Teras Kasi Archive
Thread: a good reason the devs didnt give us bleeds....
heh i was looking at swordsman at the combat tree -- they get a head bleed
well i knew that fencers had a body bleed cause my friend is a fencer
i looked at pikeman and not to my surprise they have an ACTION bleed
so the reason we dont have 1 is the other melee have them
luxleonheart wrote:
I'm curious though... We don't have bleeds, yet yesterday I decided to go kill some Nyms, and when I walk into the Fortress I see one of the really tough ones standing behind a wall (forget their names)
So I run around the wall, KD2, Start trading off UnarmedHit 2 and 3 untill I find which bar to target, when all of a sudden the Nym starts bleeding..
I'm curious as to what happend. Any ideas?
(I'm almost 100% positive there was no one else nearby)
were you wearing VK's?
The other has something to due with successive high end damage to one pool may cause a random bleed.
JEAUX_ZUF wrote:
only time i make something bleed is with my VKs bud
Wasn't stating fact or fiction, just simply passing on two theories I've heard about.
Actually any class can make something bleed. It's tied to the wound % of your weapons. But it's random and can't be controlled unless you have a profession where such a specific attack is given. You can even cause a bleed without vk's, BUT random bleeds rare as they are, I have yet to see any that were serious bleeds, or bleeds that would ultimately do you any good. They might as well not happen.
But the fact is anybody can cause something bleed. Its just some classes can do it on demand and do it with enough dmg that it's usefull ![]()
dashida wrote:
that would be the same reasoning as to why we dont get a dodge/block/counterattack? Sorry, but it doesn't hold much water with me. Anyways, I dont think a bleed is very useful for tkas since things die very quickly as it is.
the other melee professions have bleeds, and they have the counter attack, dodge, block mods.
Tks have knock down with dizzy, only other class with that is a bounty hunter, and like bounty hunter we get utility with meditation line
in alot of ways we are the hybrid class of melee. our profession has nothing to do with vibro knucklers, and has everything to do with our utility.
KD+dizzy, force of will, cure disease, bleeds, pisons, heal wounds, combo specials (crap right now) with defistating attacks combined with speed at the cost of huge ham exspenditure.
also have powerboost higher toughness and higher defense ranged/melee mods.
we are not hybrid in terms of weapon choice, but hybrid in terms of utiltiy, and because of it (intended) we are more versital, and can handle many situations successfully, but we are never as strong in the strongest area of attack of the other 3 proffessions.
anyways i dont need bleeds myselfs, and i dont need as good CoB as the other guy, or as good counter attack, dodge, and block either.
i can't ever wear armor, im a wookie, and i do just fine
I've never once felt I needed a bleed.
Knockdown+dizzy is a BIG ability for us to have that is rare in the professions.... Also the main reason mind you everyone thinks we ought to be nerfed.