Teras Kasi Archive
Thread: Teras Kasi Grandmaster Discussion
Sounds like a good idea....
We definately need more elite elite professions, especially with awsome classes like TKA ![]()
I have always agreed with this idea and I really like your ideas about hidden (it would also have to be random spawning for each person or hiding does no good) dojos and quests. I think quests should only be half of it though, the other half being a combination ofunarmed explike normal (with really high costs - maybe 1.5 mil, 4 mil, 7 mil, and 12 mil) and a type of combat exp (perhaps Teras Kasi exp?) that slowly accumulates from doing said quests and fighting.
As far as balance goes, well... that would be really difficult. It should be just like adding another elite that requires the current Teras Kasi Master (maybe change it to just Teras Kasi?) as a prerequisite and takes the same number of skillpoints as any other elite. The only problem with this is that it would still take fewer skill points than Bounty Hunter and the same as Commando whilst making it worth spending double the points being a Teras Kasi would require a very significant increase in power from the current Teras Kasi putting Bounty Hunters and Commandos at a disadvantage. It might be okay for Bounty Hunter because that is a profession that should be better at PvP than anyone else and not necessarily really good at PvE and it would still have the advantage of range, but Commandos would be left behind. Perhaps the fact that this would require an elite profession as a prerequisite would balance it out because of the time and difficulty of mastering an elite as compared to a basic.
Another idea is that elite elites could be something like the Jedi profession. Perhaps it should take a set number of skill points, say 200. So the novice boxwould take200 minus whatever you used for the prerequisites leaving you with 50 skill points for other professions. Then all of the other boxes would only require the experience or quest to train. In this way there could be an elite elite profession for Brawler andMarksman.
Also, I think Bounty Hunter should only require the hunting line of scout which would help balance a lot.
By the way, not to be rude, but Teras Kasi Grandmaster is a really stupid name. I know this is just a brainstorming and dreaming phase, but I'm sure someone can come up with something better or the new elite could be Teras Kasi Master while the current one would just be Teras Kasi. It would just be really bad if this caught on and everyone was calling it Teras Kasi Grandmaster.
I have the same reaction to this idea that I do to the "Fallen TKA" idea:
It's unnecessary and doesn't add that much to the game as a whole. It appears to be a somewhat self centered idea that promotes making TKs even better and more central to the game, when in actuality they're quite popular and strong as is.
I'd much rather see the existing professions be well balanced than to add an extraneous profession that doesn't make much sense (to me).
Darth_Clownshoes wrote:
I'd much rather see the existing professions be well balanced than to add an extraneous profession that doesn't make much sense (to me).
I completely agree with you. This would be an extremely fun addition to the game, but no one expects (at least realistically) the devs to be able to implement a new profession that would be as different as this without properly balancing the others. It is my understanding that combat balance is on the way though, so things like this could come some time after that.
And about Teras Kasi being popular, well I think that's one of the reason's this would work. It would also fit the lore that everyone wants Teras Kasi to have as well as adding another level to the profession system.
I agree we need more than just TKM that is why I earned Master Brawler and am now working on Master Fencer. I am only going thease routs because they offer generic melee bonuses that add to my overall TKM abillities.
This "path" will take up all my points as I have novice medic and 4 boxes in scout. I went with stackable melee skills because they were designed that way as evident by the whole "Brawler" class.
(small rant) If the Dev's go against their origional idea of mixing/stacking melee skills witch is the whole idea of the Brawler class. Then I quit plain and simply I will not invest time to have it stolen by a company that caves in to the unfounded cries of little kids.
I think that we should have some content added like maybe a quest to find some mystical items that would add to our abillities. Or a theam park that has a Unarmed tournament as its focus so we can earn ranks of honor etc.
This game lacks what it should have the most of "CONTENT" once we have spent all our skills what do we do. Yeah we can add badges and kill every critter/npc we can find but that Mile wide does not make up for the inch deep that this game has to offer.
So in short yes adding new things is good.
/signs on the dotted line to pass said measure.
Not on the bandwagon ![]()
Focus on content for everyone before doing complicated TKA-only content. There are too many of us anyway....
This is a good way to bring an end to the whole Teras Kasi Artist v. Teras Kasi Order debate. Make the elite elite profession the Teras Kasi Order. Make the exp necessary very high (almost prohibitive). The Order should feature skills and mods that oppose the force (force mitigation possibly) as well as enhancing conventional skills. The order should fit intoits EU role.
I think of it like this. TKA is like going down the street to your local martial arts training facility training forX amount of time and coming out with a black belt. TKO would be like taking that black belt with you as you headed east looking for a Shao-lin temple to study in and dedicate your life to, assuming that they would let you past the gates.
As for the title, I am not a fan of grand master. I sounds like you belong to the loyal order of water buffalos or something. Since we already have Teras Kasi Master for the artists how about we just do a little play on words and go with Master of the Teras Kasi for the Order. It is a subtle difference technically, but a very large difference in meaning.