Teras Kasi Archive
Thread: PVP Issues Week ending 5-29
I will be putting up two posts every week one for PVP and one for PVE.
This one is your PVP issues ![]()
Vlak
Firstly, grats on your coro position![]()
Secondly, I would love to see more of our attacks being "good"!
As a TKM I feel, all im using is UH3 and KD2! And that's about it...
I would wish that my toolbar was full of just as usefull specials, so I could get more strategic combat and fun![]()
More powerful dizzy/blind/posture change/bleed attacks! Maybe make a usefull area attack..
The meditation line is all cool, but im talking more in the lines of bodyhit and unarmed combo 1&2 and leghit and headhit! I wish these had seriously advantages over UH3...
But that's about it I guss. I think TKA is a well rounded good balanced character. When the razor VKs kicks into play that is, and we are able to do damage against peeps with 80% kintic comp![]()
I understand, and as a correspondent I suppose I am not supposed to give PVP suggestions but I'm going to anyway ![]()
I have found that just about every move in TK useful in some way. For example we currently only do one type of damage (the biggest gripe of them all) so my objective in pvp lately (with the exception of fencers with aky batons) is to last long enough to get "through" the other players buffs. If any of you have gone up against a fencer with any kind of stun baton you'll notice that the scatter hit they use plows right through any mitigation buffs you have (synthsteak for example.) It is absolutely useless against that hit. Our corrisponding move would be unarmed combo. Any mitigation buffs they have are useless,and its a good way to find out which ham bar is the weakest in defense. Mitigation has a limited duration and hit amount so it dosent take too long before you havemade it useless plus yourhits are goign right through it anyway.On my server skirts with composite aremor have been the fashon so leg hit works wonders.My goal usually is to last long enough to get through thier synthsteak, GSP's and sometimes spices. Even against 80% kinetic armor, intimidated, and stunned I can still do decent damage. Our knockdown has become less useful since thakitillo, but using dizzy hit works wonders in a fight if you are with a team and they get posture changed. It also hits the mind more frequently.
Thats been my experience...what do you think?
Vlak
Yes Duck I would.
Send me a pm if you like or if you can convey what you think without getting too frustrated then please put it in this post. The other side of the forums (IE: reporting to TH) really needs some input soon.
Vlak
I have found that just about every move in TK useful in some way. For example we currently only do one type of damage (the biggest gripe of them all) so my objective in pvp lately (with the exception of fencers with aky batons) is to last long enough to get "through" the other players buffs. If any of you have gone up against a fencer with any kind of stun baton you'll notice that the scatter hit they use plows right through any mitigation buffs you have (synthsteak for example.) It is absolutely useless against that hit. Our corrisponding move would be unarmed combo. Any mitigation buffs they have are useless,and its a good way to find out which ham bar is the weakest in defense. Mitigation has a limited duration and hit amount so it dosent take too long before you havemade it useless plus yourhits are goign right through it anyway.On my server skirts with composite aremor have been the fashon so leg hit works wonders.My goal usually is to last long enough to get through thier synthsteak, GSP's and sometimes spices. Even against 80% kinetic armor, intimidated, and stunned I can still do decent damage. Our knockdown has become less useful since thakitillo, but using dizzy hit works wonders in a fight if you are with a team and they get posture changed. It also hits the mind more frequently.
Thats been my experience...what do you think?"
The problem with attacking the Action/Health pools in my opinion that everyone has medic abillities to heal themselfs. Doc/TKA have to be one of the most common combos in this game! I have never really used Leghit 1 in PVP, and I have not done PVP much, but against 80% Kintic comp resist... I do so little damage, that.... I just spam all my attacks and nothing habbens to his pools, even when he is not buffed.
But in my opinion there are others problem with PvP!
Buffs - I am not crazy about Doc buffs. Unlike Spice who has a serious disadvantage(downer) and chef food, who are only usefulll, not overopwered, Doc buffs are way to powerful and does not have any disadvantages! If you ask me, they should be made more fair vs non buffed in a duel!
Armor - I really don't like armor as a whole, and I would wish that I could just fight with my VK, Pantaloons and my Decorative Vest, in peace instead being forced to use armor.
If you ask me, Armor should give serious ham cost! It should be made for basic attacks tanking, and not going crazy!
Good work DrArgule![]()
-Jenky
edit- BAH. leaving out numbers and stuff. its too early for me to think
Message Edited by mochloD on 05-20-2004 06:30 AM