Teras Kasi Archive
Thread: Advance Combo ..It works like this..
Message Edited by GarthMaulZ on 05-06-2005 05:23 AM
I agree garth, I am no expert on playing, but as tkm I can solo lvl 80 missions. It takes alot of time for me to do it. The most important thing is to call one creature at a time to me, which I do with a lvl 10 pet I have, works great.
I have been trying the different moves and still wish I could do more than 600 damage, but have found also that without a weapon, my defense rating is higher and I can stand longer taking damage.
Alea on Bria
To the OP: So Advanced combo is based off the prior attack? Or does it just fit the attack chain? Would it also work to follow something like improved crit?
And yeah, I'm a new TKM player - I used to avoid TKM just because of the FOTM feeling I had from it, but now it seems to be a viable prof, with some uniqueness (honestly, with the innate armor, it may be the most unique melee prof) to it. It's not unarmed3 for the win (although as a swordsman, I admit to my headhit3 for the win) any more, it's something interesting to use.
Open with Advanced Combo: 239 points.
Attack with Head Hit: 768 points.
Follow up with Advanced Combo (which should according to the theory above, now do more damage): 239 points.
I think what the OP discovered was actually the fact most of us already knew, that the attack you just used cools down slower than all your others, so you can hit a different attack quicker than repeating the same one.
Sorry to burst your bubble. Advanced Combo is still broken
i find it hard to beleive that this is how it is intended to work if it is indeed working
to have to guess when to hit the shot it at master tk does not ring right for me i beleive this is still bugged and what you have found is clutching at straws for a couple of reasons
1, no other combat profession has a move in the master box where you have to timewhen you use it
2, there is nohint of it being a move that you have to guess/time when to use in its description box
face it, its a bugged master skill
sorry but that's what i beleive
I made that post because I saw way to many TKMs
Just spamming Melee Hit and not doing anything ells
From what I can see the cool down time on AC
Is very fast ..so I believe that the damage is based on that .