Teras Kasi Archive

Thread: How to catch a pistoleer?

KindredUK
Tue Dec 30, 2003 3:22 am
#1

Can someone give me advice on how to catch a pistoleer?

For one, with the usual kiting it takes a certain amount of time to catch them, but when you do, you can't KD them to keep them still since they get a +50 defense to KD (which i think is insane). So they just get up and run off again - and even though you're "closer", with the stupid lag and melee range you're never actually close enough to hit.

Changing the posture doesn't work either most of the time because of the silly amount of defense they get against that (likewise for dizzy).

Anyone?






Kindred
Unlocked 2004-05-12
JodoWalker
Tue Dec 30, 2003 3:26 am
#2

Like this:


Warcry


Burst run to them and kd+dizzy till they do kd


Slap em like a wet fish.



realvorda
Tue Dec 30, 2003 3:34 am
#3

or: dont waste your time on kd's, and just hit the **** out of them (us ). if we run a away, lunge, and then repeat. once you get in close enough, you outdamage us anyways!!



Vorda Treygath
Synergy
[Original Mandalorian Warrior]
KindredUK
Tue Dec 30, 2003 4:32 am
#4

You've got a pretty decent defense vs posture change IIRC, so lunge doesn't always work.


And I will hit the crap out of a pistoleer if he stands there, but if they're running and shooting, even if i'm close I won't hit because of the lag - "Out Of Range" just keeps popping up.


So yeah, all I seem to do is chase pistoleers spamming lunge in a hope they kneel. Most pistoleers aren't that good and will stand there, but others I just can never catch







Kindred
Unlocked 2004-05-12
gunner4life
Tue Dec 30, 2003 5:09 am
#5

a rather sneaky yet effective trick is to equip a t-21 rifle and naturally dont have your tka title up.. watch the pistoleer runtowards youand when he/she get in unarmed range or close to it , introduce them to your tka moves


oahep acto teras kasi master / master gunfighter / master smuggler




iii captain oahep acto iii
lll sepaku lll
yeeek
Tue Dec 30, 2003 5:40 am
#6

unarmedlunge2+ warcry2do wonder ... but you have to be master brawler, sorry.





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realvorda
Tue Dec 30, 2003 6:38 am
#7






gunner4life wrote:

a rather sneaky yet effective trick is to equip a t-21 rifle and naturally dont have your tka title up.. watch the pistoleer runtowards youand when he/she get in unarmed range or close to it , introduce them to your tka moves


oahep acto teras kasi master / master gunfighter / master smuggler






yeah, that one worked 2 or 3 times on me now I always w8 for the first shot and once I see any ranged person closing in on me, I just run away. my acc is good enough not to miss all the time, and a lot of people got melee classes next to their ranged ones.



Vorda Treygath
Synergy
[Original Mandalorian Warrior]
finum
Tue Dec 30, 2003 8:03 am
#8

I made a PvP macro.


/unarmedlunge1;


/follow;


/warcry1;


/unarmedknockdown2;


/intimidate1;


After using this I start thorwing unarmed hit 3 and it usually works out rather well. Even if only 1 or 2 of these stick they give you a good headstart.





|||F|i|i|W|i|n|u|||
"Freedom is just a word. If I have to fight for a word, my word is ********"
[Swamptown Ranger]
SoraWyte
Tue Dec 30, 2003 10:36 am
#9

heres another trick...


go ranged too! lol, get some BH KD orcarbineer and just ranged KD them, waltz up and smack the crap out of them.




Iakrai Ytysee,
Yet another crazy lunatic in a galaxy full of them...
SoraWyte
Tue Dec 30, 2003 10:47 am
#10

yea I just checked it out,


you could go master TK, master pistoleer, and be 4/4/4/3 in medic if you needed healing ability .




Iakrai Ytysee,
Yet another crazy lunatic in a galaxy full of them...
atone48732
Tue Dec 30, 2003 5:14 pm
#11

what if we don't want to pick up ranged


A gun is a cowards weapon




Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Jybisu
Tue Dec 30, 2003 9:23 pm
#12

Atone, seriously can you shush?


I know you need to chest thump in order to compensate for shall we say.. other small body parts but really..



Anyways, just pick up charge shot 1. Its a KD, never fails and has no timer. Also, the devs say its working as intended. its in the carbineer tree.




Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
RotcodAckbar
Tue Dec 30, 2003 10:08 pm
#13

Or, Run from them lol...


Seriously, run into building, hide behind something, make THEM get closer... then when they do Burst run to them.


If a pistoleer starts running away, go the opposite direction. This really pisses them off and will eventually give up on you and will change attention to another target. Then move on in an KD-Dizzy their ass.




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