could wear ubese and be fine. (my spammable kd helps
anyway, dont go crying nerf because you dont know how to pvp.
Eti. dude what a whiny post. What kind of nerfs are you suggesting? lets see here...
TK gets.. 5 meter range.. only Light armor piercing.. no bleeds.. only kinetic damage.. hmm sound pretty sucky to you? well lets see here, how would we balance this.. oh i know, lets give them speed and accuracy and damage
consider this as well... there is no such thing as a krayt knuckler and the only weapon we have is our fists... we cant go out and buy uber new fists or kill an npc and keep getting better and better fists like most people get better and better weapons over time as better and better resources spawn.
As a master gunfighter, master smuggler, master TK I know that in pvp my pistol is a ton more handy than my fists