Teras Kasi Archive
Thread: Healing wounds with meditate 4? shouldnt it be TKM?
What do you people think? yay or nay? just trying to get a gip on how most TKA feel.
-Chro TKM
If they want it.. they have to work for it. You know how SLOW TKN is? That's how fast a 4/0/0/0 TKA too ![]()
Most of the Commando/TKA on Starsider that I know were already TKM and jumped on the bandwagon.
perhaps you pick what you want out of the skills, but its not meant so you can get a little of everything and have the best of all worlds. the masters deserve a bigger reward, perhaps add more meditation for getting master and less for just the tree.
If anything I think they should beef up this line. Healing bleeding is fine at novice, but it really ins't very useful until meditation 4. Poison is nice to heal too - and once in a while disease but these things tend to really knock the wind out of you during the fight, and healing after may not be an option (due to death). I think meditation needs to have working powerups that enhance you before a battle similar to a doctor buff or using food/spice. Its so much work for so little reward - until the end that is. Just my two cents on one of the many things that needs a gander at by the devs.
Xadius
ShinmaRyche wrote:
I may be wrong, meditate works for wounds at lvl 3 as well but its very slow, similar to the wound healing you get from a camp. You dont notice it unless you are REALLY watching for it.
Nope it starts at med 4, and you know it's working because it puts big system messages on your screen. What you were seeing was camp or hospital active regen.
i would like to see resistances to bleed, disease, and poison in the meditation line being as Teras Kasi is basically a monk and other MMORPGs with monks, have resistances to things like that along with the ability to get rid of them.
jiub