Teras Kasi Archive

Thread: Things that would make tka cool

_Flash_
Fri Nov 28, 2003 12:49 am
#1

I think that a TKA should be able to have 2 knucklers. That would be so freakin awesome. Just take down the damage they do to half and if you do have two kuncklers, it divides the speed in half, with one swing per half of the total attack speed. DidI lose ya there?


Also I think it would be nice if you could use something other than knucklers for unarmed weapon xp. Like I don't know, boxing gloves or something. Just an idea




------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
maddogs
Fri Nov 28, 2003 2:08 am
#2

difrent typ of dam VKmaybe like


boxing gloves do stun dam


ironknuckles blast dam


heat fist heat dam


energy knuckles energy dam




===============================================================


Daniel' Judson-Leonheart

frawlsh2
Fri Nov 28, 2003 6:12 am
#3

I agree with having 2. Who the heck would really go into battle with one? Vibroknucklers should give them a nice bleed (considering they're a vibrating cutting tool) and they should have some sort of knucklers with poison tipped spikes. Tha'd be badA$$.



Zaborja Jedi Guardian Pre-Cu
Now I am just another "worthless" Jedi
Ghengis_Expee
Fri Nov 28, 2003 8:01 am
#4

I'm not even sure TKAs should have VK's. I'd think they were more one-handed weapons than anything else.



IFU Industries
Kif's Weapons & Spice 320 -5635 coronet
Pushy Galore Resources & Rares 230 -6000 coronet
TheRock's Resources and Masta's Combat Meds 249 -5925 coronet
Elians Resource Business 209 -5808 coronet

itcantstop
Fri Nov 28, 2003 8:03 am
#5






frawlsh2 wrote:
I agree with having 2. Who the heck would really go into battle with one? Vibroknucklers should give them a nice bleed (considering they're a vibrating cutting tool) and they should have some sort of knucklers with poison tipped spikes. Tha'd be badA$$.




that why they've got a high wound % chance



________________________________________________________

Saving the world, but only for a price.
Can you hear the buildings crumbling down in slow motion?
Karkaroff Roy'al Novice BH
1/1/2/0
_Flash_
Wed Dec 10, 2003 7:22 pm
#6

uhh whats that one nerd thing, o yeah



/bump




------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
corsarioboricua
Thu Dec 11, 2003 8:02 am
#7

I f we had two vk's aty the same time we wouldincap ourselvesin about 2.5 secondslol. they would chew up on our ham, spittit out and start chewing again.


Would look cool though. But im more for diferent types of damage.

marteh000
Thu Dec 11, 2003 8:35 am
#8

One thing that i think would make TKA better would to make pikeman and swordsman better so that we can have some more compitition in melee PvP.


I really dont think theres much we can complain about... Sure all these changes sound great but i think the dev's have been pretty good when it comes to meeting our needs due to our strong community and our great corespondant mister_heavy.


I just kind of think that the other melee professions have been getting neglected and thats why everyone hates us and is nerf calling. We keep getting all these new and wonderful things and the other melee professions are getting JACK (with the exception to the new changes to fencer).


I like the idea though




Thank You

Orerick Rudious (SL/Master Rifleman)
::: Phoenix Mercenaries (PXM) :::
(Radiant server)
MiloPEZ
Thu Dec 11, 2003 12:56 pm
#9

I think we already _rock_ enough...


My only plea is that they lift the level system on the Missions. I can clear fields of Picket Protectors but I cant seem to select a mission so that I could get paid to... that's just stupid... Of course I guess I could if I were a CH too... but I kinda like fighting for myself...


ZentoushiMiaku
Thu Dec 11, 2003 2:46 pm
#10

No kidding. We're baddass enough. Infact, I'd say buff our actual fist speed and get rid of VK's completely. They look plain dumb. Especially when your a Martial Artist. Perhaps rather then VK's for AP or different damage types though, have handwraps and special gloves.




Axel Zapani
Master Combat Medic - Doctor - Pistol Whipper
--ISD--
--=-- Somehow for now, this skin will have to do.. This is the last night in my body. --=--
MavilDune3333
Thu Dec 11, 2003 3:20 pm
#11

the only reason i could see having two vk's would be for looks alone, we already kick arse.


but this will never happen.




Vilam Dune
MavilDune3333
Thu Dec 11, 2003 3:23 pm
#12

also, why is in every single post about how tkas would be cooler, someone has to bring up that swordsman and pikeman need more help than we do so we should be quiet?



Vilam Dune
tacwraith
Thu Dec 11, 2003 3:39 pm
#13

i think tka should get something similar to what marksmen get in their 'roll to prone/prone/standing' abilities.



how about an ability that, costing action and lasting like 10 seconds, makes the tka do flips? you know, like those kung fu movies that have the hero doing flips as he charges a group of bad guys.


tka gains +10 extra ranged defense doing so, while the ability is active.





'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Page 1 of 3
Previous Next